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engines/gob/obsolete.h
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engines/gob/obsolete.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, this code is also
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* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
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* full text of the license.
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*
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*/
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#ifndef GOB_OBSOLETE_H
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#define GOB_OBSOLETE_H
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static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
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{"ajworld", "adibou1", Common::kPlatformUnknown},
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{"gob1cd", "gob1", Common::kPlatformDOS},
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{"gob1mac", "gob1", Common::kPlatformMacintosh},
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{"gob2cd", "gob2", Common::kPlatformDOS},
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{"gob3cd", "gob3", Common::kPlatformDOS},
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{"pierresmagiques", "magicstones", Common::kPlatformWindows},
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{0, 0, Common::kPlatformUnknown}
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};
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#endif // GOB_OBSOLETE_H
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