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engines/glk/alan3/instance.h
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103
engines/glk/alan3/instance.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GLK_ALAN3_INSTANCE
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#define GLK_ALAN3_INSTANCE
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#include "common/serializer.h"
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#include "glk/alan3/acode.h"
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#include "glk/jumps.h"
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#include "glk/alan3/types.h"
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#include "glk/alan3/set.h"
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namespace Glk {
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namespace Alan3 {
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/* Types: */
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struct AdminEntry { /* Administrative data about instances */
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Aint location;
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AttributeEntry *attributes;
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Abool alreadyDescribed;
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Aint visitsCount;
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Aint script;
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Aint step;
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Aint waitCount;
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/**
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* Save/Restore data
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*/
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void synchronize(Common::Serializer &s);
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};
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/* Data: */
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extern InstanceEntry *instances; /* Instance table pointer */
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extern AdminEntry *admin; /* Administrative data about instances */
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extern AttributeEntry *attributes; /* Dynamic attribute values */
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/* Functions: */
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extern bool isA(int instance, int ancestor);
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extern bool isAObject(int instance);
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extern bool isAContainer(int instance);
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extern bool isAActor(int instance);
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extern bool isALocation(int instance);
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extern bool isLiteral(int instance);
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extern bool isANumeric(int instance);
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extern bool isAString(int instance);
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extern Aptr getInstanceAttribute(int instance, int attribute);
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extern char *getInstanceStringAttribute(int instane, int attribute);
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extern Set *getInstanceSetAttribute(int instance, int attribute);
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extern void setInstanceAttribute(int instance, int atr, Aptr value);
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extern void setInstanceStringAttribute(int instance, int attribute, char *string);
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extern void setInstanceSetAttribute(int instance, int atr, Aptr set);
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extern void say(CONTEXT, int instance);
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extern void sayForm(CONTEXT, int instance, SayForm form);
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extern void sayInstance(CONTEXT, int instance);
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extern bool hasDescription(int instance);
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extern bool isDescribable(int instance);
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extern void describeAnything(CONTEXT, int instance);
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extern void describeInstances(CONTEXT);
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extern bool describe(CONTEXT, int instance);
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extern int where(int instance, ATrans trans);
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extern int positionOf(int instance);
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extern int locationOf(int instance);
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extern bool isAt(int instance, int other, ATrans trans);
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extern bool isIn(int instance, int theContainer, ATrans trans);
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extern bool isHere(int instance, ATrans trans);
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extern bool isNearby(int instance, ATrans trans);
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extern bool isNear(int instance, int other, ATrans trans);
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extern bool isOpaque(int container);
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extern void locate(CONTEXT, int instance, int whr);
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} // End of namespace Alan3
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} // End of namespace Glk
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#endif
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