Initial commit
This commit is contained in:
131
engines/glk/alan3/location.cpp
Normal file
131
engines/glk/alan3/location.cpp
Normal file
@@ -0,0 +1,131 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "glk/alan3/location.h"
|
||||
#include "glk/alan3/instance.h"
|
||||
#include "glk/alan3/options.h"
|
||||
#include "glk/alan3/word.h"
|
||||
#include "glk/alan3/inter.h"
|
||||
#include "glk/alan3/glkio.h"
|
||||
#include "glk/alan3/lists.h"
|
||||
#include "glk/alan3/checkentry.h"
|
||||
#include "glk/alan3/debug.h"
|
||||
#include "glk/alan3/memory.h"
|
||||
#include "glk/alan3/dictionary.h"
|
||||
#include "glk/alan3/output.h"
|
||||
#include "glk/alan3/msg.h"
|
||||
#include "glk/alan3/current.h"
|
||||
|
||||
namespace Glk {
|
||||
namespace Alan3 {
|
||||
|
||||
/*----------------------------------------------------------------------*/
|
||||
static void traceExit(CONTEXT, int location, int dir, const char *what) {
|
||||
printf("\n<EXIT %s[%d] from ",
|
||||
(char *)pointerTo(dictionary[playerWords[currentWordIndex - 1].code].string), dir);
|
||||
CALL1(traceSay, location)
|
||||
printf("[%d], %s:>\n", location, what);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*======================================================================*/
|
||||
void go(CONTEXT, int location, int dir) {
|
||||
ExitEntry *theExit;
|
||||
bool ok;
|
||||
Aword oldloc;
|
||||
|
||||
theExit = (ExitEntry *) pointerTo(instances[location].exits);
|
||||
if (instances[location].exits != 0) {
|
||||
while (!isEndOfArray(theExit)) {
|
||||
if (theExit->code == (uint)dir) {
|
||||
ok = TRUE;
|
||||
if (theExit->checks != 0) {
|
||||
if (traceSectionOption)
|
||||
CALL3(traceExit, location, dir, "Checking")
|
||||
|
||||
FUNC2(checksFailed, ok, theExit->checks, EXECUTE_CHECK_BODY_ON_FAIL)
|
||||
ok = !ok;
|
||||
}
|
||||
if (ok) {
|
||||
oldloc = location;
|
||||
if (theExit->action != 0) {
|
||||
if (traceSectionOption)
|
||||
CALL3(traceExit, location, dir, "Executing")
|
||||
CALL1(interpret, theExit->action)
|
||||
}
|
||||
/* Still at the same place? */
|
||||
if (where(HERO, TRANSITIVE) == (int)oldloc) {
|
||||
if (traceSectionOption)
|
||||
CALL3(traceExit, location, dir, "Moving")
|
||||
CALL2(locate, HERO, theExit->target)
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
CALL1(error, NO_MSG)
|
||||
}
|
||||
}
|
||||
theExit++;
|
||||
}
|
||||
}
|
||||
|
||||
CALL1(error, M_NO_WAY)
|
||||
}
|
||||
|
||||
|
||||
/*======================================================================*/
|
||||
bool exitto(int to, int from) {
|
||||
ExitEntry *theExit;
|
||||
|
||||
if (instances[from].exits == 0)
|
||||
return FALSE; /* No exits */
|
||||
|
||||
for (theExit = (ExitEntry *) pointerTo(instances[from].exits); !isEndOfArray(theExit); theExit++)
|
||||
if (theExit->target == (uint)to)
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
/*======================================================================*/
|
||||
void look(CONTEXT) {
|
||||
uint i;
|
||||
|
||||
/* Set describe flag for all objects and actors */
|
||||
for (i = 1; i <= header->instanceMax; i++)
|
||||
admin[i].alreadyDescribed = FALSE;
|
||||
|
||||
if (anyOutput)
|
||||
para();
|
||||
|
||||
setSubHeaderStyle();
|
||||
CALL1(sayInstance, current.location)
|
||||
setNormalStyle();
|
||||
|
||||
newline();
|
||||
capitalize = TRUE;
|
||||
if (describe(context, current.location) && !context._break)
|
||||
describeInstances(context);
|
||||
}
|
||||
|
||||
} // End of namespace Alan3
|
||||
} // End of namespace Glk
|
||||
Reference in New Issue
Block a user