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297
engines/gnap/scenes/group4.h
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297
engines/gnap/scenes/group4.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GNAP_GROUP4_H
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#define GNAP_GROUP4_H
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#include "gnap/debugger.h"
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namespace Gnap {
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enum {
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kHS40Platypus = 0,
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kHS40ExitCave = 1,
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kHS40ExitToyStand = 2,
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kHS40ExitBBQ = 3,
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kHS40ExitUfo = 4,
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kHS40ExitKissinBooth = 5,
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kHS40ExitDancefloor = 6,
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kHS40ExitShoe = 7,
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kHS40Device = 8
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};
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enum {
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kHS41Platypus = 0,
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kHS41ExitCave = 1,
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kHS41Exit = 2,
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kHS41ExitBBQ = 3,
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kHS41ToyVendor = 4,
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kHS41Kid = 5,
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kHS41ToyUfo = 6,
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kHS41Device = 7,
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kHS41WalkArea1 = 8
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};
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enum {
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kHS41UfoExitLeft = 1,
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kHS41UfoExitRight = 2,
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kHS41UfoDevice = 3,
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kHS41UfoWalkArea1 = 4
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};
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enum {
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kHS42Platypus = 0,
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kHS42ExitUfoParty = 1,
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kHS42ExitToyStand = 2,
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kHS42ExitUfo = 3,
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kHS42BBQVendor = 4,
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kHS42ChickenLeg = 5,
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kHS42Device = 6,
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kHS42WalkArea1 = 7,
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kHS42WalkArea2 = 8
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};
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enum {
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kHS42UfoExitLeft = 1,
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kHS42UfoExitRight = 2,
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kHS42UfoHotSauce = 3,
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kHS42UfoDevice = 4
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};
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enum {
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kHS43Platypus = 0,
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kHS43Device = 1,
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kHS43ExitUfoParty = 2,
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kHS43ExitBBQ = 3,
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kHS43ExitKissinBooth = 4,
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kHS43TwoHeadedGuy = 5,
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kHS43Key = 6,
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kHS43Ufo = 7,
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kHS43WalkArea1 = 8,
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kHS43WalkArea2 = 9
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};
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enum {
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kHS43UfoExitLeft = 1,
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kHS43UfoExitRight = 2,
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kHS43UfoKey = 3,
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kHS43UfoBucket = 4,
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kHS43UfoDevice = 5
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};
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enum {
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kHS44Platypus = 0,
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kHS44ExitUfoParty = 1,
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kHS44ExitUfo = 2,
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kHS44ExitShow = 3,
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kHS44KissingLady = 4,
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kHS44Spring = 5,
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kHS44SpringGuy = 6,
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kHS44Device = 7,
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kHS44WalkArea1 = 8,
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kHS44WalkArea2 = 9
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};
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enum {
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kHS44UfoExitLeft = 1,
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kHS44UfoExitRight = 2,
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kHS44UfoDevice = 3
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};
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enum {
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kHS45Platypus = 0,
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kHS45ExitUfoParty = 1,
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kHS45ExitShoe = 2,
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kHS45ExitRight = 3,
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kHS45ExitDiscoBall = 4,
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kHS45DiscoBall = 5,
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kHS45Device = 6,
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kHS45WalkArea1 = 7
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};
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enum {
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kHS45UfoExitLeft = 1,
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kHS45UfoExitRight = 2,
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kHS45UfoDevice = 3
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};
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enum {
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kHS46Platypus = 0,
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kHS46ExitUfoParty = 1,
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kHS46ExitKissinBooth = 2,
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kHS46ExitDisco = 3,
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kHS46SackGuy = 4,
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kHS46ItchyGuy = 5,
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kHS46Device = 6,
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kHS46WalkArea1 = 7
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};
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enum {
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kHS46UfoExitLeft = 1,
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kHS46UfoExitRight = 2,
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kHS46UfoDevice = 3
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};
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enum {
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kAS41LeaveScene = 0,
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kAS41UseQuarterWithToyVendor = 1,
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kAS41TalkToyVendor = 2,
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kAS41UseGumWithToyUfo = 3,
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kAS41UseChickenBucketWithKid = 4,
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kAS41GrabKid = 5,
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kAS41GiveBackToyUfo = 6,
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kAS41ToyUfoLeaveScene = 7,
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kAS41ToyUfoRefresh = 8,
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kAS41UfoGumAttached = 9
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};
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enum {
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kAS42LeaveScene = 0,
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kAS42TalkBBQVendor = 1,
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kAS42UseQuarterWithBBQVendor = 2,
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kAS42UseQuarterWithBBQVendorDone = 3,
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kAS42GrabChickenLeg = 4,
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kAS42ToyUfoLeaveScene = 5,
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kAS42ToyUfoRefresh = 6,
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kAS42ToyUfoPickUpHotSauce = 7
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};
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/*****************************************************************************/
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class GnapEngine;
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class CutScene;
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class Scene40: public Scene {
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public:
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Scene40(GnapEngine *vm);
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~Scene40() override {}
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int init() override;
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void updateHotspots() override;
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void run() override;
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void updateAnimations() override;
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void updateAnimationsCb() override {};
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};
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class Scene41: public Scene {
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public:
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Scene41(GnapEngine *vm);
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~Scene41() override {}
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int init() override;
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void updateHotspots() override;
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void run() override;
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void updateAnimations() override;
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void updateAnimationsCb() override {};
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private:
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int _currKidSequenceId;
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int _nextKidSequenceId;
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int _currToyVendorSequenceId;
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int _nextToyVendorSequenceId;
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};
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class Scene42: public Scene {
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public:
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Scene42(GnapEngine *vm);
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~Scene42() override {}
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int init() override;
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void updateHotspots() override;
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void run() override;
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void updateAnimations() override;
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void updateAnimationsCb() override {};
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private:
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int _currBBQVendorSequenceId;
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int _nextBBQVendorSequenceId;
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};
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class Scene43: public Scene {
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public:
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Scene43(GnapEngine *vm);
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~Scene43() override {}
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int init() override;
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void updateHotspots() override;
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void run() override;
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void updateAnimations() override;
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void updateAnimationsCb() override {};
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private:
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int _currTwoHeadedGuySequenceId;
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int _nextTwoHeadedGuySequenceId;
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};
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class Scene44: public Scene {
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public:
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Scene44(GnapEngine *vm);
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~Scene44() override {}
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int init() override;
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void updateHotspots() override;
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void run() override;
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void updateAnimations() override;
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void updateAnimationsCb() override {};
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private:
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int _nextSpringGuySequenceId;
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int _nextKissingLadySequenceId;
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int _currSpringGuySequenceId;
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int _currKissingLadySequenceId;
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};
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class Scene45: public Scene {
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public:
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Scene45(GnapEngine *vm);
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~Scene45() override {}
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int init() override;
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void updateHotspots() override;
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void run() override;
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void updateAnimations() override;
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void updateAnimationsCb() override {};
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private:
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int _currDancerSequenceId;
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};
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class Scene46: public Scene {
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public:
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Scene46(GnapEngine *vm);
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~Scene46() override {}
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int init() override;
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void updateHotspots() override;
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void run() override;
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void updateAnimations() override;
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void updateAnimationsCb() override {};
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private:
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int _currSackGuySequenceId;
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int _nextItchyGuySequenceId;
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int _nextSackGuySequenceId;
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int _currItchyGuySequenceId;
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};
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} // End of namespace Gnap
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#endif // GNAP_GROUP4_H
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