Initial commit
This commit is contained in:
44
engines/glk/alan3/state_stack.h
Normal file
44
engines/glk/alan3/state_stack.h
Normal file
@@ -0,0 +1,44 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GLK_ALAN3_STATE_STACK
|
||||
#define GLK_ALAN3_STATE_STACK
|
||||
|
||||
#include "glk/alan3/types.h"
|
||||
|
||||
namespace Glk {
|
||||
namespace Alan3 {
|
||||
|
||||
/* TYPES */
|
||||
typedef struct StateStackStructure *StateStackP;
|
||||
|
||||
/* FUNCTIONS */
|
||||
extern StateStackP createStateStack(int elementSize);
|
||||
extern bool stateStackIsEmpty(StateStackP stateStack);
|
||||
extern void pushGameState(StateStackP stateStack, void *state);
|
||||
extern void popGameState(StateStackP stateStack, void *state, char **playerCommandPointer);
|
||||
extern void attachPlayerCommandsToLastState(StateStackP stateStack, char *playerCommand);
|
||||
extern void deleteStateStack(StateStackP stateStack);
|
||||
|
||||
} // End of namespace Alan3
|
||||
} // End of namespace Glk
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user