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engines/glk/scott/ring_buffer.h
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engines/glk/scott/ring_buffer.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Based on ScottFree interpreter version 1.14 developed by Swansea
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* University Computer Society without disassembly of any other game
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* drivers, only of game databases as permitted by EEC law (for purposes
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* of compatibility).
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*
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* Licensed under GPLv2
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*
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* https://github.com/angstsmurf/spatterlight/tree/master/terps/scott
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*/
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#ifndef GLK_SCOTT_RINGBUFFER_H
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#define GLK_SCOTT_RINGBUFFER_H
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#include "glk/scott/types.h"
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namespace Glk {
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namespace Scott {
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// Opaque circular buffer structure
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struct CircularBuf;
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// Handle type, the way users interact with the API
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typedef CircularBuf *cbuf_handle_t;
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/// Pass in a storage buffer and size
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/// Returns a circular buffer handle
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cbuf_handle_t circularBufInit(uint8_t *buffer, size_t size);
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/// Free a circular buffer structure.
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/// Does not free data buffer; owner is responsible for that
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void circularBufFree(cbuf_handle_t me);
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/// Reset the circular buffer to empty, head == tail
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void circularBufReset(cbuf_handle_t me);
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/// Rejects new data if the buffer is full
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/// Returns 0 on success, -1 if buffer is full
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int circularBufPut(cbuf_handle_t me, uint8_t x, uint8_t y);
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/// Retrieve a value from the buffer
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/// Returns 0 on success, -1 if the buffer is empty
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int circularBufGet(cbuf_handle_t me, int *x, int *y);
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/// Returns true if the buffer is empty
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bool circularBufEmpty(cbuf_handle_t me);
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/// Returns true if the buffer is full
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bool circularBufFull(cbuf_handle_t me);
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/// Returns the maximum capacity of the buffer
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size_t circularBufCapacity(cbuf_handle_t me);
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/// Returns the current number of elements in the buffer
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size_t circularBufSize(cbuf_handle_t me);
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} // End of namespace Scott
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} // End of namespace Glk
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#endif
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