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engines/gob/pregob/onceupon/parents.h
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engines/gob/pregob/onceupon/parents.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, this code is also
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* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
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* full text of the license.
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*
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*/
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#ifndef GOB_PREGOB_ONCEUPON_PARENTS_H
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#define GOB_PREGOB_ONCEUPON_PARENTS_H
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#include "gob/sound/sounddesc.h"
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#include "gob/pregob/seqfile.h"
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namespace Gob {
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class Font;
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class GCTFile;
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namespace OnceUpon {
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/** The home / parents animation sequence. */
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class Parents : public SEQFile {
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public:
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Parents(GobEngine *vm, const Common::String &seq, const Common::String &gct,
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const Common::String &childName, uint8 house, const Font &font,
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const byte *normalPalette, const byte *brightPalette, uint paletteSize);
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~Parents() override;
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void play();
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protected:
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void handleFrameEvent() override;
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void handleInput(int16 key, int16 mouseX, int16 mouseY, MouseButtons mouseButtons) override;
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private:
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static const uint kLoopCount = 7;
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static const uint16 kLoop[kLoopCount][3];
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enum Sound {
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kSoundCackle = 0,
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kSoundThunder ,
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kSoundCount
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};
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static const char *kSound[kSoundCount];
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uint8 _house;
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const Font *_font;
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uint _paletteSize;
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const byte *_normalPalette;
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const byte *_brightPalette;
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SoundDesc _sounds[kSoundCount];
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GCTFile *_gct;
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uint _loopID[kLoopCount];
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uint _currentLoop;
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void lightningEffect();
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void playSound(Sound sound);
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void setPalette(const byte *palette, uint size);
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void drawGCT(uint item, uint loop = 0xFFFF);
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};
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} // End of namespace OnceUpon
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} // End of namespace Gob
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#endif // GOB_PREGOB_ONCEUPON_PARENTS_H
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