Initial commit
This commit is contained in:
142
engines/gob/pregob/onceupon/abracadabra.cpp
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142
engines/gob/pregob/onceupon/abracadabra.cpp
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@@ -0,0 +1,142 @@
|
||||
/* ScummVM - Graphic Adventure Engine
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||||
*
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||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
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||||
*
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||||
*/
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#include "common/textconsole.h"
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#include "gob/gob.h"
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#include "gob/pregob/onceupon/abracadabra.h"
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static const uint8 kCopyProtectionColors[7] = {
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14, 11, 13, 1, 7, 12, 2
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};
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static const uint8 kCopyProtectionShapes[7 * 20] = {
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3, 4, 3, 0, 1, 2, 0, 2, 2, 0, 2, 4, 0, 3, 4, 1, 1, 4, 1, 3,
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0, 2, 0, 4, 2, 4, 4, 2, 3, 0, 1, 1, 1, 1, 3, 0, 4, 2, 3, 4,
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0, 0, 1, 2, 1, 1, 2, 4, 3, 1, 4, 2, 4, 4, 2, 4, 1, 2, 3, 3,
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1, 0, 2, 3, 4, 2, 3, 2, 2, 0, 0, 0, 4, 2, 3, 4, 4, 0, 4, 1,
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4, 2, 1, 1, 1, 1, 4, 3, 4, 2, 3, 0, 0, 3, 0, 2, 3, 0, 2, 4,
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4, 2, 4, 3, 0, 4, 0, 2, 3, 1, 4, 1, 3, 1, 0, 0, 2, 1, 3, 2,
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3, 1, 0, 3, 1, 3, 4, 2, 4, 4, 3, 2, 0, 2, 0, 1, 2, 0, 1, 4
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||||
};
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static const uint8 kCopyProtectionObfuscate[4] = {
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1, 0, 2, 3
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};
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namespace Gob {
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namespace OnceUpon {
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const OnceUpon::MenuButton Abracadabra::kAnimalsButtons = {
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true, 131, 127, 183, 164, 193, 0, 243, 35, 132, 128, 0
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};
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const OnceUpon::MenuButton Abracadabra::kAnimalButtons[] = {
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{false, 37, 89, 95, 127, 37, 89, 95, 127, 131, 25, 0},
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{false, 114, 65, 172, 111, 114, 65, 172, 111, 131, 25, 1},
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{false, 186, 72, 227, 96, 186, 72, 227, 96, 139, 25, 2},
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{false, 249, 87, 282, 112, 249, 87, 282, 112, 143, 25, 3},
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{false, 180, 102, 234, 138, 180, 102, 234, 138, 133, 25, 4},
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{false, 197, 145, 242, 173, 197, 145, 242, 173, 137, 25, 5},
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{false, 113, 151, 171, 176, 113, 151, 171, 176, 131, 25, 6},
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{false, 114, 122, 151, 150, 114, 122, 151, 150, 141, 25, 7},
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{false, 36, 136, 94, 176, 36, 136, 94, 176, 131, 25, 8},
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{false, 243, 123, 295, 155, 243, 123, 295, 155, 136, 25, 9}
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};
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const char *Abracadabra::kAnimalNames[] = {
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"loup",
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"drag",
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"arai",
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"crap",
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"crab",
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"mous",
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"saut",
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"guep",
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"rhin",
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"scor"
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};
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// The houses where the stork can drop a bundle
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const OnceUpon::MenuButton Abracadabra::kStorkHouses[] = {
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{false, 16, 80, 87, 125, 0, 0, 0, 0, 0, 0, 0}, // Castle , Lord & Lady
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{false, 61, 123, 96, 149, 0, 0, 0, 0, 0, 0, 1}, // Cottage, Farmers
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{false, 199, 118, 226, 137, 0, 0, 0, 0, 0, 0, 2}, // Hut , Woodcutters
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{false, 229, 91, 304, 188, 0, 0, 0, 0, 0, 0, 3} // Palace , King & Queen
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};
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||||
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// The stork bundle drop parameters
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const Stork::BundleDrop Abracadabra::kStorkBundleDrops[] = {
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{ 14, 65, 127, true },
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{ 14, 76, 152, true },
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{ 14, 204, 137, true },
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{ 11, 275, 179, false }
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};
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// Parameters for the stork section.
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const OnceUpon::StorkParam Abracadabra::kStorkParam = {
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"present.cmp", ARRAYSIZE(kStorkHouses), kStorkHouses, kStorkBundleDrops
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};
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Abracadabra::Abracadabra(GobEngine *vm) : OnceUpon(vm) {
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}
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Abracadabra::~Abracadabra() {
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}
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void Abracadabra::run() {
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init();
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// Copy protection
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bool correctCP = doCopyProtection(kCopyProtectionColors, kCopyProtectionShapes, kCopyProtectionObfuscate);
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if (_vm->shouldQuit() || !correctCP)
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return;
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// Show the intro
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showIntro();
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if (_vm->shouldQuit())
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return;
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// Handle the start menu
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doStartMenu(&kAnimalsButtons, ARRAYSIZE(kAnimalButtons), kAnimalButtons, kAnimalNames);
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if (_vm->shouldQuit())
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return;
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// Play the actual game
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playGame();
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}
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const OnceUpon::StorkParam &Abracadabra::getStorkParameters() const {
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return kStorkParam;
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}
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} // End of namespace OnceUpon
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} // End of namespace Gob
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66
engines/gob/pregob/onceupon/abracadabra.h
Normal file
66
engines/gob/pregob/onceupon/abracadabra.h
Normal file
@@ -0,0 +1,66 @@
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||||
/* ScummVM - Graphic Adventure Engine
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||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
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||||
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||||
#ifndef GOB_PREGOB_ONCEUPON_ABRACADABRA_H
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#define GOB_PREGOB_ONCEUPON_ABRACADABRA_H
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#include "gob/pregob/onceupon/onceupon.h"
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namespace Gob {
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||||
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namespace OnceUpon {
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class Abracadabra : public OnceUpon {
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public:
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Abracadabra(GobEngine *vm);
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~Abracadabra() override;
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||||
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||||
void run() override;
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||||
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||||
protected:
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||||
const StorkParam &getStorkParameters() const override;
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||||
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||||
private:
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||||
/** Definition of the menu button that leads to the animal names screen. */
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||||
static const MenuButton kAnimalsButtons;
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||||
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||||
/** Definition of the buttons that make up the animals in the animal names screen. */
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||||
static const MenuButton kAnimalButtons[];
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||||
/** File prefixes for the name of each animal. */
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||||
static const char *kAnimalNames[];
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||||
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||||
// Parameters for the stork section.
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||||
static const MenuButton kStorkHouses[];
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||||
static const Stork::BundleDrop kStorkBundleDrops[];
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||||
static const struct StorkParam kStorkParam;
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||||
};
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||||
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||||
} // End of namespace OnceUpon
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||||
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||||
} // End of namespace Gob
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||||
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#endif // GOB_PREGOB_ONCEUPON_ABRACADABRA_H
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142
engines/gob/pregob/onceupon/babayaga.cpp
Normal file
142
engines/gob/pregob/onceupon/babayaga.cpp
Normal file
@@ -0,0 +1,142 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/textconsole.h"
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||||
|
||||
#include "gob/gob.h"
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||||
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||||
#include "gob/pregob/onceupon/babayaga.h"
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||||
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||||
static const uint8 kCopyProtectionColors[7] = {
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||||
14, 11, 13, 1, 7, 12, 2
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||||
};
|
||||
|
||||
static const uint8 kCopyProtectionShapes[7 * 20] = {
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||||
0, 0, 1, 2, 1, 1, 2, 4, 3, 1, 4, 2, 4, 4, 2, 4, 1, 2, 3, 3,
|
||||
3, 1, 0, 3, 1, 3, 4, 2, 4, 4, 3, 2, 0, 2, 0, 1, 2, 0, 1, 4,
|
||||
1, 0, 2, 3, 4, 2, 3, 2, 2, 0, 0, 0, 4, 2, 3, 4, 4, 0, 4, 1,
|
||||
0, 2, 0, 4, 2, 4, 4, 2, 3, 0, 1, 1, 1, 1, 3, 0, 4, 2, 3, 4,
|
||||
3, 4, 3, 0, 1, 2, 0, 2, 2, 0, 2, 4, 0, 3, 4, 1, 1, 4, 1, 3,
|
||||
4, 2, 1, 1, 1, 1, 4, 3, 4, 2, 3, 0, 0, 3, 0, 2, 3, 0, 2, 4,
|
||||
4, 2, 4, 3, 0, 4, 0, 2, 3, 1, 4, 1, 3, 1, 0, 0, 2, 1, 3, 2
|
||||
};
|
||||
|
||||
static const uint8 kCopyProtectionObfuscate[4] = {
|
||||
0, 1, 2, 3
|
||||
};
|
||||
|
||||
namespace Gob {
|
||||
|
||||
namespace OnceUpon {
|
||||
|
||||
const OnceUpon::MenuButton BabaYaga::kAnimalsButtons = {
|
||||
true, 131, 127, 183, 164, 193, 0, 245, 37, 131, 127, 0
|
||||
};
|
||||
|
||||
const OnceUpon::MenuButton BabaYaga::kAnimalButtons[] = {
|
||||
{false, 34, 84, 92, 127, 34, 84, 92, 127, 131, 25, 0},
|
||||
{false, 114, 65, 172, 111, 114, 65, 172, 111, 131, 25, 1},
|
||||
{false, 186, 72, 227, 96, 186, 72, 227, 96, 139, 25, 2},
|
||||
{false, 249, 87, 282, 112, 249, 87, 282, 112, 143, 25, 3},
|
||||
{false, 180, 97, 234, 138, 180, 97, 234, 138, 133, 25, 4},
|
||||
{false, 197, 145, 242, 173, 197, 145, 242, 173, 137, 25, 5},
|
||||
{false, 113, 156, 171, 176, 113, 156, 171, 176, 131, 25, 6},
|
||||
{false, 114, 127, 151, 150, 114, 127, 151, 150, 141, 25, 7},
|
||||
{false, 36, 136, 94, 176, 36, 136, 94, 176, 131, 25, 8},
|
||||
{false, 245, 123, 293, 155, 245, 123, 293, 155, 136, 25, 9}
|
||||
};
|
||||
|
||||
const char *BabaYaga::kAnimalNames[] = {
|
||||
"vaut",
|
||||
"drag",
|
||||
"arai",
|
||||
"gren",
|
||||
"fauc",
|
||||
"abei",
|
||||
"serp",
|
||||
"tort",
|
||||
"sang",
|
||||
"rena"
|
||||
};
|
||||
|
||||
// The houses where the stork can drop a bundle
|
||||
const OnceUpon::MenuButton BabaYaga::kStorkHouses[] = {
|
||||
{false, 16, 80, 87, 125, 0, 0, 0, 0, 0, 0, 0}, // Castle , Lord & Lady
|
||||
{false, 61, 123, 96, 149, 0, 0, 0, 0, 0, 0, 1}, // Cottage, Farmers
|
||||
{false, 199, 118, 226, 137, 0, 0, 0, 0, 0, 0, 2}, // Hut , Woodcutters
|
||||
{false, 229, 91, 304, 188, 0, 0, 0, 0, 0, 0, 3} // Palace , King & Queen
|
||||
};
|
||||
|
||||
// The stork bundle drop parameters
|
||||
const Stork::BundleDrop BabaYaga::kStorkBundleDrops[] = {
|
||||
{ 14, 35, 129, true },
|
||||
{ 14, 70, 148, true },
|
||||
{ 14, 206, 136, true },
|
||||
{ 11, 260, 225, false }
|
||||
};
|
||||
|
||||
// Parameters for the stork section.
|
||||
const OnceUpon::StorkParam BabaYaga::kStorkParam = {
|
||||
"present2.cmp", ARRAYSIZE(kStorkHouses), kStorkHouses, kStorkBundleDrops
|
||||
};
|
||||
|
||||
|
||||
BabaYaga::BabaYaga(GobEngine *vm) : OnceUpon(vm) {
|
||||
}
|
||||
|
||||
BabaYaga::~BabaYaga() {
|
||||
}
|
||||
|
||||
void BabaYaga::run() {
|
||||
init();
|
||||
|
||||
// Copy protection
|
||||
bool correctCP = doCopyProtection(kCopyProtectionColors, kCopyProtectionShapes, kCopyProtectionObfuscate);
|
||||
if (_vm->shouldQuit() || !correctCP)
|
||||
return;
|
||||
|
||||
// Show the intro
|
||||
showIntro();
|
||||
if (_vm->shouldQuit())
|
||||
return;
|
||||
|
||||
// Handle the start menu
|
||||
doStartMenu(&kAnimalsButtons, ARRAYSIZE(kAnimalButtons), kAnimalButtons, kAnimalNames);
|
||||
if (_vm->shouldQuit())
|
||||
return;
|
||||
|
||||
// Play the actual game
|
||||
playGame();
|
||||
}
|
||||
|
||||
const OnceUpon::StorkParam &BabaYaga::getStorkParameters() const {
|
||||
return kStorkParam;
|
||||
}
|
||||
|
||||
} // End of namespace OnceUpon
|
||||
|
||||
} // End of namespace Gob
|
||||
66
engines/gob/pregob/onceupon/babayaga.h
Normal file
66
engines/gob/pregob/onceupon/babayaga.h
Normal file
@@ -0,0 +1,66 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GOB_PREGOB_ONCEUPON_BABAYAGA_H
|
||||
#define GOB_PREGOB_ONCEUPON_BABAYAGA_H
|
||||
|
||||
#include "gob/pregob/onceupon/onceupon.h"
|
||||
|
||||
namespace Gob {
|
||||
|
||||
namespace OnceUpon {
|
||||
|
||||
class BabaYaga : public OnceUpon {
|
||||
public:
|
||||
BabaYaga(GobEngine *vm);
|
||||
~BabaYaga() override;
|
||||
|
||||
void run() override;
|
||||
|
||||
protected:
|
||||
const StorkParam &getStorkParameters() const override;
|
||||
|
||||
private:
|
||||
/** Definition of the menu button that leads to the animal names screen. */
|
||||
static const MenuButton kAnimalsButtons;
|
||||
|
||||
/** Definition of the buttons that make up the animals in the animal names screen. */
|
||||
static const MenuButton kAnimalButtons[];
|
||||
/** File prefixes for the name of each animal. */
|
||||
static const char *kAnimalNames[];
|
||||
|
||||
// Parameters for the stork section.
|
||||
static const MenuButton kStorkHouses[];
|
||||
static const Stork::BundleDrop kStorkBundleDrops[];
|
||||
static const struct StorkParam kStorkParam;
|
||||
};
|
||||
|
||||
} // End of namespace OnceUpon
|
||||
|
||||
} // End of namespace Gob
|
||||
|
||||
#endif // GOB_PREGOB_ONCEUPON_BABAYAGA_H
|
||||
65
engines/gob/pregob/onceupon/brokenstrings.h
Normal file
65
engines/gob/pregob/onceupon/brokenstrings.h
Normal file
@@ -0,0 +1,65 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GOB_PREGOB_ONCEUPON_BROKENSTRINGS_H
|
||||
#define GOB_PREGOB_ONCEUPON_BROKENSTRINGS_H
|
||||
|
||||
struct BrokenString {
|
||||
const char *wrong;
|
||||
const char *correct;
|
||||
};
|
||||
|
||||
struct BrokenStringLanguage {
|
||||
const BrokenString *strings;
|
||||
uint count;
|
||||
};
|
||||
|
||||
static const BrokenString kBrokenStringsGerman[] = {
|
||||
{ "Zeichungen von Kaki," , "Zeichnungen von Kaki," },
|
||||
{ "die es in seine Wachtr\204ume", "die es in seine Tagtr\204ume" },
|
||||
{ " Spielerfahrung" , " Spielerfahren" },
|
||||
{ " Fortgeschrittene" , " Fortgeschritten" },
|
||||
{ "die Vespe" , "die Wespe" },
|
||||
{ "das Rhinoceros" , "das Rhinozeros" },
|
||||
{ "die Heusschrecke" , "die Heuschrecke" },
|
||||
{ "Das, von Drachen gebrachte" , "Das vom Drachen gebrachte" },
|
||||
{ "Am Waldesrand es sieht" , "Am Waldesrand sieht es" },
|
||||
{ " das Kind den Palast." , "das Kind den Palast." },
|
||||
{ "Am Waldessaum sieht" , "Am Waldesrand sieht" },
|
||||
{ "tipp auf ESC!" , "dr\201cke ESC!" },
|
||||
{ "Wohin fliegt der Drachen?" , "Wohin fliegt der Drache?" }
|
||||
};
|
||||
|
||||
static const BrokenStringLanguage kBrokenStrings[kLanguageCount] = {
|
||||
{ 0, 0 }, // French
|
||||
{ kBrokenStringsGerman, ARRAYSIZE(kBrokenStringsGerman) }, // German
|
||||
{ 0, 0 }, // English
|
||||
{ 0, 0 }, // Spanish
|
||||
{ 0, 0 }, // Italian
|
||||
};
|
||||
|
||||
#endif // GOB_PREGOB_ONCEUPON_BROKENSTRINGS_H
|
||||
125
engines/gob/pregob/onceupon/chargenchild.cpp
Normal file
125
engines/gob/pregob/onceupon/chargenchild.cpp
Normal file
@@ -0,0 +1,125 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "gob/surface.h"
|
||||
#include "gob/anifile.h"
|
||||
|
||||
#include "gob/pregob/onceupon/chargenchild.h"
|
||||
|
||||
enum Animation {
|
||||
kAnimWalkLeft = 0,
|
||||
kAnimWalkRight = 1,
|
||||
kAnimJumpLeft = 2,
|
||||
kAnimJumpRight = 3,
|
||||
kAnimTapFoot = 14
|
||||
};
|
||||
|
||||
namespace Gob {
|
||||
|
||||
namespace OnceUpon {
|
||||
|
||||
CharGenChild::CharGenChild(const ANIFile &ani) : ANIObject(ani) {
|
||||
setPosition(265, 110);
|
||||
setAnimation(kAnimWalkLeft);
|
||||
setVisible(true);
|
||||
setPause(false);
|
||||
}
|
||||
|
||||
CharGenChild::~CharGenChild() {
|
||||
}
|
||||
|
||||
void CharGenChild::advance() {
|
||||
bool wasLastFrame = lastFrame();
|
||||
|
||||
ANIObject::advance();
|
||||
|
||||
int16 x, y, left, top, width, height;
|
||||
getPosition(x, y);
|
||||
getFramePosition(left, top);
|
||||
getFrameSize(width, height);
|
||||
|
||||
const int16 right = left + width - 1;
|
||||
|
||||
switch (getAnimation()) {
|
||||
case kAnimWalkLeft:
|
||||
if (left <= 147)
|
||||
setAnimation(kAnimWalkRight);
|
||||
break;
|
||||
|
||||
case kAnimWalkRight:
|
||||
if (right >= 290) {
|
||||
setAnimation(kAnimJumpLeft);
|
||||
|
||||
setPosition(x, y - 14);
|
||||
}
|
||||
break;
|
||||
|
||||
case kAnimJumpLeft:
|
||||
if (wasLastFrame) {
|
||||
setAnimation(kAnimTapFoot);
|
||||
|
||||
setPosition(x, y - 10);
|
||||
}
|
||||
break;
|
||||
|
||||
case kAnimTapFoot:
|
||||
if (wasLastFrame) {
|
||||
setAnimation(kAnimJumpRight);
|
||||
|
||||
setPosition(x, y + 10);
|
||||
}
|
||||
break;
|
||||
|
||||
case kAnimJumpRight:
|
||||
if (wasLastFrame) {
|
||||
setAnimation(kAnimWalkLeft);
|
||||
|
||||
setPosition(x, y + 14);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
CharGenChild::Sound CharGenChild::shouldPlaySound() const {
|
||||
const uint16 anim = getAnimation();
|
||||
const uint16 frame = getFrame();
|
||||
|
||||
if (((anim == kAnimWalkLeft) || (anim == kAnimWalkRight)) && ((frame == 1) || (frame == 6)))
|
||||
return kSoundWalk;
|
||||
|
||||
if (((anim == kAnimJumpLeft) || (anim == kAnimJumpRight)) && (frame == 0))
|
||||
return kSoundJump;
|
||||
|
||||
return kSoundNone;
|
||||
}
|
||||
|
||||
} // End of namespace OnceUpon
|
||||
|
||||
} // End of namespace Gob
|
||||
65
engines/gob/pregob/onceupon/chargenchild.h
Normal file
65
engines/gob/pregob/onceupon/chargenchild.h
Normal file
@@ -0,0 +1,65 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GOB_PREGOB_ONCEUPON_CHARGENCHILD_H
|
||||
#define GOB_PREGOB_ONCEUPON_CHARGENCHILD_H
|
||||
|
||||
#include "common/system.h"
|
||||
|
||||
#include "gob/aniobject.h"
|
||||
|
||||
namespace Gob {
|
||||
|
||||
class Surface;
|
||||
class ANIFile;
|
||||
|
||||
namespace OnceUpon {
|
||||
|
||||
/** The child running around on the character generator screen. */
|
||||
class CharGenChild : public ANIObject {
|
||||
public:
|
||||
enum Sound {
|
||||
kSoundNone = 0,
|
||||
kSoundWalk ,
|
||||
kSoundJump
|
||||
};
|
||||
|
||||
CharGenChild(const ANIFile &ani);
|
||||
~CharGenChild() override;
|
||||
|
||||
/** Advance the animation to the next frame. */
|
||||
void advance() override;
|
||||
|
||||
/** Should we play a sound right now? */
|
||||
Sound shouldPlaySound() const;
|
||||
};
|
||||
|
||||
} // End of namespace OnceUpon
|
||||
|
||||
} // End of namespace Gob
|
||||
|
||||
#endif // GOB_PREGOB_ONCEUPON_CHARGENCHILD_H
|
||||
1907
engines/gob/pregob/onceupon/onceupon.cpp
Normal file
1907
engines/gob/pregob/onceupon/onceupon.cpp
Normal file
File diff suppressed because it is too large
Load Diff
349
engines/gob/pregob/onceupon/onceupon.h
Normal file
349
engines/gob/pregob/onceupon/onceupon.h
Normal file
@@ -0,0 +1,349 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GOB_PREGOB_ONCEUPON_ONCEUPON_H
|
||||
#define GOB_PREGOB_ONCEUPON_ONCEUPON_H
|
||||
|
||||
#include "common/system.h"
|
||||
#include "common/str.h"
|
||||
|
||||
#include "gob/pregob/pregob.h"
|
||||
|
||||
#include "gob/pregob/onceupon/stork.h"
|
||||
|
||||
namespace Gob {
|
||||
|
||||
class Surface;
|
||||
class Font;
|
||||
|
||||
class ANIObject;
|
||||
|
||||
namespace OnceUpon {
|
||||
|
||||
class OnceUpon : public PreGob {
|
||||
public:
|
||||
/** Number of languages we support. */
|
||||
static const uint kLanguageCount = 5;
|
||||
|
||||
|
||||
OnceUpon(GobEngine *vm);
|
||||
~OnceUpon() override;
|
||||
|
||||
|
||||
protected:
|
||||
/** A description of a menu button. */
|
||||
struct MenuButton {
|
||||
bool needDraw; ///< Does the button need drawing?
|
||||
|
||||
int16 left; ///< Left coordinate of the button.
|
||||
int16 top; ///< Top coordinate of the button.
|
||||
int16 right; ///< Right coordinate of the button.
|
||||
int16 bottom; ///< Bottom coordinate of the button.
|
||||
|
||||
int16 srcLeft; ///< Left coordinate of the button's sprite.
|
||||
int16 srcTop; ///< Top coordinate of the button's sprite.
|
||||
int16 srcRight; ///< Right coordinate of the button's sprite.
|
||||
int16 srcBottom; ///< Right coordinate of the button's sprite.
|
||||
|
||||
int16 dstX; ///< Destination X coordinate of the button's sprite.
|
||||
int16 dstY; ///< Destination Y coordinate of the button's sprite.
|
||||
|
||||
uint id; ///< The button's ID.
|
||||
};
|
||||
|
||||
/** Parameters for the stork section. */
|
||||
struct StorkParam {
|
||||
const char *backdrop; ///< Backdrop image file.
|
||||
|
||||
uint houseCount; ///< Number of houses.
|
||||
const MenuButton *houses; ///< House button definitions.
|
||||
|
||||
const Stork::BundleDrop *drops; ///< The bundle drop parameters.
|
||||
};
|
||||
|
||||
void init();
|
||||
void deinit();
|
||||
|
||||
/** Handle the copy protection.
|
||||
*
|
||||
* @param colors Colors the copy protection animals can be.
|
||||
* @param shapes The shape that's the correct answer for each animal in each color.
|
||||
* @param obfuscate Extra obfuscate table. correctShape = shapes[colors][obfuscate[animal]].
|
||||
* @return true if the user guessed the correct shape, false otherwise.
|
||||
*/
|
||||
bool doCopyProtection(const uint8 colors[7], const uint8 shapes[7 * 20], const uint8 obfuscate[4]);
|
||||
|
||||
/** Show the intro. */
|
||||
void showIntro();
|
||||
|
||||
/** Handle the start menu.
|
||||
*
|
||||
* @param animalsButton Definition of the menu button that leads to the animal names screen. Can be 0.
|
||||
* @param animalCount Number of animals in the animal names screen.
|
||||
* @param animalButtons Definition of the buttons that make up the animals in the animal names screen.
|
||||
* @param animalNames File prefixes for the name of each animal.
|
||||
*/
|
||||
void doStartMenu(const MenuButton *animalsButton, uint animalCount,
|
||||
const MenuButton *animalButtons, const char * const *animalNames);
|
||||
|
||||
/** Play the game proper. */
|
||||
void playGame();
|
||||
|
||||
|
||||
/** Return the parameters for the stork section. */
|
||||
virtual const StorkParam &getStorkParameters() const = 0;
|
||||
|
||||
|
||||
private:
|
||||
/** All actions a user can request in a menu. */
|
||||
enum MenuAction {
|
||||
kMenuActionNone = 0, ///< No action.
|
||||
kMenuActionAnimals , ///< Do the animal names.
|
||||
kMenuActionPlay , ///< Play the game.
|
||||
kMenuActionRestart , ///< Restart the section.
|
||||
kMenuActionMainMenu, ///< Go to the main menu.
|
||||
kMenuActionQuit ///< Quit the game.
|
||||
};
|
||||
|
||||
/** Difficulty levels. */
|
||||
enum Difficulty {
|
||||
kDifficultyBeginner = 0,
|
||||
kDifficultyIntermediate = 1,
|
||||
kDifficultyAdvanced = 2,
|
||||
kDifficultyCount
|
||||
};
|
||||
|
||||
/** The different sounds common in the game. */
|
||||
enum Sound {
|
||||
kSoundClick = 0,
|
||||
kSoundStork ,
|
||||
kSoundJump ,
|
||||
kSoundCount
|
||||
};
|
||||
|
||||
/** Action the character generation wants us to take. */
|
||||
enum CharGenAction {
|
||||
kCharGenDone = 0, ///< Created a character, move on.
|
||||
kCharGenAbort , ///< Aborted the character generation.
|
||||
kCharGenRestart ///< Restart the character generation.
|
||||
};
|
||||
|
||||
/** A complete screen backup. */
|
||||
struct ScreenBackup {
|
||||
Surface *screen; ///< Screen contents.
|
||||
int palette; ///< Screen palette.
|
||||
|
||||
bool changedCursor; ///< Did we change the cursor?
|
||||
bool cursorVisible; ///< Was the cursor visible?
|
||||
|
||||
ScreenBackup();
|
||||
~ScreenBackup();
|
||||
};
|
||||
|
||||
|
||||
/** The number of game sections. */
|
||||
static const int kSectionCount = 15;
|
||||
|
||||
static const MenuButton kMainMenuDifficultyButton[]; ///< Difficulty buttons.
|
||||
static const MenuButton kSectionButtons[]; ///< Section buttons.
|
||||
|
||||
static const MenuButton kIngameButtons[]; ///< Ingame menu buttons.
|
||||
|
||||
static const MenuButton kAnimalNamesBack; ///< "Back" button in the animal names screens.
|
||||
static const MenuButton kLanguageButtons[]; ///< Language buttons in the animal names screen.
|
||||
|
||||
static const MenuButton kSectionStorkHouses[];
|
||||
|
||||
static const MenuButton kCharGenHeadButtons[];
|
||||
static const MenuButton kCharGenHeads[];
|
||||
static const MenuButton kCharGenHairButtons[];
|
||||
static const MenuButton kCharGenJacketButtons[];
|
||||
static const MenuButton kCharGenTrousersButtons[];
|
||||
static const MenuButton kCharGenNameEntry[];
|
||||
|
||||
/** All general game sounds we know about. */
|
||||
static const char *kSound[kSoundCount];
|
||||
|
||||
|
||||
static const AnimProperties kClownAnimations[];
|
||||
static const AnimProperties kTitleAnimation;
|
||||
static const AnimProperties kSectionStorkAnimations[];
|
||||
static const AnimProperties kSectionEndAnimations[];
|
||||
|
||||
|
||||
/** Function pointer type for a section handler. */
|
||||
typedef bool (OnceUpon::*SectionFunc)();
|
||||
/** Section handler function. */
|
||||
static const SectionFunc kSectionFuncs[kSectionCount];
|
||||
|
||||
|
||||
/** Did we open the game archives? */
|
||||
bool _openedArchives;
|
||||
|
||||
// Fonts
|
||||
Font *_jeudak;
|
||||
Font *_lettre;
|
||||
Font *_plettre;
|
||||
Font *_glettre;
|
||||
|
||||
/** The current palette. */
|
||||
int _palette;
|
||||
|
||||
bool _quit; ///< Did the user request a normal game quit?
|
||||
|
||||
Difficulty _difficulty; ///< The current difficulty.
|
||||
int _section; ///< The current game section.
|
||||
|
||||
Common::String _name; ///< The name of the child.
|
||||
|
||||
uint8 _house;
|
||||
|
||||
uint8 _head;
|
||||
uint8 _colorHair;
|
||||
uint8 _colorJacket;
|
||||
uint8 _colorTrousers;
|
||||
|
||||
|
||||
// -- General helpers --
|
||||
|
||||
void setGamePalette(uint palette); ///< Set a game palette.
|
||||
void setGameCursor(); ///< Set the default game cursor.
|
||||
|
||||
/** Draw this sprite in a fancy, animated line-by-line way. */
|
||||
void drawLineByLine(const Surface &src, int16 left, int16 top, int16 right, int16 bottom,
|
||||
int16 x, int16 y) const;
|
||||
|
||||
/** Backup the screen contents. */
|
||||
void backupScreen(ScreenBackup &backup, bool setDefaultCursor = false);
|
||||
/** Restore the screen contents with a previously made backup. */
|
||||
void restoreScreen(ScreenBackup &backup);
|
||||
|
||||
Common::String fixString(const Common::String &str) const; ///< Fix a string if necessary.
|
||||
void fixTXTStrings(TXTFile &txt) const override; ///< Fix all strings in a TXT.
|
||||
|
||||
|
||||
// -- Copy protection helpers --
|
||||
|
||||
/** Set up the copy protection. */
|
||||
int8 cpSetup(const uint8 colors[7], const uint8 shapes[7 * 20],
|
||||
const uint8 obfuscate[4], const Surface sprites[2]);
|
||||
/** Find the shape under these coordinates. */
|
||||
int8 cpFindShape(int16 x, int16 y) const;
|
||||
/** Display the "You are wrong" screen. */
|
||||
void cpWrong();
|
||||
|
||||
|
||||
// -- Show different game screens --
|
||||
|
||||
void showWait(uint palette = 0xFFFF); ///< Show the wait / loading screen.
|
||||
void showQuote(); ///< Show the quote about fairytales.
|
||||
void showTitle(); ///< Show the Once Upon A Time title.
|
||||
void showChapter(int chapter); ///< Show a chapter intro text.
|
||||
void showByeBye(); ///< Show the "bye bye" screen.
|
||||
|
||||
/** Handle the "listen to animal names" part. */
|
||||
void handleAnimalNames(uint count, const MenuButton *buttons, const char * const *names);
|
||||
|
||||
|
||||
// -- Menu helpers --
|
||||
|
||||
MenuAction handleStartMenu(const MenuButton *animalsButton); ///< Handle the start menu.
|
||||
MenuAction handleMainMenu(); ///< Handle the main menu.
|
||||
MenuAction handleIngameMenu(); ///< Handle the ingame menu.
|
||||
|
||||
void drawStartMenu(const MenuButton *animalsButton); ///< Draw the start menu.
|
||||
void drawMainMenu(); ///< Draw the main menu.
|
||||
void drawIngameMenu(); ///< Draw the ingame menu.
|
||||
|
||||
/** Draw the difficulty label. */
|
||||
void drawMenuDifficulty();
|
||||
|
||||
/** Clear the ingame menu in an animated way. */
|
||||
void clearIngameMenu(const Surface &background);
|
||||
|
||||
/** Handle the whole ingame menu. */
|
||||
MenuAction doIngameMenu();
|
||||
/** Handle the whole ingame menu if ESC or right mouse button was pressed. */
|
||||
MenuAction doIngameMenu(int16 &key, MouseButtons &mouseButtons);
|
||||
|
||||
|
||||
// -- Menu button helpers --
|
||||
|
||||
/** Find the button under these coordinates. */
|
||||
int checkButton(const MenuButton *buttons, uint count, int16 x, int16 y, int failValue = -1) const;
|
||||
|
||||
/** Draw a menu button. */
|
||||
void drawButton (Surface &dest, const Surface &src, const MenuButton &button, int transp = -1) const;
|
||||
/** Draw multiple menu buttons. */
|
||||
void drawButtons(Surface &dest, const Surface &src, const MenuButton *buttons, uint count, int transp = -1) const;
|
||||
|
||||
/** Draw a border around a button. */
|
||||
void drawButtonBorder(const MenuButton &button, uint8 color);
|
||||
|
||||
|
||||
// -- Animal names helpers --
|
||||
|
||||
/** Set up the animal chooser. */
|
||||
void anSetupChooser();
|
||||
/** Set up the language chooser for one animal. */
|
||||
void anSetupNames(const MenuButton &animal);
|
||||
/** Play / Display the name of an animal in one language. */
|
||||
void anPlayAnimalName(const Common::String &animal, uint language);
|
||||
|
||||
|
||||
// -- Game sections --
|
||||
|
||||
bool playSection();
|
||||
|
||||
bool sectionStork();
|
||||
bool sectionChapter1();
|
||||
bool sectionParents();
|
||||
bool sectionChapter2();
|
||||
bool sectionForest0();
|
||||
bool sectionChapter3();
|
||||
bool sectionEvilCastle();
|
||||
bool sectionChapter4();
|
||||
bool sectionForest1();
|
||||
bool sectionChapter5();
|
||||
bool sectionBossFight();
|
||||
bool sectionChapter6();
|
||||
bool sectionForest2();
|
||||
bool sectionChapter7();
|
||||
bool sectionEnd();
|
||||
|
||||
CharGenAction characterGenerator();
|
||||
void charGenSetup(uint stage);
|
||||
void charGenDrawName();
|
||||
|
||||
static bool enterString(Common::String &name, int16 key, uint maxLength, const Font &font);
|
||||
};
|
||||
|
||||
} // End of namespace OnceUpon
|
||||
|
||||
} // End of namespace Gob
|
||||
|
||||
#endif // GOB_PREGOB_ONCEUPON_ONCEUPON_H
|
||||
416
engines/gob/pregob/onceupon/palettes.h
Normal file
416
engines/gob/pregob/onceupon/palettes.h
Normal file
@@ -0,0 +1,416 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GOB_PREGOB_ONCEUPON_PALETTES_H
|
||||
#define GOB_PREGOB_ONCEUPON_PALETTES_H
|
||||
|
||||
static const int kPaletteSize = 16;
|
||||
static const uint kPaletteCount = 20;
|
||||
|
||||
static const byte kCopyProtectionPalette[3 * kPaletteSize] = {
|
||||
0x00, 0x00, 0x00,
|
||||
0x19, 0x00, 0x19,
|
||||
0x00, 0x3F, 0x00,
|
||||
0x00, 0x2A, 0x2A,
|
||||
0x2A, 0x00, 0x00,
|
||||
0x2A, 0x00, 0x2A,
|
||||
0x2A, 0x15, 0x00,
|
||||
0x00, 0x19, 0x12,
|
||||
0x00, 0x00, 0x00,
|
||||
0x15, 0x15, 0x3F,
|
||||
0x15, 0x3F, 0x15,
|
||||
0x00, 0x20, 0x3F,
|
||||
0x3F, 0x00, 0x00,
|
||||
0x3F, 0x00, 0x20,
|
||||
0x3F, 0x3F, 0x00,
|
||||
0x3F, 0x3F, 0x3F
|
||||
};
|
||||
|
||||
static const byte kGamePalettes[kPaletteCount][3 * kPaletteSize] = {
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x10,
|
||||
0x00, 0x00, 0x18,
|
||||
0x00, 0x00, 0x3C,
|
||||
0x1C, 0x28, 0x00,
|
||||
0x10, 0x18, 0x00,
|
||||
0x1C, 0x1C, 0x20,
|
||||
0x14, 0x14, 0x14,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x14, 0x20, 0x04,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x02, 0x00, 0x18,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x38, 0x20, 0x3C,
|
||||
0x2C, 0x10, 0x30,
|
||||
0x20, 0x08, 0x28,
|
||||
0x14, 0x00, 0x1C,
|
||||
0x20, 0x20, 0x38,
|
||||
0x18, 0x18, 0x2C,
|
||||
0x10, 0x10, 0x24,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x20, 0x20,
|
||||
0x24, 0x14, 0x14,
|
||||
0x1C, 0x10, 0x10,
|
||||
0x14, 0x0C, 0x0C,
|
||||
0x1C, 0x1C, 0x1C,
|
||||
0x18, 0x18, 0x18,
|
||||
0x10, 0x10, 0x10,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x10, 0x28, 0x1C,
|
||||
0x10, 0x1C, 0x10,
|
||||
0x10, 0x14, 0x0C,
|
||||
0x1C, 0x1C, 0x3C,
|
||||
0x24, 0x24, 0x3C,
|
||||
0x18, 0x18, 0x24,
|
||||
0x10, 0x10, 0x18,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x3F, 0x26, 0x3F,
|
||||
0x36, 0x1C, 0x36,
|
||||
0x2C, 0x12, 0x2A,
|
||||
0x27, 0x0C, 0x24,
|
||||
0x22, 0x07, 0x1E,
|
||||
0x1D, 0x03, 0x18,
|
||||
0x16, 0x00, 0x10,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x3A,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x3F, 0x39, 0x26,
|
||||
0x38, 0x34, 0x1C,
|
||||
0x30, 0x2F, 0x13,
|
||||
0x27, 0x29, 0x0C,
|
||||
0x1D, 0x22, 0x07,
|
||||
0x14, 0x1B, 0x03,
|
||||
0x0C, 0x14, 0x00,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x3A,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x24, 0x3C, 0x3C,
|
||||
0x1C, 0x34, 0x38,
|
||||
0x14, 0x2C, 0x30,
|
||||
0x0C, 0x20, 0x2C,
|
||||
0x08, 0x18, 0x28,
|
||||
0x04, 0x10, 0x20,
|
||||
0x00, 0x08, 0x1C,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x38,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x24,
|
||||
0x38, 0x24, 0x1C,
|
||||
0x30, 0x1C, 0x14,
|
||||
0x28, 0x18, 0x0C,
|
||||
0x20, 0x10, 0x04,
|
||||
0x1C, 0x0C, 0x00,
|
||||
0x14, 0x08, 0x00,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x38,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x34, 0x24,
|
||||
0x38, 0x2C, 0x1C,
|
||||
0x30, 0x24, 0x14,
|
||||
0x2C, 0x1C, 0x10,
|
||||
0x30, 0x30, 0x3C,
|
||||
0x1C, 0x1C, 0x38,
|
||||
0x0C, 0x0C, 0x38,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x0C,
|
||||
0x02, 0x03, 0x14,
|
||||
0x07, 0x07, 0x1D,
|
||||
0x0E, 0x0E, 0x25,
|
||||
0x17, 0x17, 0x2E,
|
||||
0x21, 0x22, 0x36,
|
||||
0x2F, 0x2F, 0x3F,
|
||||
0x3F, 0x3F, 0x3F,
|
||||
0x3F, 0x3B, 0x0D,
|
||||
0x3A, 0x31, 0x0A,
|
||||
0x35, 0x28, 0x07,
|
||||
0x30, 0x21, 0x04,
|
||||
0x2B, 0x19, 0x02,
|
||||
0x26, 0x12, 0x01,
|
||||
0x16, 0x0B, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x18, 0x00, 0x00,
|
||||
0x21, 0x01, 0x00,
|
||||
0x2A, 0x02, 0x00,
|
||||
0x33, 0x03, 0x00,
|
||||
0x3D, 0x06, 0x00,
|
||||
0x2A, 0x19, 0x05,
|
||||
0x15, 0x14, 0x14,
|
||||
0x22, 0x1F, 0x1E,
|
||||
0x2F, 0x2C, 0x28,
|
||||
0x3F, 0x3C, 0x29,
|
||||
0x3F, 0x38, 0x0B,
|
||||
0x3B, 0x30, 0x0A,
|
||||
0x37, 0x29, 0x08,
|
||||
0x33, 0x23, 0x07,
|
||||
0x2F, 0x1D, 0x06
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x00, 0x1C, 0x38,
|
||||
0x34, 0x30, 0x28,
|
||||
0x2C, 0x24, 0x1C,
|
||||
0x24, 0x18, 0x10,
|
||||
0x1C, 0x10, 0x08,
|
||||
0x14, 0x04, 0x04,
|
||||
0x10, 0x00, 0x00,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x38,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x00, 0x1C, 0x38,
|
||||
0x34, 0x30, 0x28,
|
||||
0x2C, 0x24, 0x1C,
|
||||
0x3F, 0x3F, 0x3F,
|
||||
0x3F, 0x3F, 0x3F,
|
||||
0x3F, 0x3F, 0x3F,
|
||||
0x3F, 0x3F, 0x3F,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x38,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x1A, 0x30, 0x37,
|
||||
0x14, 0x28, 0x31,
|
||||
0x10, 0x20, 0x2C,
|
||||
0x0C, 0x19, 0x27,
|
||||
0x08, 0x12, 0x21,
|
||||
0x05, 0x0C, 0x1C,
|
||||
0x03, 0x07, 0x16,
|
||||
0x01, 0x03, 0x11,
|
||||
0x00, 0x00, 0x0C,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x34, 0x30, 0x34,
|
||||
0x30, 0x24, 0x30,
|
||||
0x28, 0x1C, 0x28,
|
||||
0x24, 0x14, 0x24,
|
||||
0x1C, 0x0C, 0x1C,
|
||||
0x18, 0x08, 0x18,
|
||||
0x14, 0x04, 0x14,
|
||||
0x0C, 0x04, 0x0C,
|
||||
0x08, 0x00, 0x08,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x2C, 0x24, 0x0C,
|
||||
0x34, 0x34, 0x28,
|
||||
0x2C, 0x2C, 0x1C,
|
||||
0x24, 0x24, 0x10,
|
||||
0x1C, 0x18, 0x08,
|
||||
0x14, 0x14, 0x08,
|
||||
0x10, 0x10, 0x04,
|
||||
0x0C, 0x0C, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x38,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00,
|
||||
0x14, 0x28, 0x31,
|
||||
0x10, 0x20, 0x2C,
|
||||
0x0C, 0x19, 0x27,
|
||||
0x08, 0x12, 0x21,
|
||||
0x05, 0x0C, 0x1C,
|
||||
0x03, 0x07, 0x16,
|
||||
0x01, 0x03, 0x11,
|
||||
0x00, 0x3C, 0x00,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x10, 0x28, 0x1C,
|
||||
0x10, 0x1C, 0x10,
|
||||
0x10, 0x14, 0x0C,
|
||||
0x1C, 0x1C, 0x3C,
|
||||
0x24, 0x24, 0x3C,
|
||||
0x18, 0x18, 0x24,
|
||||
0x10, 0x10, 0x18,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
},
|
||||
{
|
||||
0x00, 0x00, 0x00,
|
||||
0x10, 0x28, 0x1C,
|
||||
0x10, 0x1C, 0x10,
|
||||
0x10, 0x14, 0x0C,
|
||||
0x1C, 0x1C, 0x3C,
|
||||
0x24, 0x24, 0x3C,
|
||||
0x18, 0x18, 0x24,
|
||||
0x10, 0x10, 0x18,
|
||||
0x14, 0x20, 0x04,
|
||||
0x00, 0x00, 0x24,
|
||||
0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00,
|
||||
0x3C, 0x2C, 0x00,
|
||||
0x3C, 0x18, 0x00,
|
||||
0x3C, 0x04, 0x00,
|
||||
0x1C, 0x00, 0x00
|
||||
}
|
||||
};
|
||||
|
||||
#endif // GOB_PREGOB_ONCEUPON_PALETTES_H
|
||||
225
engines/gob/pregob/onceupon/parents.cpp
Normal file
225
engines/gob/pregob/onceupon/parents.cpp
Normal file
@@ -0,0 +1,225 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "gob/gob.h"
|
||||
#include "gob/global.h"
|
||||
#include "gob/dataio.h"
|
||||
#include "gob/palanim.h"
|
||||
#include "gob/draw.h"
|
||||
#include "gob/video.h"
|
||||
|
||||
#include "gob/sound/sound.h"
|
||||
|
||||
#include "gob/pregob/gctfile.h"
|
||||
|
||||
#include "gob/pregob/onceupon/palettes.h"
|
||||
#include "gob/pregob/onceupon/parents.h"
|
||||
|
||||
namespace Gob {
|
||||
|
||||
namespace OnceUpon {
|
||||
|
||||
const char *Parents::kSound[kSoundCount] = {
|
||||
"rire.snd", // kSoundCackle
|
||||
"tonn.snd" // kSoundThunder
|
||||
};
|
||||
|
||||
// So that every GCT line is displayed for 12 seconds
|
||||
const uint16 Parents::kLoop[kLoopCount][3] = {
|
||||
{ 72, 77, 33},
|
||||
{105, 109, 38},
|
||||
{141, 145, 38},
|
||||
{446, 454, 23},
|
||||
{456, 464, 23},
|
||||
{466, 474, 23},
|
||||
{476, 484, 23}
|
||||
};
|
||||
|
||||
|
||||
Parents::Parents(GobEngine *vm, const Common::String &seq, const Common::String &gct,
|
||||
const Common::String &childName, uint8 house, const Font &font,
|
||||
const byte *normalPalette, const byte *brightPalette, uint paletteSize) :
|
||||
SEQFile(vm, seq),
|
||||
_gct(nullptr), _house(house), _font(&font),
|
||||
_paletteSize(paletteSize), _normalPalette(normalPalette), _brightPalette(brightPalette) {
|
||||
|
||||
// Load sounds
|
||||
for (int i = 0; i < kSoundCount; i++)
|
||||
_vm->_sound->sampleLoad(&_sounds[i], SOUND_SND, kSound[i]);
|
||||
|
||||
// Load GCT
|
||||
Common::SeekableReadStream *gctStream = _vm->_dataIO->getFile(gct);
|
||||
if (gctStream) {
|
||||
_gct = new GCTFile(*gctStream, _vm->_rnd);
|
||||
|
||||
delete gctStream;
|
||||
} else
|
||||
error("Parents::Parents(): Failed to open \"%s\"", gct.c_str());
|
||||
|
||||
_gct->setArea(17, 18, 303, 41);
|
||||
_gct->setText(1, childName);
|
||||
|
||||
_gct->selectLine(2, _house);
|
||||
_gct->selectLine(4, _house);
|
||||
|
||||
for (uint i = 0; i < kLoopCount; i++)
|
||||
_loopID[i] = addLoop(kLoop[i][0], kLoop[i][1], kLoop[i][2]);
|
||||
}
|
||||
|
||||
Parents::~Parents() {
|
||||
delete _gct;
|
||||
}
|
||||
|
||||
void Parents::play() {
|
||||
_currentLoop = 0;
|
||||
|
||||
SEQFile::play(true, 496, 15);
|
||||
|
||||
// After playback, fade out
|
||||
if (!_vm->shouldQuit())
|
||||
_vm->_palAnim->fade(nullptr, 0, 0);
|
||||
}
|
||||
|
||||
void Parents::handleFrameEvent() {
|
||||
switch (getFrame()) {
|
||||
case 0:
|
||||
// On fame 0, fade in
|
||||
_vm->_draw->forceBlit();
|
||||
_vm->_palAnim->fade(_vm->_global->_pPaletteDesc, 0, 0);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
drawGCT(0);
|
||||
break;
|
||||
|
||||
case 55:
|
||||
drawGCT(3, 0);
|
||||
break;
|
||||
|
||||
case 79:
|
||||
drawGCT(_house + 5, 1);
|
||||
break;
|
||||
|
||||
case 110:
|
||||
drawGCT(_house + 9, 2);
|
||||
break;
|
||||
|
||||
case 146:
|
||||
drawGCT(17);
|
||||
break;
|
||||
|
||||
case 198:
|
||||
drawGCT(13);
|
||||
break;
|
||||
|
||||
case 445:
|
||||
drawGCT(14, 3);
|
||||
break;
|
||||
|
||||
case 455:
|
||||
drawGCT(18, 4);
|
||||
break;
|
||||
|
||||
case 465:
|
||||
drawGCT(19, 5);
|
||||
break;
|
||||
|
||||
case 475:
|
||||
drawGCT(20, 6);
|
||||
break;
|
||||
|
||||
case 188:
|
||||
case 228:
|
||||
case 237:
|
||||
case 257:
|
||||
case 275:
|
||||
case 426:
|
||||
lightningEffect();
|
||||
break;
|
||||
|
||||
case 203:
|
||||
case 243:
|
||||
case 252:
|
||||
case 272:
|
||||
case 290:
|
||||
case 441:
|
||||
playSound(kSoundThunder);
|
||||
break;
|
||||
|
||||
case 340:
|
||||
playSound(kSoundCackle);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Parents::handleInput(int16 key, int16 mouseX, int16 mouseY, MouseButtons mouseButtons) {
|
||||
if ((key == kKeyEscape) || (mouseButtons == kMouseButtonsRight))
|
||||
abortPlay();
|
||||
|
||||
if (((key == kKeySpace) || (mouseButtons == kMouseButtonsLeft)) && (_currentLoop < kLoopCount))
|
||||
skipLoop(_loopID[_currentLoop]);
|
||||
}
|
||||
|
||||
void Parents::playSound(Sound sound) {
|
||||
_vm->_sound->blasterStop(0);
|
||||
_vm->_sound->blasterPlay(&_sounds[sound], 0, 0);
|
||||
}
|
||||
|
||||
void Parents::lightningEffect() {
|
||||
for (int i = 0; (i < 5) && !_vm->shouldQuit(); i++) {
|
||||
|
||||
setPalette(_brightPalette, _paletteSize);
|
||||
_vm->_util->delay(5);
|
||||
|
||||
setPalette(_normalPalette, _paletteSize);
|
||||
_vm->_util->delay(5);
|
||||
}
|
||||
}
|
||||
|
||||
void Parents::setPalette(const byte *palette, uint size) {
|
||||
memcpy(_vm->_draw->_vgaPalette, palette, 3 * size);
|
||||
|
||||
_vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
|
||||
_vm->_video->retrace();
|
||||
}
|
||||
|
||||
void Parents::drawGCT(uint item, uint loop) {
|
||||
int16 left, top, right, bottom;
|
||||
if (_gct->clear(*_vm->_draw->_backSurface, left, top, right, bottom))
|
||||
_vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
|
||||
if (_gct->draw(*_vm->_draw->_backSurface, item, *_font, 10, left, top, right, bottom))
|
||||
_vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
|
||||
|
||||
_currentLoop = loop;
|
||||
}
|
||||
|
||||
} // End of namespace OnceUpon
|
||||
|
||||
} // End of namespace Gob
|
||||
99
engines/gob/pregob/onceupon/parents.h
Normal file
99
engines/gob/pregob/onceupon/parents.h
Normal file
@@ -0,0 +1,99 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GOB_PREGOB_ONCEUPON_PARENTS_H
|
||||
#define GOB_PREGOB_ONCEUPON_PARENTS_H
|
||||
|
||||
#include "gob/sound/sounddesc.h"
|
||||
|
||||
#include "gob/pregob/seqfile.h"
|
||||
|
||||
namespace Gob {
|
||||
|
||||
class Font;
|
||||
|
||||
class GCTFile;
|
||||
|
||||
namespace OnceUpon {
|
||||
|
||||
/** The home / parents animation sequence. */
|
||||
class Parents : public SEQFile {
|
||||
public:
|
||||
Parents(GobEngine *vm, const Common::String &seq, const Common::String &gct,
|
||||
const Common::String &childName, uint8 house, const Font &font,
|
||||
const byte *normalPalette, const byte *brightPalette, uint paletteSize);
|
||||
~Parents() override;
|
||||
|
||||
void play();
|
||||
|
||||
protected:
|
||||
void handleFrameEvent() override;
|
||||
void handleInput(int16 key, int16 mouseX, int16 mouseY, MouseButtons mouseButtons) override;
|
||||
|
||||
private:
|
||||
static const uint kLoopCount = 7;
|
||||
|
||||
static const uint16 kLoop[kLoopCount][3];
|
||||
|
||||
enum Sound {
|
||||
kSoundCackle = 0,
|
||||
kSoundThunder ,
|
||||
kSoundCount
|
||||
};
|
||||
|
||||
static const char *kSound[kSoundCount];
|
||||
|
||||
|
||||
uint8 _house;
|
||||
|
||||
const Font *_font;
|
||||
|
||||
uint _paletteSize;
|
||||
const byte *_normalPalette;
|
||||
const byte *_brightPalette;
|
||||
|
||||
SoundDesc _sounds[kSoundCount];
|
||||
|
||||
GCTFile *_gct;
|
||||
|
||||
uint _loopID[kLoopCount];
|
||||
uint _currentLoop;
|
||||
|
||||
|
||||
void lightningEffect();
|
||||
|
||||
void playSound(Sound sound);
|
||||
void setPalette(const byte *palette, uint size);
|
||||
|
||||
void drawGCT(uint item, uint loop = 0xFFFF);
|
||||
};
|
||||
|
||||
} // End of namespace OnceUpon
|
||||
|
||||
} // End of namespace Gob
|
||||
|
||||
#endif // GOB_PREGOB_ONCEUPON_PARENTS_H
|
||||
239
engines/gob/pregob/onceupon/stork.cpp
Normal file
239
engines/gob/pregob/onceupon/stork.cpp
Normal file
@@ -0,0 +1,239 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/str.h"
|
||||
|
||||
#include "gob/gob.h"
|
||||
#include "gob/surface.h"
|
||||
#include "gob/anifile.h"
|
||||
#include "gob/video.h"
|
||||
|
||||
#include "gob/pregob/onceupon/stork.h"
|
||||
|
||||
enum Animation {
|
||||
kAnimFlyNearWithBundle = 9,
|
||||
kAnimFlyFarWithBundle = 12,
|
||||
kAnimFlyNearWithoutBundle = 10,
|
||||
kAnimFlyFarWithoutBundle = 13,
|
||||
kAnimBundleNear = 11,
|
||||
kAnimBundleFar = 14
|
||||
};
|
||||
|
||||
namespace Gob {
|
||||
|
||||
namespace OnceUpon {
|
||||
|
||||
Stork::Stork(GobEngine *vm, const ANIFile &ani) : ANIObject(ani), _shouldDrop(false) {
|
||||
_frame = new Surface(320, 200, 1);
|
||||
vm->_video->drawPackedSprite("cadre.cmp", *_frame);
|
||||
|
||||
_bundle = new ANIObject(ani);
|
||||
|
||||
_bundle->setVisible(false);
|
||||
_bundle->setPause(true);
|
||||
|
||||
setState(kStateFlyNearWithBundle, kAnimFlyNearWithBundle, -80);
|
||||
}
|
||||
|
||||
Stork::~Stork() {
|
||||
delete _frame;
|
||||
|
||||
delete _bundle;
|
||||
}
|
||||
|
||||
bool Stork::hasBundleLanded() const {
|
||||
if (!_shouldDrop || !_bundle->isVisible() || _bundle->isPaused())
|
||||
return false;
|
||||
|
||||
int16 x, y, width, height;
|
||||
_bundle->getFramePosition(x, y);
|
||||
_bundle->getFrameSize(width, height);
|
||||
|
||||
return (y + height) >= _bundleDrop.landY;
|
||||
}
|
||||
|
||||
void Stork::dropBundle(const BundleDrop &drop) {
|
||||
if (_shouldDrop)
|
||||
return;
|
||||
|
||||
_shouldDrop = true;
|
||||
_bundleDrop = drop;
|
||||
}
|
||||
|
||||
bool Stork::draw(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) {
|
||||
left = 0x7FFF;
|
||||
top = 0x7FFF;
|
||||
right = 0x0000;
|
||||
bottom = 0x0000;
|
||||
|
||||
bool drawn = ANIObject::draw(dest, left, top, right, bottom);
|
||||
if (drawn) {
|
||||
// Left frame edge
|
||||
if (left <= 15)
|
||||
dest.blit(*_frame, left, top, MIN<int16>(15, right), bottom, left, top);
|
||||
|
||||
// Right frame edge
|
||||
if (right >= 304)
|
||||
dest.blit(*_frame, MAX<int16>(304, left), top, right, bottom, MAX<int16>(304, left), top);
|
||||
}
|
||||
|
||||
int16 bLeft, bTop, bRight, bBottom;
|
||||
if (_bundle->draw(dest, bLeft, bTop, bRight, bBottom)) {
|
||||
// Bottom frame edge
|
||||
if (bBottom >= 188)
|
||||
dest.blit(*_frame, bLeft, MAX<int16>(188, bTop), bRight, bBottom, bLeft, MAX<int16>(188, bTop));
|
||||
|
||||
left = MIN(left , bLeft );
|
||||
top = MIN(top , bTop );
|
||||
right = MAX(right , bRight );
|
||||
bottom = MAX(bottom, bBottom);
|
||||
|
||||
drawn = true;
|
||||
}
|
||||
|
||||
return drawn;
|
||||
}
|
||||
|
||||
bool Stork::clear(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) {
|
||||
left = 0x7FFF;
|
||||
top = 0x7FFF;
|
||||
right = 0x0000;
|
||||
bottom = 0x0000;
|
||||
|
||||
bool cleared = _bundle->clear(dest, left, top, right, bottom);
|
||||
|
||||
int16 sLeft, sTop, sRight, sBottom;
|
||||
if (ANIObject::clear(dest, sLeft, sTop, sRight, sBottom)) {
|
||||
left = MIN(left , sLeft );
|
||||
top = MIN(top , sTop );
|
||||
right = MAX(right , sRight );
|
||||
bottom = MAX(bottom, sBottom);
|
||||
|
||||
cleared = true;
|
||||
}
|
||||
|
||||
return cleared;
|
||||
}
|
||||
|
||||
void Stork::advance() {
|
||||
_bundle->advance();
|
||||
|
||||
ANIObject::advance();
|
||||
|
||||
int16 curX, curY, curWidth, curHeight;
|
||||
getFramePosition(curX, curY, 0);
|
||||
getFrameSize(curWidth, curHeight, 0);
|
||||
|
||||
const int16 curRight = curX + curWidth - 1;
|
||||
|
||||
int16 nextX, nextY, nextWidth, nextHeight;
|
||||
getFramePosition(nextX, nextY, 1);
|
||||
getFrameSize(nextWidth, nextHeight, 1);
|
||||
|
||||
const int16 nextRight = nextX + nextWidth - 1;
|
||||
|
||||
switch (_state) {
|
||||
case kStateFlyNearWithBundle:
|
||||
if (curX >= 330)
|
||||
setState(kStateFlyFarWithBundle, kAnimFlyFarWithBundle, 330);
|
||||
|
||||
if ((curRight <= _bundleDrop.dropX) &&
|
||||
(nextRight >= _bundleDrop.dropX) && _shouldDrop && !_bundleDrop.dropWhileFar)
|
||||
dropBundle(kStateFlyNearWithoutBundle, kAnimFlyNearWithoutBundle);
|
||||
|
||||
break;
|
||||
|
||||
case kStateFlyFarWithBundle:
|
||||
if (curX <= -80)
|
||||
setState(kStateFlyNearWithBundle, kAnimFlyNearWithBundle, -80);
|
||||
|
||||
if ((curX >= _bundleDrop.dropX) &&
|
||||
(nextX <= _bundleDrop.dropX) && _shouldDrop && _bundleDrop.dropWhileFar)
|
||||
dropBundle(kStateFlyFarWithoutBundle, kAnimFlyFarWithoutBundle);
|
||||
|
||||
break;
|
||||
|
||||
case kStateFlyNearWithoutBundle:
|
||||
if (curX >= 330)
|
||||
setState(kStateFlyFarWithoutBundle, kAnimFlyFarWithoutBundle, 330);
|
||||
break;
|
||||
|
||||
case kStateFlyFarWithoutBundle:
|
||||
if (curX <= -80)
|
||||
setState(kStateFlyNearWithoutBundle, kAnimFlyNearWithoutBundle, -80);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Stork::dropBundle(State state, uint16 anim) {
|
||||
setState(state, anim);
|
||||
|
||||
int16 x, y, width, height;
|
||||
getFramePosition(x, y);
|
||||
getFrameSize(width, height);
|
||||
|
||||
_bundle->setAnimation(_bundleDrop.anim);
|
||||
_bundle->setPause(false);
|
||||
_bundle->setVisible(true);
|
||||
|
||||
int16 bWidth, bHeight;
|
||||
_bundle->getFrameSize(bWidth, bHeight);
|
||||
|
||||
// Drop position
|
||||
x = _bundleDrop.dropX;
|
||||
y = y + height - bHeight;
|
||||
|
||||
// If the stork is flying near (from left to right), drop the bundle at the right edge
|
||||
if (!_bundleDrop.dropWhileFar)
|
||||
x = x - bWidth;
|
||||
|
||||
_bundle->setPosition(x, y);
|
||||
}
|
||||
|
||||
void Stork::setState(State state, uint16 anim) {
|
||||
setAnimation(anim);
|
||||
setVisible(true);
|
||||
setPause(false);
|
||||
|
||||
_state = state;
|
||||
}
|
||||
|
||||
void Stork::setState(State state, uint16 anim, int16 x) {
|
||||
setState(state, anim);
|
||||
setPosition();
|
||||
|
||||
int16 pX, pY;
|
||||
getPosition(pX, pY);
|
||||
setPosition( x, pY);
|
||||
}
|
||||
|
||||
} // End of namespace OnceUpon
|
||||
|
||||
} // End of namespace Gob
|
||||
106
engines/gob/pregob/onceupon/stork.h
Normal file
106
engines/gob/pregob/onceupon/stork.h
Normal file
@@ -0,0 +1,106 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GOB_PREGOB_ONCEUPON_STORK_H
|
||||
#define GOB_PREGOB_ONCEUPON_STORK_H
|
||||
|
||||
#include "common/system.h"
|
||||
|
||||
#include "gob/aniobject.h"
|
||||
|
||||
namespace Common {
|
||||
class String;
|
||||
}
|
||||
|
||||
namespace Gob {
|
||||
|
||||
class GobEngine;
|
||||
|
||||
class Surface;
|
||||
class ANIFile;
|
||||
|
||||
namespace OnceUpon {
|
||||
|
||||
/** The stork in Baba Yaga / dragon in Abracadabra. */
|
||||
class Stork : public ANIObject {
|
||||
public:
|
||||
/** Information on how to drop the bundle. */
|
||||
struct BundleDrop {
|
||||
int16 anim; ///< Animation of the bundle floating down
|
||||
|
||||
int16 dropX; ///< X position the stork drops the bundle
|
||||
int16 landY; ///< Y position the bundle lands
|
||||
|
||||
bool dropWhileFar; ///< Does the stork drop the bundle while far instead of near?
|
||||
};
|
||||
|
||||
Stork(GobEngine *vm, const ANIFile &ani);
|
||||
~Stork() override;
|
||||
|
||||
/** Has the bundle landed? */
|
||||
bool hasBundleLanded() const;
|
||||
|
||||
/** Drop the bundle. */
|
||||
void dropBundle(const BundleDrop &drop);
|
||||
|
||||
/** Draw the current frame onto the surface and return the affected rectangle. */
|
||||
bool draw(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) override;
|
||||
/** Draw the current frame from the surface and return the affected rectangle. */
|
||||
bool clear(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) override;
|
||||
|
||||
/** Advance the animation to the next frame. */
|
||||
void advance() override;
|
||||
|
||||
private:
|
||||
enum State {
|
||||
kStateFlyNearWithBundle = 0,
|
||||
kStateFlyFarWithBundle ,
|
||||
kStateFlyNearWithoutBundle ,
|
||||
kStateFlyFarWithoutBundle
|
||||
};
|
||||
|
||||
|
||||
Surface *_frame;
|
||||
ANIObject *_bundle;
|
||||
|
||||
State _state;
|
||||
|
||||
bool _shouldDrop;
|
||||
BundleDrop _bundleDrop;
|
||||
|
||||
|
||||
void setState(State state, uint16 anim);
|
||||
void setState(State state, uint16 anim, int16 x);
|
||||
|
||||
void dropBundle(State state, uint16 anim);
|
||||
};
|
||||
|
||||
} // End of namespace OnceUpon
|
||||
|
||||
} // End of namespace Gob
|
||||
|
||||
#endif // GOB_PREGOB_ONCEUPON_STORK_H
|
||||
122
engines/gob/pregob/onceupon/title.cpp
Normal file
122
engines/gob/pregob/onceupon/title.cpp
Normal file
@@ -0,0 +1,122 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "gob/gob.h"
|
||||
#include "gob/global.h"
|
||||
#include "gob/palanim.h"
|
||||
#include "gob/draw.h"
|
||||
|
||||
#include "gob/sound/sound.h"
|
||||
|
||||
#include "gob/pregob/onceupon/title.h"
|
||||
|
||||
namespace Gob {
|
||||
|
||||
namespace OnceUpon {
|
||||
|
||||
Title::Title(GobEngine *vm) : SEQFile(vm, "ville.seq") {
|
||||
}
|
||||
|
||||
Title::~Title() {
|
||||
}
|
||||
|
||||
void Title::play() {
|
||||
SEQFile::play(true, 0xFFFF, 15);
|
||||
|
||||
// After playback, fade out and stop the music
|
||||
if (!_vm->shouldQuit())
|
||||
_vm->_palAnim->fade(nullptr, 0, 0);
|
||||
|
||||
stopMusic();
|
||||
}
|
||||
|
||||
void Title::handleFrameEvent() {
|
||||
// On fame 0, start the music and fade in
|
||||
if (getFrame() == 0) {
|
||||
playMusic();
|
||||
|
||||
_vm->_draw->forceBlit();
|
||||
_vm->_palAnim->fade(_vm->_global->_pPaletteDesc, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void Title::playMusic() {
|
||||
// Look at what platform this is and play the appropriate music type
|
||||
|
||||
if (_vm->getPlatform() == Common::kPlatformDOS)
|
||||
playMusicDOS();
|
||||
else if (_vm->getPlatform() == Common::kPlatformAmiga)
|
||||
playMusicAmiga();
|
||||
else if (_vm->getPlatform() == Common::kPlatformAtariST)
|
||||
playMusicAtariST();
|
||||
}
|
||||
|
||||
void Title::playMusicDOS() {
|
||||
// Play an AdLib track
|
||||
|
||||
_vm->_sound->adlibLoadTBR("babayaga.tbr");
|
||||
_vm->_sound->adlibLoadMDY("babayaga.mdy");
|
||||
_vm->_sound->adlibSetRepeating(-1);
|
||||
_vm->_sound->adlibPlay();
|
||||
}
|
||||
|
||||
void Title::playMusicAmiga() {
|
||||
// Play a Protracker track
|
||||
|
||||
_vm->_sound->protrackerPlay("mod.babayaga");
|
||||
}
|
||||
|
||||
void Title::playMusicAtariST() {
|
||||
// Play a Soundblaster composition
|
||||
|
||||
static const int16 titleMusic[21] = { 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 2, 0, 1, 0, 0, 0, 0, 0, -1};
|
||||
static const char * const titleFiles[ 3] = {"baba1.snd", "baba2.snd", "baba3.snd"};
|
||||
|
||||
for (uint i = 0; i < ARRAYSIZE(titleFiles); i++)
|
||||
_vm->_sound->sampleLoad(_vm->_sound->sampleGetBySlot(i), SOUND_SND, titleFiles[i]);
|
||||
|
||||
_vm->_sound->blasterPlayComposition(titleMusic, 0);
|
||||
_vm->_sound->blasterRepeatComposition(-1);
|
||||
}
|
||||
|
||||
void Title::stopMusic() {
|
||||
// Just stop everything
|
||||
|
||||
_vm->_sound->adlibSetRepeating(0);
|
||||
_vm->_sound->blasterRepeatComposition(0);
|
||||
|
||||
_vm->_sound->adlibStop();
|
||||
_vm->_sound->blasterStopComposition();
|
||||
_vm->_sound->protrackerStop();
|
||||
|
||||
for (int i = 0; i < ::Gob::Sound::kSoundsCount; i++)
|
||||
_vm->_sound->sampleFree(_vm->_sound->sampleGetBySlot(i));
|
||||
}
|
||||
|
||||
} // End of namespace OnceUpon
|
||||
|
||||
} // End of namespace Gob
|
||||
60
engines/gob/pregob/onceupon/title.h
Normal file
60
engines/gob/pregob/onceupon/title.h
Normal file
@@ -0,0 +1,60 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, this code is also
|
||||
* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
|
||||
* full text of the license.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GOB_PREGOB_ONCEUPON_TITLE_H
|
||||
#define GOB_PREGOB_ONCEUPON_TITLE_H
|
||||
|
||||
#include "gob/pregob/seqfile.h"
|
||||
|
||||
namespace Gob {
|
||||
|
||||
namespace OnceUpon {
|
||||
|
||||
/** The Once Upon A Time title animation sequence. */
|
||||
class Title : public SEQFile {
|
||||
public:
|
||||
Title(GobEngine *vm);
|
||||
~Title() override;
|
||||
|
||||
void play();
|
||||
|
||||
protected:
|
||||
void handleFrameEvent() override;
|
||||
|
||||
private:
|
||||
void playMusic(); ///< Play the title music.
|
||||
void playMusicDOS(); ///< Play the title music of the DOS version.
|
||||
void playMusicAmiga(); ///< Play the title music of the Amiga version.
|
||||
void playMusicAtariST(); ///< Play the title music of the Atari ST version.
|
||||
void stopMusic(); ///< Stop the title music.
|
||||
};
|
||||
|
||||
} // End of namespace OnceUpon
|
||||
|
||||
} // End of namespace Gob
|
||||
|
||||
#endif // GOB_PREGOB_ONCEUPON_TITLE_H
|
||||
Reference in New Issue
Block a user