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engines/glk/alan3/memory.cpp
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115
engines/glk/alan3/memory.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "glk/alan3/memory.h"
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#include "glk/alan3/types.h"
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#include "glk/alan3/syserr.h"
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namespace Glk {
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namespace Alan3 {
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/* PUBLIC DATA */
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Aword *memory = nullptr;
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static ACodeHeader dummyHeader; /* Dummy to use until memory allocated */
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ACodeHeader *header = &dummyHeader;
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int memTop = 0; /* Top of load memory */
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/*======================================================================*/
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void *allocate(unsigned long lengthInBytes) {
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void *p = (void *)calloc((size_t)lengthInBytes, 1);
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if (p == nullptr)
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syserr("Out of memory.");
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return p;
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}
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/*======================================================================*/
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void deallocate(void *ptr) {
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free(ptr);
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}
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/*======================================================================*/
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void *duplicate(void *original, unsigned long len) {
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void *p = allocate(len + 1);
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memcpy(p, original, len);
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return p;
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}
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typedef struct {
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Aptr aptr;
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void *voidp;
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} PointerMapEntry;
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static PointerMapEntry *pointerMap = nullptr;
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static int pointerMapSize = 0;
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static int nextAptr = 1;
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/*======================================================================*/
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void resetPointerMap(void) {
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if (pointerMap != nullptr) free(pointerMap);
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pointerMap = nullptr;
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pointerMapSize = 0;
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}
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/*======================================================================*/
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void *fromAptr(Aptr aptr) {
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int index;
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for (index = 0; index < pointerMapSize && pointerMap[index].aptr != aptr; index++)
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;
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if (index == pointerMapSize)
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syserr("No pointerMap entry for Aptr");
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return pointerMap[index].voidp;
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}
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/*======================================================================*/
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Aptr toAptr(void *ptr) {
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int index;
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if (pointerMap == nullptr) {
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pointerMap = (PointerMapEntry *)allocate(sizeof(PointerMapEntry));
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pointerMapSize = 1;
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}
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for (index = 0; index < pointerMapSize && pointerMap[index].voidp != nullptr; index++)
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;
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if (index == pointerMapSize) {
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pointerMap = (PointerMapEntry *)realloc(pointerMap, (index + 1) * sizeof(PointerMapEntry));
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pointerMapSize++;
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}
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pointerMap[index].voidp = ptr;
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pointerMap[index].aptr = nextAptr++;
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return pointerMap[index].aptr;
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}
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} // End of namespace Alan3
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} // End of namespace Glk
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