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engines/glk/alan3/literal.cpp
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80
engines/glk/alan3/literal.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "glk/alan3/literal.h"
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#include "glk/alan3/types.h"
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#include "glk/alan3/memory.h"
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namespace Glk {
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namespace Alan3 {
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/* PUBLIC DATA */
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int litCount = 0;
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static LiteralEntry literalTable[100];
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LiteralEntry *literals = literalTable;
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/* PRIVATE TYPES & DATA */
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/*+++++++++++++++++++++++++++++++++++++++++++++++++++*/
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/*======================================================================*/
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int instanceFromLiteral(int literalIndex) {
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return literalIndex + header->instanceMax;
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}
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/*----------------------------------------------------------------------*/
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void createIntegerLiteral(int integerValue) {
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litCount++;
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literals[litCount]._class = header->integerClassId;
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literals[litCount].type = NUMERIC_LITERAL;
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literals[litCount].value = integerValue;
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}
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/*----------------------------------------------------------------------*/
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void createStringLiteral(char *unquotedString) {
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litCount++;
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literals[litCount]._class = header->stringClassId;
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literals[litCount].type = STRING_LITERAL;
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literals[litCount].value = toAptr(scumm_strdup(unquotedString));
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}
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/*----------------------------------------------------------------------*/
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void freeLiterals() {
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int i;
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for (i = 0; i <= litCount; i++)
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if (literals[i].type == STRING_LITERAL && literals[i].value != 0) {
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deallocate((void *)fromAptr(literals[i].value));
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}
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litCount = 0;
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}
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/*======================================================================*/
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int literalFromInstance(int instance) {
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return instance - header->instanceMax;
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}
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} // End of namespace Alan3
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} // End of namespace Glk
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