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engines/glk/zcode/mem.cpp
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309
engines/glk/zcode/mem.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "glk/zcode/mem.h"
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#include "glk/zcode/zcode.h"
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#include "common/memstream.h"
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#include "common/textconsole.h"
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namespace Glk {
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namespace ZCode {
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Mem::Mem() : story_fp(nullptr), story_size(0), first_undo(nullptr), last_undo(nullptr),
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curr_undo(nullptr), undo_mem(nullptr), zmp(nullptr), pcp(nullptr), prev_zmp(nullptr),
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undo_diff(nullptr), undo_count(0), reserve_mem(0) {
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}
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void Mem::initialize() {
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initializeStoryFile();
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loadGameHeader();
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loadMemory();
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initializeUndo();
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// Read header extension table
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hx_table_size = get_header_extension(HX_TABLE_SIZE);
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hx_unicode_table = get_header_extension(HX_UNICODE_TABLE);
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hx_flags = get_header_extension(HX_FLAGS);
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}
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void Mem::initializeStoryFile() {
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if (story_fp->size() < 64)
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error("This file is too small to be a Z-code file.");
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}
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void Mem::loadGameHeader() {
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// Load header
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zmp = (byte *)malloc(64);
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story_fp->seek(0);
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story_fp->read(zmp, 64);
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Common::MemoryReadStream h(zmp, 64);
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loadHeader(h);
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// Calculate story file size in bytes
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if (h_file_size != 0) {
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story_size = (long)2 * h_file_size;
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if (h_version >= V4)
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story_size *= 2;
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if (h_version >= V6)
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story_size *= 2;
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} else {
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// Some old games lack the file size entry
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story_size = story_fp->size();
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}
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}
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void Mem::loadMemory() {
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// Allocate memory for story data
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if ((zmp = (zbyte *)realloc(zmp, story_size)) == nullptr)
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error("Out of memory");
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// Load story file in chunks of 32KB
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uint n = 0x8000;
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for (uint size = 64; size < story_size; size += n) {
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if (story_size - size < 0x8000)
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n = story_size - size;
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if (story_fp->read(zmp + size, n) != n)
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error("Story file read error");
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}
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}
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void Mem::initializeUndo() {
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byte *reserved = nullptr;
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if (reserve_mem != 0) {
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if ((reserved = new byte[reserve_mem]) == nullptr)
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return;
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}
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// Allocate h_dynamic_size bytes for previous dynamic zmp state
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// + 1.5 h_dynamic_size for Quetzal diff + 2.
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undo_mem = new zbyte[(h_dynamic_size * 5) / 2 + 2];
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if (undo_mem != nullptr) {
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prev_zmp = undo_mem;
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undo_diff = undo_mem + h_dynamic_size;
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memcpy(prev_zmp, zmp, h_dynamic_size);
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} else {
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_undo_slots = 0;
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}
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if (reserve_mem)
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delete[] reserved;
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}
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zword Mem::get_header_extension(int entry) {
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zword addr;
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zword val;
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if (h_extension_table == 0 || entry > hx_table_size)
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return 0;
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addr = h_extension_table + 2 * entry;
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LOW_WORD(addr, val);
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return val;
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}
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void Mem::set_header_extension(int entry, zword val) {
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zword addr;
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if (h_extension_table == 0 || entry > hx_table_size)
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return;
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addr = h_extension_table + 2 * entry;
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SET_WORD(addr, val);
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}
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void Mem::restart_header(void) {
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zword screen_x_size;
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zword screen_y_size;
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zbyte font_x_size;
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zbyte font_y_size;
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int i;
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SET_BYTE(H_CONFIG, h_config);
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SET_WORD(H_FLAGS, h_flags);
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if (h_version >= V4) {
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SET_BYTE(H_INTERPRETER_NUMBER, h_interpreter_number);
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SET_BYTE(H_INTERPRETER_VERSION, h_interpreter_version);
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SET_BYTE(H_SCREEN_ROWS, h_screen_rows);
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SET_BYTE(H_SCREEN_COLS, h_screen_cols);
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}
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// It's less trouble to use font size 1x1 for V5 games, especially because of
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// a bug in the unreleased German version of "Zork 1"
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if (h_version != V6) {
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screen_x_size = (zword)h_screen_cols;
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screen_y_size = (zword)h_screen_rows;
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font_x_size = 1;
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font_y_size = 1;
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} else {
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screen_x_size = h_screen_width;
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screen_y_size = h_screen_height;
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font_x_size = h_font_width;
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font_y_size = h_font_height;
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}
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if (h_version >= V5) {
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SET_WORD(H_SCREEN_WIDTH, screen_x_size);
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SET_WORD(H_SCREEN_HEIGHT, screen_y_size);
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SET_BYTE(H_FONT_HEIGHT, font_y_size);
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SET_BYTE(H_FONT_WIDTH, font_x_size);
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SET_BYTE(H_DEFAULT_BACKGROUND, h_default_background);
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SET_BYTE(H_DEFAULT_FOREGROUND, h_default_foreground);
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}
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if (h_version == V6)
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for (i = 0; i < 8; i++)
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storeb((zword)(H_USER_NAME + i), h_user_name[i]);
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SET_BYTE(H_STANDARD_HIGH, h_standard_high);
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SET_BYTE(H_STANDARD_LOW, h_standard_low);
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set_header_extension(HX_FLAGS, hx_flags);
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set_header_extension(HX_FORE_COLOUR, hx_fore_colour);
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set_header_extension(HX_BACK_COLOUR, hx_back_colour);
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}
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void Mem::storeb(zword addr, zbyte value) {
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if (addr >= h_dynamic_size)
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runtimeError(ERR_STORE_RANGE);
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if (addr == H_FLAGS + 1) {
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// flags register is modified
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h_flags &= ~(SCRIPTING_FLAG | FIXED_FONT_FLAG);
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h_flags |= value & (SCRIPTING_FLAG | FIXED_FONT_FLAG);
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flagsChanged(value);
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}
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SET_BYTE(addr, value);
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}
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void Mem::storew(zword addr, zword value) {
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storeb((zword)(addr + 0), hi(value));
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storeb((zword)(addr + 1), lo(value));
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}
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void Mem::free_undo(int count) {
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undo_t *p;
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if (count > undo_count)
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count = undo_count;
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while (count--) {
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p = first_undo;
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if (curr_undo == first_undo)
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curr_undo = curr_undo->next;
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first_undo = first_undo->next;
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free(p);
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undo_count--;
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}
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if (first_undo)
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first_undo->prev = nullptr;
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else
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last_undo = nullptr;
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}
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void Mem::reset_memory() {
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story_fp = nullptr;
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if (undo_mem) {
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free_undo(undo_count);
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delete[] undo_mem;
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}
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undo_mem = nullptr;
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undo_count = 0;
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free(zmp);
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zmp = nullptr;
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}
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long Mem::mem_diff(zbyte *a, zbyte *b, zword mem_size, zbyte *diff) {
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unsigned size = mem_size;
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zbyte *p = diff;
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unsigned j;
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zbyte c = 0;
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for (;;) {
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for (j = 0; size > 0 && (c = *a++ ^ *b++) == 0; j++)
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size--;
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if (size == 0) break;
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size--;
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if (j > 0x8000) {
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*p++ = 0;
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*p++ = 0xff;
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*p++ = 0xff;
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j -= 0x8000;
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}
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if (j > 0) {
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*p++ = 0;
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j--;
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if (j <= 0x7f) {
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*p++ = j;
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} else {
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*p++ = (j & 0x7f) | 0x80;
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*p++ = (j & 0x7f80) >> 7;
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}
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}
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*p++ = c;
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*(b - 1) ^= c;
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}
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return p - diff;
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}
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void Mem::mem_undiff(zbyte *diff, long diff_length, zbyte *dest) {
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zbyte c;
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while (diff_length) {
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c = *diff++;
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diff_length--;
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if (c == 0) {
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unsigned runlen;
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if (!diff_length)
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return; // Incomplete run
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runlen = *diff++;
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diff_length--;
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if (runlen & 0x80) {
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if (!diff_length)
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return; // Incomplete extended run
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c = *diff++;
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diff_length--;
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runlen = (runlen & 0x7f) | (((unsigned)c) << 7);
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}
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dest += runlen + 1;
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} else {
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*dest++ ^= c;
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}
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}
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}
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} // End of namespace ZCode
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} // End of namespace Glk
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