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engines/gnap/resource.cpp
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124
engines/gnap/resource.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "gnap/gnap.h"
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#include "gnap/resource.h"
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namespace Gnap {
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// SequenceFrame
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void SequenceFrame::loadFromStream(Common::MemoryReadStream &stream) {
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_duration = stream.readUint16LE();
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_isScaled = (stream.readUint16LE() != 0);
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_rect.left = stream.readUint32LE();
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_rect.top = stream.readUint32LE();
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_rect.right = stream.readUint32LE();
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_rect.bottom = stream.readUint32LE();
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_spriteId = stream.readUint32LE();
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_soundId = stream.readUint32LE();
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// Skip an unused value
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stream.readUint32LE();
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debugC(kDebugBasic, "SequenceFrame() spriteId: %d; soundId: %d", _spriteId, _soundId);
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}
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// SequenceAnimation
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void SequenceAnimation::loadFromStream(Common::MemoryReadStream &stream) {
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// Skip two unused values
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stream.readUint32LE();
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_additionalDelay = stream.readUint32LE();
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_framesCount = stream.readUint16LE();
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_maxTotalDuration = stream.readUint16LE();
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debugC(kDebugBasic, "SequenceAnimation() framesCount: %d", _framesCount);
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frames = new SequenceFrame[_framesCount];
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for (int i = 0; i < _framesCount; ++i)
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frames[i].loadFromStream(stream);
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}
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// SequenceResource
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SequenceResource::SequenceResource(byte *data, uint32 size) {
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Common::MemoryReadStream stream(data, size, DisposeAfterUse::NO);
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// Skip an unused value
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stream.readUint32LE();
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_sequenceId = stream.readUint32LE();
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_defaultId = stream.readUint32LE();
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_sequenceId2 = stream.readUint32LE();
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_defaultId2 = stream.readUint32LE();
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_flags = stream.readUint32LE();
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_totalDuration = stream.readUint32LE();
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_xOffs = stream.readUint16LE();
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_yOffs = stream.readUint16LE();
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_animationsCount = stream.readUint32LE();
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_animations = new SequenceAnimation[_animationsCount];
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debugC(kDebugBasic, "SequenceResource() _animationsCount: %d", _animationsCount);
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for (int i = 0; i < _animationsCount; ++i) {
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uint32 animationOffs = stream.readUint32LE();
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debugC(kDebugBasic, "animationOffs: %08X", animationOffs);
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uint32 oldOffs = stream.pos();
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stream.seek(animationOffs);
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_animations[i].loadFromStream(stream);
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stream.seek(oldOffs);
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}
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}
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SequenceResource::~SequenceResource() {
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delete[] _animations;
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}
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// SpriteResource
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SpriteResource::SpriteResource(byte *data, uint32 size) {
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_data = data;
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_width = READ_LE_UINT16(_data);
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_height = READ_LE_UINT16(_data + 2);
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_unknownVal1 = READ_LE_UINT16(_data + 4);
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_unknownVal2 = READ_LE_UINT16(_data + 6);
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_transparent = (READ_LE_UINT16(_data + 8) != 0);
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_colorsCount = READ_LE_UINT16(_data + 10);
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_palette = (uint32 *)(_data + 12);
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_pixels = _data + 12 + _colorsCount * 4;
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#if defined(SCUMM_BIG_ENDIAN)
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for (uint16 c = 0; c < _colorsCount; ++c)
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_palette[c] = SWAP_BYTES_32(_palette[c]);
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#endif
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debugC(kDebugBasic, "SpriteResource() width: %d; height: %d; colorsCount: %d", _width, _height, _colorsCount);
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}
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SpriteResource::~SpriteResource() {
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delete[] _data;
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}
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// SoundResource
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SoundResource::SoundResource(byte *data, uint32 size) {
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_data = data;
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_size = size;
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}
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SoundResource::~SoundResource() {
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delete[] _data;
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}
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} // End of namespace Gnap
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