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engines/gob/sound/adlplayer.cpp
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255
engines/gob/sound/adlplayer.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, this code is also
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* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
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* full text of the license.
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*
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*/
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#include "common/stream.h"
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#include "common/memstream.h"
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#include "common/textconsole.h"
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#include "gob/sound/adlplayer.h"
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namespace Gob {
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ADLPlayer::ADLPlayer() : AdLib(1000),
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_songData(nullptr), _songDataSize(0), _playPos(nullptr) {
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}
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ADLPlayer::~ADLPlayer() {
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unload();
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}
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void ADLPlayer::unload() {
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stopPlay();
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_timbres.clear();
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delete[] _songData;
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_songData = nullptr;
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_songDataSize = 0;
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_playPos = nullptr;
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}
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uint32 ADLPlayer::pollMusic(bool first) {
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if (_timbres.empty() || !_songData || !_playPos || (_playPos >= (_songData + _songDataSize))) {
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end();
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return 0;
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}
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// We'll ignore the first delay
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if (first)
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_playPos += (*_playPos & 0x80) ? 2 : 1;
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byte cmd = *_playPos++;
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// Song end marker
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if (cmd == 0xFF) {
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end();
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return 0;
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}
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// Set the instrument that should be modified
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if (cmd == 0xFE)
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_modifyInstrument = *_playPos++;
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if (cmd >= 0xD0) {
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// Modify an instrument
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if (_modifyInstrument == 0xFF)
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warning("ADLPlayer: No instrument to modify");
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else if (_modifyInstrument >= _timbres.size())
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warning("ADLPlayer: Can't modify invalid instrument %d (%d)", _modifyInstrument, _timbres.size());
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else
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_timbres[_modifyInstrument].params[_playPos[0]] = _playPos[1];
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_playPos += 2;
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// If we currently have that instrument loaded, reload it
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for (int i = 0; i < kMaxVoiceCount; i++)
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if (_currentInstruments[i] == _modifyInstrument)
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setInstrument(i, _modifyInstrument);
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} else {
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// Voice command
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uint8 voice = cmd & 0x0F;
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uint8 note, volume;
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switch (cmd & 0xF0) {
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case 0x00: // Note on with volume
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note = *_playPos++;
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volume = *_playPos++;
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setVoiceVolume(voice, volume);
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noteOn(voice, note);
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break;
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case 0xA0: // Pitch bend
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bendVoicePitch(voice, ((uint16)*_playPos++) << 7);
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break;
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case 0xB0: // Set volume
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setVoiceVolume(voice, *_playPos++);
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break;
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case 0xC0: // Set instrument
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setInstrument(voice, *_playPos++);
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break;
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case 0x90: // Note on
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noteOn(voice, *_playPos++);
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break;
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case 0x80: // Note off
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noteOff(voice);
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break;
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default:
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warning("ADLPlayer: Unsupported command: 0x%02X. Stopping playback.", cmd);
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end(true);
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return 0;
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}
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}
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uint16 delay = *_playPos++;
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if (delay & 0x80)
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delay = ((delay & 3) << 8) | *_playPos++;
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return delay;
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}
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void ADLPlayer::rewind() {
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// Reset song data
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_playPos = _songData;
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// Set melody/percussion mode
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setPercussionMode(_soundMode != 0);
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// Reset instruments
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for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t)
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memcpy(t->params, t->startParams, kOperatorsPerVoice * kParamCount * sizeof(uint16));
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for (int i = 0; i < kMaxVoiceCount; i++)
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_currentInstruments[i] = 0;
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// Reset voices
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int numVoice = MIN<int>(_timbres.size(), _soundMode ? (int)kMaxVoiceCount : (int)kMelodyVoiceCount);
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for (int i = 0; i < numVoice; i++) {
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setInstrument(i, _currentInstruments[i]);
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setVoiceVolume(i, kMaxVolume);
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}
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_modifyInstrument = 0xFF;
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}
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bool ADLPlayer::load(Common::SeekableReadStream &adl) {
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unload();
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int timbreCount;
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if (!readHeader(adl, timbreCount)) {
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unload();
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return false;
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}
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if (!readTimbres(adl, timbreCount) || !readSongData(adl) || adl.err()) {
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unload();
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return false;
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}
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rewind();
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return true;
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}
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bool ADLPlayer::readHeader(Common::SeekableReadStream &adl, int &timbreCount) {
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// Sanity check
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if (adl.size() < 60) {
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warning("ADLPlayer::readHeader(): File too small (%d)", (int)adl.size());
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return false;
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}
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_soundMode = adl.readByte();
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timbreCount = adl.readByte() + 1;
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adl.skip(1);
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return true;
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}
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bool ADLPlayer::readTimbres(Common::SeekableReadStream &adl, int timbreCount) {
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_timbres.resize(timbreCount);
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for (auto &timbre : _timbres) {
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for (int i = 0; i < (kOperatorsPerVoice * kParamCount); i++)
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timbre.startParams[i] = adl.readUint16LE();
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}
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if (adl.err()) {
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warning("ADLPlayer::readTimbres(): Read failed");
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return false;
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}
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return true;
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}
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bool ADLPlayer::readSongData(Common::SeekableReadStream &adl) {
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_songDataSize = adl.size() - adl.pos();
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_songData = new byte[_songDataSize];
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if (adl.read(_songData, _songDataSize) != _songDataSize) {
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warning("ADLPlayer::readSongData(): Read failed");
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return false;
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}
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return true;
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}
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bool ADLPlayer::load(const byte *data, uint32 dataSize, int index) {
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unload();
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Common::MemoryReadStream stream(data, dataSize);
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if (!load(stream))
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return false;
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_index = index;
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return true;
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}
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void ADLPlayer::setInstrument(int voice, int instrument) {
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if ((voice >= kMaxVoiceCount) || ((uint)instrument >= _timbres.size()))
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return;
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_currentInstruments[voice] = instrument;
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setVoiceTimbre(voice, _timbres[instrument].params);
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}
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int ADLPlayer::getIndex() const {
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return _index;
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}
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} // End of namespace Gob
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