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engines/freescape/games/castle/amiga.cpp
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143
engines/freescape/games/castle/amiga.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/file.h"
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#include "common/memstream.h"
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#include "freescape/freescape.h"
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#include "freescape/games/castle/castle.h"
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#include "freescape/language/8bitDetokeniser.h"
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namespace Freescape {
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byte kAmigaCastlePalette[16][3] = {
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{0x00, 0x00, 0x00},
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{0x44, 0x44, 0x44},
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{0x66, 0x66, 0x66},
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{0x88, 0x88, 0x88},
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{0xaa, 0xaa, 0xaa},
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{0xcc, 0xcc, 0xcc},
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{0x00, 0x00, 0x88},
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{0x66, 0xaa, 0x00},
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{0x88, 0xcc, 0x00},
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{0xcc, 0xee, 0x00},
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{0xee, 0xee, 0x66},
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{0x44, 0x88, 0x00},
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{0xee, 0xaa, 0x00},
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{0xcc, 0x44, 0x00},
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{0x88, 0x44, 0x00},
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{0xee, 0xee, 0xee},
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};
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Graphics::ManagedSurface *CastleEngine::loadFrameFromPlanesVertical(Common::SeekableReadStream *file, int widthInBytes, int height) {
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Graphics::ManagedSurface *surface;
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surface = new Graphics::ManagedSurface();
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surface->create(widthInBytes * 8 / 4, height, Graphics::PixelFormat::createFormatCLUT8());
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surface->fillRect(Common::Rect(0, 0, widthInBytes * 8 / 4, height), 0);
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loadFrameFromPlanesInternalVertical(file, surface, widthInBytes / 4, height, 0);
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loadFrameFromPlanesInternalVertical(file, surface, widthInBytes / 4, height, 1);
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loadFrameFromPlanesInternalVertical(file, surface, widthInBytes / 4, height, 2);
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loadFrameFromPlanesInternalVertical(file, surface, widthInBytes / 4, height, 3);
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return surface;
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}
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Graphics::ManagedSurface *CastleEngine::loadFrameFromPlanesInternalVertical(Common::SeekableReadStream *file, Graphics::ManagedSurface *surface, int width, int height, int plane) {
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byte *colors = (byte *)malloc(sizeof(byte) * height * width);
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file->read(colors, height * width);
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for (int i = 0; i < height * width; i++) {
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byte color = colors[i];
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for (int n = 0; n < 8; n++) {
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int y = i / width;
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int x = (i % width) * 8 + (7 - n);
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int bit = ((color >> n) & 0x01) << plane;
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int sample = surface->getPixel(x, y) | bit;
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assert(sample < 16);
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surface->setPixel(x, y, sample);
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}
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}
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free(colors);
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return surface;
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}
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void CastleEngine::loadAssetsAmigaDemo() {
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Common::File file;
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file.open("x");
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if (!file.isOpen())
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error("Failed to open 'x' file");
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_viewArea = Common::Rect(40, 29, 280, 154);
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loadMessagesVariableSize(&file, 0x8bb2, 178);
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loadRiddles(&file, 0x96c8 - 2 - 19 * 2, 19);
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file.seek(0x11eec);
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Common::Array<Graphics::ManagedSurface *> chars;
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for (int i = 0; i < 90; i++) {
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Graphics::ManagedSurface *img = loadFrameFromPlanes(&file, 8, 8);
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//Graphics::ManagedSurface *imgRiddle = new Graphics::ManagedSurface();
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//imgRiddle->copyFrom(*img);
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chars.push_back(img);
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chars[i]->convertToInPlace(_gfx->_texturePixelFormat, (byte *)kAmigaCastlePalette, 16);
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//charsRiddle.push_back(imgRiddle);
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//charsRiddle[i]->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGARiddleFontPalette, 16);
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}
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// 0x1356c
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_font = Font(chars);
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_font.setCharWidth(9);
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load8bitBinary(&file, 0x162a6, 16);
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for (int i = 0; i < 3; i++) {
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debugC(1, kFreescapeDebugParser, "Continue to parse area index %d at offset %x", _areaMap.size() + i + 1, (int)file.pos());
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Area *newArea = load8bitArea(&file, 16);
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if (newArea) {
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if (!_areaMap.contains(newArea->getAreaID()))
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_areaMap[newArea->getAreaID()] = newArea;
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else
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error("Repeated area ID: %d", newArea->getAreaID());
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} else {
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error("Invalid area %d?", i);
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}
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}
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loadPalettes(&file, 0x151a6);
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file.seek(0x2be96); // Area 255
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_areaMap[255] = load8bitArea(&file, 16);
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file.seek(0x2cf28 + 0x28 - 0x2 + 0x28);
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_border = loadFrameFromPlanesVertical(&file, 160, 200);
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_border->convertToInPlace(_gfx->_texturePixelFormat, (byte *)kAmigaCastlePalette, 16);
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file.close();
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_areaMap[2]->_groundColor = 1;
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for (auto &it : _areaMap)
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it._value->addStructure(_areaMap[255]);
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}
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void CastleEngine::drawAmigaAtariSTUI(Graphics::Surface *surface) {
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drawStringInSurface(_currentArea->_name, 97, 182, 0, 0, surface);
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}
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} // End of namespace Freescape
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