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engines/gob/global.h
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engines/gob/global.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, this code is also
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* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
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* full text of the license.
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*
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*/
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#ifndef GOB_GLOBAL_H
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#define GOB_GLOBAL_H
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#include "common/file.h"
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#include "common/endian.h"
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#include "gob/video.h"
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namespace Gob {
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#define VIDMODE_CGA 0x05
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#define VIDMODE_EGA 0x0D
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#define VIDMODE_VGA 0x13
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#define VIDMODE_HER 0x07
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#define MIDI_FLAG 0x4000
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#define PROAUDIO_FLAG 0x0010
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#define ADLIB_FLAG 0x0008
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#define BLASTER_FLAG 0x0004
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#define INTERSOUND_FLAG 0x0002
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#define SPEAKER_FLAG 0x0001
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//#define NO 0
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//#define YES 1
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#define UNDEF 2
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#define F1_KEY 0x3B00
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#define F2_KEY 0x3C00
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#define F3_KEY 0x3D00
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#define F4_KEY 0x3E00
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#define F5_KEY 0x3F00
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#define F6_KEY 0x4000
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#define ESCAPE 0x001B
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#define ENTER 0x000D
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/* Video drivers */
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#define UNK_DRIVER 0
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#define VGA_DRIVER 1
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#define EGA_DRIVER 2
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#define CGA_DRIVER 3
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#define HER_DRIVER 4
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enum Language {
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kLanguageFrench = 0,
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kLanguageGerman = 1,
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kLanguageBritish = 2,
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kLanguageSpanish = 3,
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kLanguageItalian = 4,
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kLanguageAmerican = 5,
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kLanguageDutch = 6,
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kLanguageKorean = 7,
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kLanguageHebrew = 8,
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kLanguagePortuguese = 9,
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kLanguageJapanese = 10
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};
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class Global {
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public:
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char _pressedKeys[128];
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int16 _presentCGA;
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int16 _presentEGA;
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int16 _presentVGA;
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int16 _presentHER;
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int16 _videoMode;
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int16 _fakeVideoMode;
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int16 _oldMode;
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uint16 _soundFlags;
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uint16 _language;
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uint16 _languageWanted;
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bool _foundLanguage;
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char _useMouse;
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int16 _mousePresent;
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int16 _mouseXShift;
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int16 _mouseYShift;
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int16 _mouseMinX;
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int16 _mouseMinY;
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int16 _mouseMaxX;
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int16 _mouseMaxY;
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char _useJoystick;
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int16 _primaryWidth;
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int16 _primaryHeight;
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int16 _colorCount;
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char _redPalette[256];
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char _greenPalette[256];
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char _bluePalette[256];
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int16 _unusedPalette1[18];
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int16 _unusedPalette2[16];
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Video::Color _vgaPalette[16];
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Video::PalDesc _paletteStruct;
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Video::PalDesc *_pPaletteDesc;
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bool _setAllPalette;
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bool _dontSetPalette;
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SurfacePtr _primarySurfDesc;
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int16 _debugFlag;
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int16 _inter_animDataSize;
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int16 _inter_mouseX;
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int16 _inter_mouseY;
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// Can be 1, 2 or 3 for normal, double and triple speed, respectively
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uint8 _speedFactor;
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bool _doSubtitles;
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bool _noCd;
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int16 _curWinId;
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Global(GobEngine *vm);
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~Global();
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protected:
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GobEngine *_vm;
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};
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} // End of namespace Gob
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#endif // GOB_GLOBAL_H
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