Initial commit
This commit is contained in:
143
engines/freescape/games/castle/amiga.cpp
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143
engines/freescape/games/castle/amiga.cpp
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@@ -0,0 +1,143 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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||||
* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/file.h"
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#include "common/memstream.h"
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#include "freescape/freescape.h"
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#include "freescape/games/castle/castle.h"
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#include "freescape/language/8bitDetokeniser.h"
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namespace Freescape {
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byte kAmigaCastlePalette[16][3] = {
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{0x00, 0x00, 0x00},
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{0x44, 0x44, 0x44},
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{0x66, 0x66, 0x66},
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{0x88, 0x88, 0x88},
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{0xaa, 0xaa, 0xaa},
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{0xcc, 0xcc, 0xcc},
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{0x00, 0x00, 0x88},
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{0x66, 0xaa, 0x00},
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{0x88, 0xcc, 0x00},
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{0xcc, 0xee, 0x00},
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{0xee, 0xee, 0x66},
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{0x44, 0x88, 0x00},
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{0xee, 0xaa, 0x00},
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{0xcc, 0x44, 0x00},
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{0x88, 0x44, 0x00},
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{0xee, 0xee, 0xee},
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};
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Graphics::ManagedSurface *CastleEngine::loadFrameFromPlanesVertical(Common::SeekableReadStream *file, int widthInBytes, int height) {
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Graphics::ManagedSurface *surface;
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surface = new Graphics::ManagedSurface();
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surface->create(widthInBytes * 8 / 4, height, Graphics::PixelFormat::createFormatCLUT8());
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surface->fillRect(Common::Rect(0, 0, widthInBytes * 8 / 4, height), 0);
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loadFrameFromPlanesInternalVertical(file, surface, widthInBytes / 4, height, 0);
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loadFrameFromPlanesInternalVertical(file, surface, widthInBytes / 4, height, 1);
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loadFrameFromPlanesInternalVertical(file, surface, widthInBytes / 4, height, 2);
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loadFrameFromPlanesInternalVertical(file, surface, widthInBytes / 4, height, 3);
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return surface;
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}
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Graphics::ManagedSurface *CastleEngine::loadFrameFromPlanesInternalVertical(Common::SeekableReadStream *file, Graphics::ManagedSurface *surface, int width, int height, int plane) {
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byte *colors = (byte *)malloc(sizeof(byte) * height * width);
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file->read(colors, height * width);
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for (int i = 0; i < height * width; i++) {
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byte color = colors[i];
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for (int n = 0; n < 8; n++) {
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int y = i / width;
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int x = (i % width) * 8 + (7 - n);
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int bit = ((color >> n) & 0x01) << plane;
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int sample = surface->getPixel(x, y) | bit;
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assert(sample < 16);
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surface->setPixel(x, y, sample);
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}
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}
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free(colors);
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return surface;
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}
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void CastleEngine::loadAssetsAmigaDemo() {
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Common::File file;
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file.open("x");
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if (!file.isOpen())
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error("Failed to open 'x' file");
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_viewArea = Common::Rect(40, 29, 280, 154);
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loadMessagesVariableSize(&file, 0x8bb2, 178);
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loadRiddles(&file, 0x96c8 - 2 - 19 * 2, 19);
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file.seek(0x11eec);
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Common::Array<Graphics::ManagedSurface *> chars;
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for (int i = 0; i < 90; i++) {
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Graphics::ManagedSurface *img = loadFrameFromPlanes(&file, 8, 8);
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//Graphics::ManagedSurface *imgRiddle = new Graphics::ManagedSurface();
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//imgRiddle->copyFrom(*img);
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chars.push_back(img);
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chars[i]->convertToInPlace(_gfx->_texturePixelFormat, (byte *)kAmigaCastlePalette, 16);
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//charsRiddle.push_back(imgRiddle);
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//charsRiddle[i]->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGARiddleFontPalette, 16);
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}
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// 0x1356c
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_font = Font(chars);
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_font.setCharWidth(9);
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load8bitBinary(&file, 0x162a6, 16);
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for (int i = 0; i < 3; i++) {
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debugC(1, kFreescapeDebugParser, "Continue to parse area index %d at offset %x", _areaMap.size() + i + 1, (int)file.pos());
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Area *newArea = load8bitArea(&file, 16);
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if (newArea) {
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if (!_areaMap.contains(newArea->getAreaID()))
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_areaMap[newArea->getAreaID()] = newArea;
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else
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error("Repeated area ID: %d", newArea->getAreaID());
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} else {
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error("Invalid area %d?", i);
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}
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}
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loadPalettes(&file, 0x151a6);
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file.seek(0x2be96); // Area 255
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_areaMap[255] = load8bitArea(&file, 16);
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file.seek(0x2cf28 + 0x28 - 0x2 + 0x28);
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_border = loadFrameFromPlanesVertical(&file, 160, 200);
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_border->convertToInPlace(_gfx->_texturePixelFormat, (byte *)kAmigaCastlePalette, 16);
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file.close();
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_areaMap[2]->_groundColor = 1;
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for (auto &it : _areaMap)
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it._value->addStructure(_areaMap[255]);
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}
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void CastleEngine::drawAmigaAtariSTUI(Graphics::Surface *surface) {
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drawStringInSurface(_currentArea->_name, 97, 182, 0, 0, surface);
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}
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} // End of namespace Freescape
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1712
engines/freescape/games/castle/castle.cpp
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1712
engines/freescape/games/castle/castle.cpp
Normal file
File diff suppressed because it is too large
Load Diff
164
engines/freescape/games/castle/castle.h
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164
engines/freescape/games/castle/castle.h
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@@ -0,0 +1,164 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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namespace Freescape {
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struct RiddleText {
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int8 _dx;
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int8 _dy;
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Common::String _text;
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RiddleText(int8 dx, int8 dy, const Common::String &text) : _dx(dx), _dy(dy), _text(text) {}
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};
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struct Riddle {
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Common::Point _origin;
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Common::Array<RiddleText> _lines;
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};
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class CastleEngine : public FreescapeEngine {
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public:
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CastleEngine(OSystem *syst, const ADGameDescription *gd);
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~CastleEngine();
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// Only in DOS
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Graphics::ManagedSurface *_option;
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Graphics::ManagedSurface *_menuButtons;
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Graphics::ManagedSurface *_menuCrawlIndicator;
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Graphics::ManagedSurface *_menuWalkIndicator;
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Graphics::ManagedSurface *_menuRunIndicator;
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Graphics::ManagedSurface *_menuFxOnIndicator;
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Graphics::ManagedSurface *_menuFxOffIndicator;
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Graphics::ManagedSurface *_menu;
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void beforeStarting() override;
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void initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *infoScreenKeyMap, const char *target) override;
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void initGameState() override;
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void endGame() override;
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void drawInfoMenu() override;
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void loadAssets() override;
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void loadAssetsDOSFullGame() override;
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void loadAssetsDOSDemo() override;
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void loadAssetsAmigaDemo() override;
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void loadAssetsZXFullGame() override;
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void loadAssetsCPCFullGame() override;
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void borderScreen() override;
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void selectCharacterScreen();
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void drawOption();
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void initZX();
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void initDOS();
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void initCPC();
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void drawDOSUI(Graphics::Surface *surface) override;
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void drawZXUI(Graphics::Surface *surface) override;
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void drawCPCUI(Graphics::Surface *surface) override;
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void drawAmigaAtariSTUI(Graphics::Surface *surface) override;
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void drawEnergyMeter(Graphics::Surface *surface, Common::Point origin);
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void drawLiftingGate(Graphics::Surface *surface);
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void drawDroppingGate(Graphics::Surface *surface);
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void pressedKey(const int keycode) override;
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void checkSensors() override;
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void updateTimeVariables() override;
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void drawBackground() override;
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bool checkIfGameEnded() override;
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void drawSensorShoot(Sensor *sensor) override;
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void executePrint(FCLInstruction &instruction) override;
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void executeDestroy(FCLInstruction &instruction) override;
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void executeRedraw(FCLInstruction &instruction) override;
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void gotoArea(uint16 areaID, int entranceID) override;
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Common::Error saveGameStreamExtended(Common::WriteStream *stream, bool isAutosave = false) override;
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Common::Error loadGameStreamExtended(Common::SeekableReadStream *stream) override;
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Common::Array<Riddle> _riddleList;
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Common::BitArray _fontPlane1;
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Common::BitArray _fontPlane2;
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Common::BitArray _fontPlane3;
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void drawRiddleStringInSurface(const Common::String &str, int x, int y, uint32 fontColor, uint32 backColor, Graphics::Surface *surface);
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Graphics::ManagedSurface *loadFrameWithHeaderDOS(Common::SeekableReadStream *file);
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Common::Array <Graphics::ManagedSurface *>loadFramesWithHeaderDOS(Common::SeekableReadStream *file, int numFrames);
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Common::Array<Graphics::ManagedSurface *> loadFramesWithHeader(Common::SeekableReadStream *file, int pos, int numFrames, uint32 front, uint32 back);
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Graphics::ManagedSurface *loadFrameWithHeader(Common::SeekableReadStream *file, int pos, uint32 front, uint32 back);
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Graphics::ManagedSurface *loadFrame(Common::SeekableReadStream *file, Graphics::ManagedSurface *surface, int width, int height, uint32 back);
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Graphics::ManagedSurface *loadFrameFromPlanes(Common::SeekableReadStream *file, int widthInBytes, int height);
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Graphics::ManagedSurface *loadFrameFromPlanesInternal(Common::SeekableReadStream *file, Graphics::ManagedSurface *surface, int width, int height);
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Graphics::ManagedSurface *loadFrameFromPlanesVertical(Common::SeekableReadStream *file, int widthInBytes, int height);
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Graphics::ManagedSurface *loadFrameFromPlanesInternalVertical(Common::SeekableReadStream *file, Graphics::ManagedSurface *surface, int width, int height, int plane);
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Common::Array<Graphics::ManagedSurface *>_keysBorderFrames;
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Common::Array<Graphics::ManagedSurface *>_keysMenuFrames;
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Graphics::ManagedSurface *_spiritsMeterIndicatorBackgroundFrame;
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Graphics::ManagedSurface *_spiritsMeterIndicatorFrame;
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Graphics::ManagedSurface *_spiritsMeterIndicatorSideFrame;
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Graphics::ManagedSurface *_strenghtBackgroundFrame;
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Graphics::ManagedSurface *_strenghtBarFrame;
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Common::Array<Graphics::ManagedSurface *> _strenghtWeightsFrames;
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Common::Array<Graphics::ManagedSurface *> _flagFrames;
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Common::Array<Graphics::ManagedSurface *> _thunderFrames;
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Graphics::ManagedSurface *_riddleTopFrame;
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Graphics::ManagedSurface *_riddleBackgroundFrame;
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Graphics::ManagedSurface *_riddleBottomFrame;
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Graphics::ManagedSurface *_endGameThroneFrame;
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Graphics::ManagedSurface *_endGameBackgroundFrame;
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Graphics::ManagedSurface *_gameOverBackgroundFrame;
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Common::Array<int> _keysCollected;
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bool _useRockTravel;
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int _spiritsMeter;
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int _spiritsMeterPosition;
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int _spiritsMeterMax;
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int _spiritsToKill;
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int _lastTenSeconds;
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int _soundIndexStartFalling;
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private:
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Common::SeekableReadStream *decryptFile(const Common::Path &filename);
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void loadRiddles(Common::SeekableReadStream *file, int offset, int number);
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void loadDOSFonts(Common::SeekableReadStream *file, int pos);
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void drawFullscreenRiddleAndWait(uint16 riddle);
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void drawFullscreenEndGameAndWait();
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void drawFullscreenGameOverAndWait();
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void drawRiddle(uint16 riddle, uint32 front, uint32 back, Graphics::Surface *surface);
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void tryToCollectKey();
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void addGhosts();
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bool ghostInArea();
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void updateThunder();
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Audio::SoundHandle _soundFxGhostHandle;
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Texture *_optionTexture;
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Font _fontRiddle;
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int _droppingGateStartTicks;
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int _thunderTicks;
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int _thunderFrameDuration;
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Math::Vector3d _thunderOffset;
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Common::Array<Texture *>_thunderTextures;
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};
|
||||
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}
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345
engines/freescape/games/castle/cpc.cpp
Normal file
345
engines/freescape/games/castle/cpc.cpp
Normal file
@@ -0,0 +1,345 @@
|
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/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/file.h"
|
||||
#include "common/memstream.h"
|
||||
|
||||
#include "freescape/freescape.h"
|
||||
#include "freescape/games/castle/castle.h"
|
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#include "freescape/language/8bitDetokeniser.h"
|
||||
|
||||
namespace Freescape {
|
||||
|
||||
void CastleEngine::initCPC() {
|
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_viewArea = Common::Rect(40, 33 - 2, 280, 152);
|
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_soundIndexShoot = 5;
|
||||
_soundIndexCollide = -1;
|
||||
_soundIndexFallen = -1;
|
||||
_soundIndexStepUp = -1;
|
||||
_soundIndexStepDown = -1;
|
||||
_soundIndexMenu = -1;
|
||||
_soundIndexStart = 6;
|
||||
_soundIndexAreaChange = 7;
|
||||
}
|
||||
|
||||
|
||||
byte kCPCPaletteCastleTitleData[4][3] = {
|
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{0x00, 0x00, 0x00},
|
||||
{0x00, 0x00, 0xff},
|
||||
{0xff, 0xff, 0x00},
|
||||
{0xff, 0x00, 0x00},
|
||||
};
|
||||
|
||||
byte kCPCPaletteCastleBorderData[4][3] = {
|
||||
{0x00, 0x00, 0x00},
|
||||
{0x80, 0x80, 0x80},
|
||||
{0x00, 0x80, 0x00},
|
||||
{0xff, 0xff, 0xff},
|
||||
};
|
||||
|
||||
// Data for the mountains background. This is not included in the original game for some reason
|
||||
// but all the other releases have it. This is coming from the ZX Spectrum version.
|
||||
byte mountainsData[288] {
|
||||
0x06, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b,
|
||||
0x00, 0x00, 0x38, 0x01, 0xa0, 0x00, 0x00, 0x00,
|
||||
0x00, 0x1e, 0x30, 0x00, 0x00, 0x00, 0x00, 0x17,
|
||||
0x80, 0x00, 0x7c, 0x03, 0xd0, 0x00, 0x00, 0x01,
|
||||
0x00, 0x3f, 0x5c, 0x80, 0x0, 0x18, 0x0, 0x23,
|
||||
0xc0, 0x00, 0xfe, 0x0d, 0xfe, 0x6, 0x00, 0x02,
|
||||
0x80, 0x7e, 0xbe, 0xc0, 0x0, 0x3c, 0x0, 0x47,
|
||||
0xe0, 0x1, 0x57, 0x56, 0xff, 0xf, 0x80, 0x5,
|
||||
0x40, 0xf5, 0xfb, 0x40, 0x0, 0x76, 0x0, 0x93,
|
||||
0xd0, 0xa, 0xab, 0xab, 0xff, 0xaf, 0xc3, 0x2a,
|
||||
0xa1, 0xeb, 0xfe, 0xa8, 0x0, 0xde, 0x0, 0x21,
|
||||
0xa8, 0x75, 0x55, 0x41, 0xff, 0xd6, 0xef, 0xd5,
|
||||
0x53, 0x57, 0xfc, 0x14, 0x1, 0xb7, 0x7, 0x42,
|
||||
0xd5, 0xea, 0xaa, 0x92, 0xfb, 0xeb, 0xab, 0xea,
|
||||
0xaa, 0xae, 0xfa, 0x4a, 0x82, 0xea, 0xbe, 0x97,
|
||||
0xab, 0xd5, 0x55, 0x25, 0xdd, 0x75, 0x45, 0xf5,
|
||||
0x55, 0x7d, 0xdd, 0x25, 0x55, 0xd5, 0x54, 0x2f,
|
||||
0xf7, 0xaa, 0xaa, 0x53, 0xea, 0xa8, 0x13, 0xfa,
|
||||
0xaa, 0xea, 0xbe, 0x42, 0xab, 0xaa, 0xa9, 0x5f,
|
||||
0xdd, 0xd5, 0x55, 0x7, 0x55, 0x2, 0x45, 0xfd,
|
||||
0x51, 0x55, 0x57, 0x15, 0x57, 0xd5, 0x52, 0xaf,
|
||||
0xee, 0xfa, 0xaa, 0x2b, 0xaa, 0x80, 0x8b, 0xfe,
|
||||
0xaa, 0xaa, 0xae, 0xaa, 0xbe, 0xaa, 0xa4, 0x5a,
|
||||
0xb5, 0x5d, 0x5c, 0x56, 0xd5, 0x29, 0x1f, 0xff,
|
||||
0x55, 0x55, 0x5b, 0x55, 0x7d, 0x55, 0x9, 0xb5,
|
||||
0x5a, 0xaf, 0xba, 0xad, 0xaa, 0x92, 0x3e, 0xbf,
|
||||
0xea, 0xaa, 0xaf, 0xab, 0xea, 0xaa, 0x2, 0x5a,
|
||||
0xf5, 0x55, 0xfd, 0x57, 0x55, 0x5, 0x5f, 0x57,
|
||||
0xfd, 0x55, 0x55, 0x57, 0x55, 0x50, 0x15, 0xaf,
|
||||
0xba, 0xaa, 0xfe, 0xae, 0xfa, 0xaa, 0xbe, 0xaa,
|
||||
0xbf, 0xaa, 0xaa, 0xaa, 0xaa, 0x82, 0xaa, 0x55,
|
||||
0x55, 0x55, 0x5f, 0xd5, 0xfd, 0x55, 0x55, 0x55,
|
||||
0x5f, 0xfd, 0x55, 0x55, 0x55, 0x55, 0x55, 0xea,
|
||||
0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa,
|
||||
0xaa, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
};
|
||||
|
||||
extern Graphics::ManagedSurface *readCPCImage(Common::SeekableReadStream *file, bool mode0);
|
||||
|
||||
void CastleEngine::loadAssetsCPCFullGame() {
|
||||
Common::File file;
|
||||
uint8 r, g, b;
|
||||
Common::Array<Graphics::ManagedSurface *> chars;
|
||||
|
||||
file.open("CMLOAD.BIN");
|
||||
|
||||
if (!file.isOpen())
|
||||
error("Failed to open CMLOAD.BIN");
|
||||
|
||||
_title = readCPCImage(&file, true);
|
||||
_title->setPalette((byte*)&kCPCPaletteCastleTitleData, 0, 4);
|
||||
|
||||
file.close();
|
||||
file.open("CMSCR.BIN");
|
||||
|
||||
if (!file.isOpen())
|
||||
error("Failed to open CMSCR.BIN");
|
||||
|
||||
_border = readCPCImage(&file, true);
|
||||
_border->setPalette((byte*)&kCPCPaletteCastleBorderData, 0, 4);
|
||||
|
||||
file.close();
|
||||
file.open("CM.BIN");
|
||||
|
||||
if (!file.isOpen())
|
||||
error("Failed to open TECODE.BIN/TE2.BI2");
|
||||
|
||||
loadMessagesVariableSize(&file, 0x16c6, 71);
|
||||
switch (_language) {
|
||||
/*case Common::ES_ESP:
|
||||
loadRiddles(&file, 0x1470 - 4 - 2 - 9 * 2, 9);
|
||||
loadMessagesVariableSize(&file, 0xf3d, 71);
|
||||
load8bitBinary(&file, 0x6aab - 2, 16);
|
||||
loadSpeakerFxZX(&file, 0xca0, 0xcdc);
|
||||
|
||||
file.seek(0x1218 + 16);
|
||||
for (int i = 0; i < 90; i++) {
|
||||
Graphics::ManagedSurface *surface = new Graphics::ManagedSurface();
|
||||
surface->create(8, 8, Graphics::PixelFormat::createFormatCLUT8());
|
||||
chars.push_back(loadFrame(&file, surface, 1, 8, 1));
|
||||
}
|
||||
_font = Font(chars);
|
||||
_font.setCharWidth(9);
|
||||
_fontLoaded = true;
|
||||
|
||||
break;*/
|
||||
case Common::EN_ANY:
|
||||
loadRiddles(&file, 0x1b75 - 2 - 9 * 2, 9);
|
||||
load8bitBinary(&file, 0x791a, 16);
|
||||
|
||||
file.seek(0x2724);
|
||||
for (int i = 0; i < 90; i++) {
|
||||
Graphics::ManagedSurface *surface = new Graphics::ManagedSurface();
|
||||
surface->create(8, 8, Graphics::PixelFormat::createFormatCLUT8());
|
||||
chars.push_back(loadFrame(&file, surface, 1, 8, 1));
|
||||
}
|
||||
_font = Font(chars);
|
||||
_font.setCharWidth(9);
|
||||
_fontLoaded = true;
|
||||
|
||||
break;
|
||||
default:
|
||||
error("Language not supported");
|
||||
break;
|
||||
}
|
||||
|
||||
loadColorPalette();
|
||||
|
||||
int backgroundWidth = 16;
|
||||
int backgroundHeight = 18;
|
||||
Graphics::ManagedSurface *background = new Graphics::ManagedSurface();
|
||||
background->create(backgroundWidth * 8, backgroundHeight, _gfx->_texturePixelFormat);
|
||||
background->fillRect(Common::Rect(0, 0, backgroundWidth * 8, backgroundHeight), 0);
|
||||
Common::MemoryReadStream mountainsStream(mountainsData, sizeof(mountainsData));
|
||||
|
||||
_gfx->readFromPalette(11, r, g, b);
|
||||
uint32 front = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
_background = loadFrame(&mountainsStream, background, backgroundWidth, backgroundHeight, front);
|
||||
/*_gfx->readFromPalette(2, r, g, b);
|
||||
uint32 red = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
_gfx->readFromPalette(7, r, g, b);
|
||||
uint32 white = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
_keysBorderFrames.push_back(loadFrameWithHeader(&file, _language == Common::ES_ESP ? 0xe06 : 0xdf7, red, white));
|
||||
|
||||
uint32 green = _gfx->_texturePixelFormat.ARGBToColor(0xFF, 0, 0xff, 0);
|
||||
_spiritsMeterIndicatorFrame = loadFrameWithHeader(&file, _language == Common::ES_ESP ? 0xe5e : 0xe4f, green, white);
|
||||
|
||||
_gfx->readFromPalette(4, r, g, b);
|
||||
uint32 front = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
int backgroundWidth = 16;
|
||||
int backgroundHeight = 18;
|
||||
Graphics::ManagedSurface *background = new Graphics::ManagedSurface();
|
||||
background->create(backgroundWidth * 8, backgroundHeight, _gfx->_texturePixelFormat);
|
||||
background->fillRect(Common::Rect(0, 0, backgroundWidth * 8, backgroundHeight), 0);
|
||||
|
||||
file.seek(_language == Common::ES_ESP ? 0xfd3 : 0xfc4);
|
||||
_background = loadFrame(&file, background, backgroundWidth, backgroundHeight, front);
|
||||
|
||||
_gfx->readFromPalette(6, r, g, b);
|
||||
uint32 yellow = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
uint32 black = _gfx->_texturePixelFormat.ARGBToColor(0xFF, 0, 0, 0);
|
||||
_strenghtBackgroundFrame = loadFrameWithHeader(&file, _language == Common::ES_ESP ? 0xee6 : 0xed7, yellow, black);
|
||||
_strenghtBarFrame = loadFrameWithHeader(&file, _language == Common::ES_ESP ? 0xf72 : 0xf63, yellow, black);
|
||||
|
||||
Graphics::ManagedSurface *bar = new Graphics::ManagedSurface();
|
||||
bar->create(_strenghtBarFrame->w - 4, _strenghtBarFrame->h, _gfx->_texturePixelFormat);
|
||||
_strenghtBarFrame->copyRectToSurface(*bar, 4, 0, Common::Rect(4, 0, _strenghtBarFrame->w - 4, _strenghtBarFrame->h));
|
||||
_strenghtBarFrame->free();
|
||||
delete _strenghtBarFrame;
|
||||
_strenghtBarFrame = bar;
|
||||
|
||||
_strenghtWeightsFrames = loadFramesWithHeader(&file, _language == Common::ES_ESP ? 0xf92 : 0xf83, 4, yellow, black);
|
||||
|
||||
_flagFrames = loadFramesWithHeader(&file, (_language == Common::ES_ESP ? 0x10e4 + 15 : 0x10e4), 4, green, black);
|
||||
|
||||
int thunderWidth = 4;
|
||||
int thunderHeight = 43;
|
||||
_thunderFrame = new Graphics::ManagedSurface();
|
||||
_thunderFrame->create(thunderWidth * 8, thunderHeight, _gfx->_texturePixelFormat);
|
||||
_thunderFrame->fillRect(Common::Rect(0, 0, thunderWidth * 8, thunderHeight), 0);
|
||||
_thunderFrame = loadFrame(&file, _thunderFrame, thunderWidth, thunderHeight, front);
|
||||
|
||||
Graphics::Surface *tmp;
|
||||
tmp = loadBundledImage("castle_riddle_top_frame");
|
||||
_riddleTopFrame = new Graphics::ManagedSurface;
|
||||
_riddleTopFrame->copyFrom(*tmp);
|
||||
tmp->free();
|
||||
delete tmp;
|
||||
_riddleTopFrame->convertToInPlace(_gfx->_texturePixelFormat);
|
||||
|
||||
tmp = loadBundledImage("castle_riddle_background_frame");
|
||||
_riddleBackgroundFrame = new Graphics::ManagedSurface();
|
||||
_riddleBackgroundFrame->copyFrom(*tmp);
|
||||
tmp->free();
|
||||
delete tmp;
|
||||
_riddleBackgroundFrame->convertToInPlace(_gfx->_texturePixelFormat);
|
||||
|
||||
tmp = loadBundledImage("castle_riddle_bottom_frame");
|
||||
_riddleBottomFrame = new Graphics::ManagedSurface();
|
||||
_riddleBottomFrame->copyFrom(*tmp);
|
||||
tmp->free();
|
||||
delete tmp;
|
||||
_riddleBottomFrame->convertToInPlace(_gfx->_texturePixelFormat);*/
|
||||
|
||||
for (auto &it : _areaMap) {
|
||||
it._value->addStructure(_areaMap[255]);
|
||||
|
||||
it._value->addObjectFromArea(164, _areaMap[255]);
|
||||
it._value->addObjectFromArea(174, _areaMap[255]);
|
||||
it._value->addObjectFromArea(175, _areaMap[255]);
|
||||
for (int16 id = 136; id < 140; id++) {
|
||||
it._value->addObjectFromArea(id, _areaMap[255]);
|
||||
}
|
||||
|
||||
it._value->addObjectFromArea(195, _areaMap[255]);
|
||||
for (int16 id = 214; id < 228; id++) {
|
||||
it._value->addObjectFromArea(id, _areaMap[255]);
|
||||
}
|
||||
}
|
||||
// Discard some global conditions
|
||||
// It is unclear why they hide/unhide objects that formed the spirits
|
||||
for (int i = 0; i < 3; i++) {
|
||||
debugC(kFreescapeDebugParser, "Discarding condition %s", _conditionSources[0].c_str());
|
||||
_conditions.remove_at(0);
|
||||
_conditionSources.remove_at(0);
|
||||
}
|
||||
}
|
||||
|
||||
void CastleEngine::drawCPCUI(Graphics::Surface *surface) {
|
||||
uint32 color = _gfx->_paperColor;
|
||||
//uint32 black = _gfx->_texturePixelFormat.ARGBToColor(0xFF, 0x00, 0x00, 0x00);
|
||||
uint8 r, g, b;
|
||||
|
||||
_gfx->readFromPalette(color, r, g, b);
|
||||
uint32 front = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
color = 1;
|
||||
|
||||
_gfx->readFromPalette(color, r, g, b);
|
||||
uint32 back = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
Common::Rect backRect(97, 181, 232, 190);
|
||||
surface->fillRect(backRect, back);
|
||||
|
||||
Common::String message;
|
||||
int deadline = -1;
|
||||
getLatestMessages(message, deadline);
|
||||
if (deadline > 0 && deadline <= _countdown) {
|
||||
drawStringInSurface(message, 97, 182, front, back, surface);
|
||||
_temporaryMessages.push_back(message);
|
||||
_temporaryMessageDeadlines.push_back(deadline);
|
||||
} else {
|
||||
if (_gameStateControl == kFreescapeGameStatePlaying) {
|
||||
drawStringInSurface(_currentArea->_name, 97, 182, front, back, surface);
|
||||
}
|
||||
}
|
||||
|
||||
/*uint32 color = 5;
|
||||
uint8 r, g, b;
|
||||
|
||||
_gfx->readFromPalette(color, r, g, b);
|
||||
uint32 front = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
color = 0;
|
||||
_gfx->readFromPalette(color, r, g, b);
|
||||
uint32 black = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
Common::Rect backRect(123, 179, 242 + 5, 188);
|
||||
surface->fillRect(backRect, black);
|
||||
|
||||
Common::String message;
|
||||
int deadline = -1;
|
||||
getLatestMessages(message, deadline);
|
||||
if (deadline > 0 && deadline <= _countdown) {
|
||||
//debug("deadline: %d countdown: %d", deadline, _countdown);
|
||||
drawStringInSurface(message, 120, 179, front, black, surface);
|
||||
_temporaryMessages.push_back(message);
|
||||
_temporaryMessageDeadlines.push_back(deadline);
|
||||
} else {
|
||||
if (_gameStateControl == kFreescapeGameStatePlaying) {
|
||||
drawStringInSurface(_currentArea->_name, 120, 179, front, black, surface);
|
||||
}
|
||||
}
|
||||
|
||||
for (int k = 0; k < int(_keysCollected.size()); k++) {
|
||||
surface->copyRectToSurface((const Graphics::Surface)*_keysBorderFrames[0], 99 - k * 4, 177, Common::Rect(0, 0, 6, 11));
|
||||
}
|
||||
|
||||
uint32 green = _gfx->_texturePixelFormat.ARGBToColor(0xFF, 0, 0xff, 0);
|
||||
|
||||
surface->fillRect(Common::Rect(152, 156, 216, 164), green);
|
||||
surface->copyRectToSurface((const Graphics::Surface)*_spiritsMeterIndicatorFrame, 140 + _spiritsMeterPosition, 156, Common::Rect(0, 0, 15, 8));
|
||||
drawEnergyMeter(surface, Common::Point(63, 154));
|
||||
|
||||
int ticks = g_system->getMillis() / 20;
|
||||
int flagFrameIndex = (ticks / 10) % 4;
|
||||
surface->copyRectToSurface(*_flagFrames[flagFrameIndex], 264, 9, Common::Rect(0, 0, _flagFrames[flagFrameIndex]->w, _flagFrames[flagFrameIndex]->h));*/
|
||||
}
|
||||
|
||||
} // End of namespace Freescape
|
||||
476
engines/freescape/games/castle/dos.cpp
Normal file
476
engines/freescape/games/castle/dos.cpp
Normal file
@@ -0,0 +1,476 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/file.h"
|
||||
#include "common/memstream.h"
|
||||
|
||||
#include "freescape/freescape.h"
|
||||
#include "freescape/games/castle/castle.h"
|
||||
#include "freescape/language/8bitDetokeniser.h"
|
||||
|
||||
namespace Freescape {
|
||||
|
||||
Common::SeekableReadStream *CastleEngine::decryptFile(const Common::Path &filename) {
|
||||
Common::File file;
|
||||
file.open(filename);
|
||||
if (!file.isOpen())
|
||||
error("Failed to open %s", filename.toString().c_str());
|
||||
|
||||
int size = file.size();
|
||||
byte *encryptedBuffer = (byte *)malloc(size);
|
||||
file.read(encryptedBuffer, size);
|
||||
file.close();
|
||||
|
||||
int seed = 24;
|
||||
for (int i = 0; i < size; i++) {
|
||||
if (i > 1)
|
||||
encryptedBuffer[i] ^= seed;
|
||||
seed = (seed + 1) & 0xff;
|
||||
}
|
||||
|
||||
return (new Common::MemoryReadStream(encryptedBuffer, size));
|
||||
}
|
||||
|
||||
extern byte kEGADefaultPalette[16][3];
|
||||
extern Common::MemoryReadStream *unpackEXE(Common::File &ms);
|
||||
|
||||
byte kEGARiddleFontPalette[16][3] = {
|
||||
{0x00, 0x00, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00},
|
||||
{0xaa, 0x55, 0x00}
|
||||
};
|
||||
|
||||
Graphics::ManagedSurface *CastleEngine::loadFrameFromPlanes(Common::SeekableReadStream *file, int widthInBytes, int height) {
|
||||
Graphics::ManagedSurface *surface = new Graphics::ManagedSurface();
|
||||
surface->create(widthInBytes * 8 / 4, height, Graphics::PixelFormat::createFormatCLUT8());
|
||||
surface->fillRect(Common::Rect(0, 0, widthInBytes * 8 / 4, height), 0);
|
||||
loadFrameFromPlanesInternal(file, surface, widthInBytes, height);
|
||||
return surface;
|
||||
}
|
||||
|
||||
Graphics::ManagedSurface *CastleEngine::loadFrameFromPlanesInternal(Common::SeekableReadStream *file, Graphics::ManagedSurface *surface, int width, int height) {
|
||||
byte *colors = (byte *)malloc(sizeof(byte) * height * width);
|
||||
file->read(colors, height * width);
|
||||
|
||||
for (int p = 0; p < 4; p++) {
|
||||
for (int i = 0; i < height * width; i++) {
|
||||
byte color = colors[i];
|
||||
for (int n = 0; n < 8; n++) {
|
||||
int y = i / width;
|
||||
int x = (i % width) * 8 + (7 - n);
|
||||
// Check that we are in the right plane
|
||||
if (x < width * (8 / 4) * p || x >= width * (8 / 4) * (p + 1))
|
||||
continue;
|
||||
|
||||
int bit = ((color >> n) & 0x01) << p;
|
||||
int sample = surface->getPixel(x % (width * 8 / 4), y) | bit;
|
||||
assert(sample < 16);
|
||||
surface->setPixel(x % (width * 8 / 4), y, sample);
|
||||
}
|
||||
}
|
||||
}
|
||||
return surface;
|
||||
}
|
||||
|
||||
Common::Array <Graphics::ManagedSurface *>CastleEngine::loadFramesWithHeaderDOS(Common::SeekableReadStream *file, int numFrames) {
|
||||
uint8 header1 = file->readByte();
|
||||
uint8 header2 = file->readByte();
|
||||
int height = file->readByte();
|
||||
uint8 mask = file->readByte();
|
||||
int size = file->readUint16LE();
|
||||
|
||||
assert(size % height == 0);
|
||||
int widthBytes = (size / height);
|
||||
|
||||
Common::Array<Graphics::ManagedSurface *> frames;
|
||||
for (int i = 0; i < numFrames; i++) {
|
||||
Graphics::ManagedSurface *frame = loadFrameFromPlanes(file, widthBytes, height);
|
||||
frame->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
frames.push_back(frame);
|
||||
}
|
||||
|
||||
debug("header: %x %x, height: %d, mask: %x, widthBytes: %d, size: %d", header1, header2, height, mask, widthBytes, size);
|
||||
return frames;
|
||||
}
|
||||
|
||||
Graphics::ManagedSurface *CastleEngine::loadFrameWithHeaderDOS(Common::SeekableReadStream *file) {
|
||||
uint8 header1 = file->readByte();
|
||||
uint8 header2 = file->readByte();
|
||||
int height = file->readByte();
|
||||
uint8 mask = file->readByte();
|
||||
int size = file->readUint16LE();
|
||||
|
||||
assert(size % height == 0);
|
||||
int widthBytes = (size / height);
|
||||
|
||||
Graphics::ManagedSurface *frame = loadFrameFromPlanes(file, widthBytes, height);
|
||||
frame->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
|
||||
debug("header: %x %x, height: %d, mask: %x, widthBytes: %d, size: %d", header1, header2, height, mask, widthBytes, size);
|
||||
debug("pos: %x", (int32)file->pos());
|
||||
return frame;
|
||||
}
|
||||
|
||||
void CastleEngine::initDOS() {
|
||||
_viewArea = Common::Rect(40, 33 - 2, 280, 152);
|
||||
}
|
||||
|
||||
void CastleEngine::loadAssetsDOSFullGame() {
|
||||
Common::File file;
|
||||
Common::SeekableReadStream *stream = nullptr;
|
||||
|
||||
if (_renderMode == Common::kRenderEGA) {
|
||||
file.open("CME.EXE");
|
||||
stream = unpackEXE(file);
|
||||
if (stream) {
|
||||
loadSpeakerFxDOS(stream, 0x636d + 0x200, 0x63ed + 0x200, 30);
|
||||
|
||||
stream->seek(0x197c0);
|
||||
_endGameBackgroundFrame = loadFrameFromPlanes(stream, 112, 108);
|
||||
_endGameBackgroundFrame->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
|
||||
_background = loadFrameFromPlanes(stream, 504, 18);
|
||||
_background->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
debug("%x", (int32)stream->pos());
|
||||
// Eye widget is next to 0x1f058
|
||||
|
||||
stream->seek(0x1f4e3);
|
||||
for (int i = 0; i < 6; i++)
|
||||
debug("i: %d -> %x", i, stream->readByte());
|
||||
debug("%x", (int32)stream->pos());
|
||||
debug("extra: %x", stream->readByte());
|
||||
|
||||
for (int i = 0; i < 10; i++) {
|
||||
Graphics::ManagedSurface *frame = loadFrameFromPlanes(stream, 8, 14);
|
||||
frame->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
_keysBorderFrames.push_back(frame);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 10; i++) {
|
||||
Graphics::ManagedSurface *frame = loadFrameFromPlanes(stream, 8, 14);
|
||||
frame->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
_keysMenuFrames.push_back(frame);
|
||||
}
|
||||
|
||||
//for (int i = 0; i < 6; i++)
|
||||
// debug("i: %d -> %x", i, stream->readByte());
|
||||
|
||||
//loadFrameWithHeaderDOS(stream);
|
||||
//debug("%lx", stream->pos());
|
||||
//assert(0);
|
||||
|
||||
stream->seek(0x20262);
|
||||
_strenghtBackgroundFrame = loadFrameWithHeaderDOS(stream);
|
||||
_strenghtBarFrame = loadFrameWithHeaderDOS(stream);
|
||||
_strenghtWeightsFrames = loadFramesWithHeaderDOS(stream, 4);
|
||||
_spiritsMeterIndicatorBackgroundFrame = loadFrameWithHeaderDOS(stream);
|
||||
_spiritsMeterIndicatorFrame = loadFrameWithHeaderDOS(stream);
|
||||
_spiritsMeterIndicatorSideFrame = loadFrameWithHeaderDOS(stream); // side
|
||||
loadFrameWithHeaderDOS(stream); // ???
|
||||
|
||||
/*for (int i = 0; i < 6; i++)
|
||||
debug("i: %d -> %x", i, stream->readByte());
|
||||
debug("%lx", stream->pos());*/
|
||||
//assert(0);
|
||||
|
||||
stream->seek(0x221ae);
|
||||
// No header?
|
||||
_menu = loadFrameFromPlanes(stream, 112, 115);
|
||||
_menu->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
|
||||
Common::Array <Graphics::ManagedSurface *> menuFrames = loadFramesWithHeaderDOS(stream, 5);
|
||||
_menuCrawlIndicator = menuFrames[0];
|
||||
_menuWalkIndicator = menuFrames[1];
|
||||
_menuRunIndicator = menuFrames[2];
|
||||
_menuFxOffIndicator = menuFrames[3];
|
||||
_menuFxOnIndicator = menuFrames[4];
|
||||
|
||||
_flagFrames = loadFramesWithHeaderDOS(stream, 4);
|
||||
_riddleTopFrame = loadFrameWithHeaderDOS(stream);
|
||||
_riddleBackgroundFrame = loadFrameWithHeaderDOS(stream);
|
||||
_riddleBottomFrame = loadFrameWithHeaderDOS(stream);
|
||||
_endGameThroneFrame = loadFrameWithHeaderDOS(stream);
|
||||
// No header
|
||||
Graphics::ManagedSurface *thunderFrame = loadFrameFromPlanes(stream, 32, 128);
|
||||
thunderFrame->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
_thunderFrames.push_back(thunderFrame);
|
||||
|
||||
stream->seek(0x29696);
|
||||
Common::Array<Graphics::ManagedSurface *> chars;
|
||||
Common::Array<Graphics::ManagedSurface *> charsRiddle;
|
||||
for (int i = 0; i < 90; i++) {
|
||||
Graphics::ManagedSurface *img = loadFrameFromPlanes(stream, 8, 8);
|
||||
Graphics::ManagedSurface *imgRiddle = new Graphics::ManagedSurface();
|
||||
imgRiddle->copyFrom(*img);
|
||||
|
||||
chars.push_back(img);
|
||||
chars[i]->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
|
||||
charsRiddle.push_back(imgRiddle);
|
||||
charsRiddle[i]->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGARiddleFontPalette, 16);
|
||||
}
|
||||
_font = Font(chars);
|
||||
_font.setCharWidth(9);
|
||||
|
||||
_fontRiddle = Font(charsRiddle);
|
||||
_fontRiddle.setCharWidth(9);
|
||||
_fontLoaded = true;
|
||||
}
|
||||
|
||||
delete stream;
|
||||
file.close();
|
||||
|
||||
file.open("CMLE.DAT");
|
||||
_title = load8bitBinImage(&file, 0x0);
|
||||
_title->setPalette((byte *)&kEGADefaultPalette, 0, 16);
|
||||
file.close();
|
||||
|
||||
file.open("CMOE.DAT");
|
||||
_option = load8bitBinImage(&file, 0x0);
|
||||
_option->setPalette((byte *)&kEGADefaultPalette, 0, 16);
|
||||
file.close();
|
||||
|
||||
file.open("CME.DAT");
|
||||
_border = load8bitBinImage(&file, 0x0);
|
||||
_border->setPalette((byte *)&kEGADefaultPalette, 0, 16);
|
||||
file.close();
|
||||
|
||||
switch (_language) {
|
||||
case Common::ES_ESP:
|
||||
stream = decryptFile("CMLS");
|
||||
loadRiddles(stream, 0xaae - 2 - 22 * 2, 22);
|
||||
// Fixes for incorrect or wrong translations
|
||||
Common::replace(_riddleList[16]._lines[5]._text, "IN", "EN");
|
||||
break;
|
||||
case Common::FR_FRA:
|
||||
stream = decryptFile("CMLF");
|
||||
loadRiddles(stream, 0xaae - 2 - 22 * 2, 22);
|
||||
break;
|
||||
case Common::DE_DEU:
|
||||
stream = decryptFile("CMLG");
|
||||
loadRiddles(stream, 0xaae - 2 - 22 * 2, 22);
|
||||
break;
|
||||
case Common::EN_ANY:
|
||||
stream = decryptFile("CMLE");
|
||||
loadRiddles(stream, 0xaae - 2 - 22 * 2, 22);
|
||||
break;
|
||||
default:
|
||||
error("Invalid or unsupported language: %x", _language);
|
||||
}
|
||||
|
||||
loadMessagesVariableSize(stream, 0x11, 164);
|
||||
delete stream;
|
||||
|
||||
stream = decryptFile("CMEDF");
|
||||
load8bitBinary(stream, 0, 16);
|
||||
delete stream;
|
||||
} else
|
||||
error("Not implemented yet");
|
||||
|
||||
|
||||
// CPC
|
||||
// file = gameDir.createReadStreamForMember("cm.bin");
|
||||
// if (file == nullptr)
|
||||
// error("Failed to open cm.bin");
|
||||
// load8bitBinary(file, 0x791a, 16);
|
||||
}
|
||||
|
||||
void CastleEngine::loadAssetsDOSDemo() {
|
||||
Common::File file;
|
||||
Common::SeekableReadStream *stream = nullptr;
|
||||
|
||||
if (_renderMode == Common::kRenderEGA) {
|
||||
file.open("CMDE.EXE");
|
||||
stream = unpackEXE(file);
|
||||
if (stream) {
|
||||
loadSpeakerFxDOS(stream, 0x636d + 0x200, 0x63ed + 0x200, 30);
|
||||
|
||||
stream->seek(0x197c0 - 0x2a0);
|
||||
_endGameBackgroundFrame = loadFrameFromPlanes(stream, 112, 108);
|
||||
_endGameBackgroundFrame->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
|
||||
_background = loadFrameFromPlanes(stream, 504, 18);
|
||||
_background->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
|
||||
stream->seek(0x1f4e3 - 0x2a0);
|
||||
for (int i = 0; i < 6; i++)
|
||||
debug("i: %d -> %x", i, stream->readByte());
|
||||
debug("%x", (int32)stream->pos());
|
||||
debug("extra: %x", stream->readByte());
|
||||
|
||||
for (int i = 0; i < 9; i++) {
|
||||
Graphics::ManagedSurface *frame = loadFrameFromPlanes(stream, 8, 14);
|
||||
frame->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
_keysBorderFrames.push_back(frame);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 11; i++) {
|
||||
Graphics::ManagedSurface *frame = loadFrameFromPlanes(stream, 8, 14);
|
||||
frame->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
_keysMenuFrames.push_back(frame);
|
||||
}
|
||||
|
||||
stream->seek(0x20262 - 0x2a0);
|
||||
_strenghtBackgroundFrame = loadFrameWithHeaderDOS(stream);
|
||||
_strenghtBarFrame = loadFrameWithHeaderDOS(stream);
|
||||
_strenghtWeightsFrames = loadFramesWithHeaderDOS(stream, 4);
|
||||
_spiritsMeterIndicatorBackgroundFrame = loadFrameWithHeaderDOS(stream);
|
||||
_spiritsMeterIndicatorFrame = loadFrameWithHeaderDOS(stream);
|
||||
_spiritsMeterIndicatorSideFrame = loadFrameWithHeaderDOS(stream); // side
|
||||
loadFrameWithHeaderDOS(stream); // ???
|
||||
|
||||
stream->seek(0x221ae - 0x2a0);
|
||||
// No header?
|
||||
_menu = loadFrameFromPlanes(stream, 112, 115);
|
||||
_menu->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
|
||||
Common::Array <Graphics::ManagedSurface *> menuFrames = loadFramesWithHeaderDOS(stream, 5);
|
||||
_menuCrawlIndicator = menuFrames[0];
|
||||
_menuWalkIndicator = menuFrames[1];
|
||||
_menuRunIndicator = menuFrames[2];
|
||||
_menuFxOffIndicator = menuFrames[3];
|
||||
_menuFxOnIndicator = menuFrames[4];
|
||||
|
||||
_flagFrames = loadFramesWithHeaderDOS(stream, 4);
|
||||
_riddleTopFrame = loadFrameWithHeaderDOS(stream);
|
||||
_riddleBackgroundFrame = loadFrameWithHeaderDOS(stream);
|
||||
_riddleBottomFrame = loadFrameWithHeaderDOS(stream);
|
||||
_endGameThroneFrame = loadFrameWithHeaderDOS(stream);
|
||||
// No header
|
||||
Graphics::ManagedSurface *thunderFrame = loadFrameFromPlanes(stream, 32, 128);
|
||||
thunderFrame->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
_thunderFrames.push_back(thunderFrame);
|
||||
|
||||
stream->seek(0x293f6); // TODO: check this
|
||||
Common::Array<Graphics::ManagedSurface *> chars;
|
||||
Common::Array<Graphics::ManagedSurface *> charsRiddle;
|
||||
for (int i = 0; i < 90; i++) {
|
||||
Graphics::ManagedSurface *img = loadFrameFromPlanes(stream, 8, 8);
|
||||
Graphics::ManagedSurface *imgRiddle = new Graphics::ManagedSurface();
|
||||
imgRiddle->copyFrom(*img);
|
||||
|
||||
chars.push_back(img);
|
||||
chars[i]->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGADefaultPalette, 16);
|
||||
|
||||
charsRiddle.push_back(imgRiddle);
|
||||
charsRiddle[i]->convertToInPlace(_gfx->_texturePixelFormat, (byte *)&kEGARiddleFontPalette, 16);
|
||||
}
|
||||
_font = Font(chars);
|
||||
_font.setCharWidth(9);
|
||||
|
||||
_fontRiddle = Font(charsRiddle);
|
||||
_fontRiddle.setCharWidth(9);
|
||||
_fontLoaded = true;
|
||||
}
|
||||
|
||||
delete stream;
|
||||
file.close();
|
||||
|
||||
file.open("CMLE.DAT");
|
||||
_title = load8bitBinImage(&file, 0x0);
|
||||
_title->setPalette((byte *)&kEGADefaultPalette, 0, 16);
|
||||
file.close();
|
||||
|
||||
file.open("CMOE.DAT");
|
||||
_option = load8bitBinImage(&file, 0x0);
|
||||
_option->setPalette((byte *)&kEGADefaultPalette, 0, 16);
|
||||
file.close();
|
||||
|
||||
file.open("CME.DAT");
|
||||
_border = load8bitBinImage(&file, 0x0);
|
||||
_border->setPalette((byte *)&kEGADefaultPalette, 0, 16);
|
||||
file.close();
|
||||
|
||||
stream = decryptFile("CMLD"); // Only english
|
||||
loadMessagesVariableSize(stream, 0x11, 164);
|
||||
loadRiddles(stream, 0xaae - 2 - 22 * 2, 22);
|
||||
delete stream;
|
||||
|
||||
stream = decryptFile("CDEDF");
|
||||
load8bitBinary(stream, 0, 16);
|
||||
delete stream;
|
||||
} else
|
||||
error("Not implemented yet");
|
||||
|
||||
}
|
||||
|
||||
void CastleEngine::drawDOSUI(Graphics::Surface *surface) {
|
||||
uint32 color = 10;
|
||||
uint32 black = _gfx->_texturePixelFormat.ARGBToColor(0xFF, 0x00, 0x00, 0x00);
|
||||
uint8 r, g, b;
|
||||
drawLiftingGate(surface);
|
||||
drawDroppingGate(surface);
|
||||
|
||||
_gfx->readFromPalette(color, r, g, b);
|
||||
uint32 front = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
color = 0;
|
||||
|
||||
_gfx->readFromPalette(color, r, g, b);
|
||||
uint32 back = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
Common::Rect backRect(97, 181, 232, 190);
|
||||
surface->fillRect(backRect, back);
|
||||
|
||||
Common::String message;
|
||||
int deadline = -1;
|
||||
getLatestMessages(message, deadline);
|
||||
if (deadline > 0 && deadline <= _countdown) {
|
||||
drawStringInSurface(message, 97, 182, front, back, surface);
|
||||
_temporaryMessages.push_back(message);
|
||||
_temporaryMessageDeadlines.push_back(deadline);
|
||||
} else {
|
||||
if (_gameStateControl != kFreescapeGameStateEnd) {
|
||||
if (ghostInArea())
|
||||
drawStringInSurface(_messagesList[116], 97, 182, front, back, surface);
|
||||
else
|
||||
drawStringInSurface(_currentArea->_name, 97, 182, front, back, surface);
|
||||
}
|
||||
}
|
||||
|
||||
for (int k = 0; k < int(_keysCollected.size()); k++) {
|
||||
surface->copyRectToSurfaceWithKey((const Graphics::Surface)*_keysBorderFrames[k], 76 - k * 3, 179, Common::Rect(0, 0, 6, 14), black);
|
||||
}
|
||||
|
||||
drawEnergyMeter(surface, Common::Point(38, 158));
|
||||
int flagFrameIndex = (_ticks / 10) % 4;
|
||||
surface->copyRectToSurface(*_flagFrames[flagFrameIndex], 285, 5, Common::Rect(0, 0, _flagFrames[flagFrameIndex]->w, _flagFrames[flagFrameIndex]->h));
|
||||
|
||||
surface->copyRectToSurface((const Graphics::Surface)*_spiritsMeterIndicatorBackgroundFrame, 136, 162, Common::Rect(0, 0, _spiritsMeterIndicatorBackgroundFrame->w, _spiritsMeterIndicatorBackgroundFrame->h));
|
||||
surface->copyRectToSurfaceWithKey((const Graphics::Surface)*_spiritsMeterIndicatorFrame, 125 + 6 + _spiritsMeterPosition, 161, Common::Rect(0, 0, _spiritsMeterIndicatorFrame->w, _spiritsMeterIndicatorFrame->h), black);
|
||||
surface->copyRectToSurface((const Graphics::Surface)*_spiritsMeterIndicatorSideFrame, 122 + 5 + 1, 157 + 5 - 1, Common::Rect(0, 0, _spiritsMeterIndicatorSideFrame->w / 2, _spiritsMeterIndicatorSideFrame->h));
|
||||
//surface->copyRectToSurface(*_spiritsMeterIndicatorFrame, 100, 50, Common::Rect(0, 0, _spiritsMeterIndicatorFrame->w, _spiritsMeterIndicatorFrame->h));
|
||||
}
|
||||
|
||||
} // End of namespace Freescape
|
||||
286
engines/freescape/games/castle/zx.cpp
Normal file
286
engines/freescape/games/castle/zx.cpp
Normal file
@@ -0,0 +1,286 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/file.h"
|
||||
|
||||
#include "freescape/freescape.h"
|
||||
#include "freescape/games/castle/castle.h"
|
||||
#include "freescape/language/8bitDetokeniser.h"
|
||||
|
||||
namespace Freescape {
|
||||
|
||||
void CastleEngine::initZX() {
|
||||
_viewArea = Common::Rect(64, 36, 256, 148);
|
||||
_soundIndexShoot = 5;
|
||||
_soundIndexCollide = 3;
|
||||
_soundIndexStartFalling = -1;
|
||||
_soundIndexFallen = 1;
|
||||
_soundIndexFall = 6;
|
||||
_soundIndexStepUp = 12;
|
||||
_soundIndexStepDown = 12;
|
||||
_soundIndexMenu = 3;
|
||||
_soundIndexStart = 7;
|
||||
_soundIndexAreaChange = 7;
|
||||
}
|
||||
|
||||
Graphics::ManagedSurface *CastleEngine::loadFrameWithHeader(Common::SeekableReadStream *file, int pos, uint32 front, uint32 back) {
|
||||
Graphics::ManagedSurface *surface = new Graphics::ManagedSurface();
|
||||
file->seek(pos);
|
||||
int16 width = file->readByte();
|
||||
int16 height = file->readByte();
|
||||
debugC(kFreescapeDebugParser, "Frame size: %d x %d", width, height);
|
||||
surface->create(width * 8, height, _gfx->_texturePixelFormat);
|
||||
|
||||
/*byte mask =*/ file->readByte();
|
||||
|
||||
surface->fillRect(Common::Rect(0, 0, width * 8, height), back);
|
||||
/*int frameSize =*/ file->readUint16LE();
|
||||
return loadFrame(file, surface, width, height, front);
|
||||
}
|
||||
|
||||
Common::Array<Graphics::ManagedSurface *> CastleEngine::loadFramesWithHeader(Common::SeekableReadStream *file, int pos, int numFrames, uint32 front, uint32 back) {
|
||||
Graphics::ManagedSurface *surface = nullptr;
|
||||
file->seek(pos);
|
||||
int16 width = file->readByte();
|
||||
int16 height = file->readByte();
|
||||
/*byte mask =*/ file->readByte();
|
||||
|
||||
/*int frameSize =*/ file->readUint16LE();
|
||||
Common::Array<Graphics::ManagedSurface *> frames;
|
||||
for (int i = 0; i < numFrames; i++) {
|
||||
surface = new Graphics::ManagedSurface();
|
||||
surface->create(width * 8, height, _gfx->_texturePixelFormat);
|
||||
surface->fillRect(Common::Rect(0, 0, width * 8, height), back);
|
||||
frames.push_back(loadFrame(file, surface, width, height, front));
|
||||
}
|
||||
|
||||
return frames;
|
||||
}
|
||||
|
||||
|
||||
Graphics::ManagedSurface *CastleEngine::loadFrame(Common::SeekableReadStream *file, Graphics::ManagedSurface *surface, int width, int height, uint32 front) {
|
||||
for (int i = 0; i < width * height; i++) {
|
||||
byte color = file->readByte();
|
||||
for (int n = 0; n < 8; n++) {
|
||||
int y = i / width;
|
||||
int x = (i % width) * 8 + (7 - n);
|
||||
if ((color & (1 << n)))
|
||||
surface->setPixel(x, y, front);
|
||||
}
|
||||
}
|
||||
return surface;
|
||||
}
|
||||
|
||||
void CastleEngine::loadAssetsZXFullGame() {
|
||||
Common::File file;
|
||||
uint8 r, g, b;
|
||||
Common::Array<Graphics::ManagedSurface *> chars;
|
||||
|
||||
file.open("castlemaster.zx.title");
|
||||
if (file.isOpen()) {
|
||||
_title = loadAndConvertScrImage(&file);
|
||||
} else
|
||||
error("Unable to find castlemaster.zx.title");
|
||||
|
||||
file.close();
|
||||
file.open("castlemaster.zx.border");
|
||||
if (file.isOpen()) {
|
||||
_border = loadAndConvertScrImage(&file);
|
||||
} else
|
||||
error("Unable to find castlemaster.zx.border");
|
||||
file.close();
|
||||
|
||||
file.open("castlemaster.zx.data");
|
||||
if (!file.isOpen())
|
||||
error("Failed to open castlemaster.zx.data");
|
||||
|
||||
loadMessagesVariableSize(&file, 0x4bd, 71);
|
||||
switch (_language) {
|
||||
case Common::ES_ESP:
|
||||
loadRiddles(&file, 0x1458, 9);
|
||||
load8bitBinary(&file, 0x6aa9, 16);
|
||||
loadSpeakerFxZX(&file, 0xca0, 0xcdc);
|
||||
|
||||
file.seek(0x1228);
|
||||
for (int i = 0; i < 90; i++) {
|
||||
Graphics::ManagedSurface *surface = new Graphics::ManagedSurface();
|
||||
surface->create(8, 8, Graphics::PixelFormat::createFormatCLUT8());
|
||||
chars.push_back(loadFrame(&file, surface, 1, 8, 1));
|
||||
}
|
||||
_font = Font(chars);
|
||||
_font.setCharWidth(9);
|
||||
_fontLoaded = true;
|
||||
|
||||
break;
|
||||
case Common::EN_ANY:
|
||||
if (_variant & GF_ZX_RETAIL) {
|
||||
loadRiddles(&file, 0x1448, 9);
|
||||
load8bitBinary(&file, 0x6a3b, 16);
|
||||
loadSpeakerFxZX(&file, 0xc91, 0xccd);
|
||||
file.seek(0x1219);
|
||||
} else if (_variant & GF_ZX_DISC) {
|
||||
loadRiddles(&file, 0x1457, 9);
|
||||
load8bitBinary(&file, 0x6a9b, 16);
|
||||
loadSpeakerFxZX(&file, 0xca0, 0xcdc);
|
||||
file.seek(0x1228);
|
||||
} else {
|
||||
error("Unknown Castle Master ZX variant");
|
||||
}
|
||||
for (int i = 0; i < 90; i++) {
|
||||
Graphics::ManagedSurface *surface = new Graphics::ManagedSurface();
|
||||
surface->create(8, 8, Graphics::PixelFormat::createFormatCLUT8());
|
||||
chars.push_back(loadFrame(&file, surface, 1, 8, 1));
|
||||
}
|
||||
_font = Font(chars);
|
||||
_font.setCharWidth(9);
|
||||
_fontLoaded = true;
|
||||
|
||||
break;
|
||||
default:
|
||||
error("Language not supported");
|
||||
break;
|
||||
}
|
||||
|
||||
loadColorPalette();
|
||||
_gfx->readFromPalette(2, r, g, b);
|
||||
uint32 red = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
_gfx->readFromPalette(7, r, g, b);
|
||||
uint32 white = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
_keysBorderFrames.push_back(loadFrameWithHeader(&file, _variant & GF_ZX_DISC ? 0xe06 : 0xdf7, red, white));
|
||||
|
||||
uint32 green = _gfx->_texturePixelFormat.ARGBToColor(0xFF, 0, 0xff, 0);
|
||||
_spiritsMeterIndicatorFrame = loadFrameWithHeader(&file, _variant & GF_ZX_DISC ? 0xe5e : 0xe4f, green, white);
|
||||
|
||||
_gfx->readFromPalette(4, r, g, b);
|
||||
uint32 front = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
int backgroundWidth = 16;
|
||||
int backgroundHeight = 18;
|
||||
Graphics::ManagedSurface *background = new Graphics::ManagedSurface();
|
||||
background->create(backgroundWidth * 8, backgroundHeight, _gfx->_texturePixelFormat);
|
||||
background->fillRect(Common::Rect(0, 0, backgroundWidth * 8, backgroundHeight), 0);
|
||||
|
||||
file.seek(_variant & GF_ZX_DISC ? 0xfd3 : 0xfc4);
|
||||
_background = loadFrame(&file, background, backgroundWidth, backgroundHeight, front);
|
||||
|
||||
_gfx->readFromPalette(6, r, g, b);
|
||||
uint32 yellow = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
uint32 black = _gfx->_texturePixelFormat.ARGBToColor(0xFF, 0, 0, 0);
|
||||
_strenghtBackgroundFrame = loadFrameWithHeader(&file, _variant & GF_ZX_DISC ? 0xee6 : 0xed7, yellow, black);
|
||||
_strenghtBarFrame = loadFrameWithHeader(&file, _variant & GF_ZX_DISC ? 0xf72 : 0xf63, yellow, black);
|
||||
_strenghtWeightsFrames = loadFramesWithHeader(&file, _variant & GF_ZX_DISC ? 0xf92 : 0xf83, 4, yellow, black);
|
||||
|
||||
_flagFrames = loadFramesWithHeader(&file, (_variant & GF_ZX_DISC ? 0x10e4 + 15 : 0x10e4), 4, green, black);
|
||||
|
||||
file.skip(24);
|
||||
int thunderWidth = 4;
|
||||
int thunderHeight = 44;
|
||||
Graphics::ManagedSurface *thunderFrame = new Graphics::ManagedSurface();
|
||||
thunderFrame->create(thunderWidth * 8, thunderHeight, _gfx->_texturePixelFormat);
|
||||
thunderFrame->fillRect(Common::Rect(0, 0, thunderWidth * 8, thunderHeight), 0);
|
||||
thunderFrame = loadFrame(&file, thunderFrame, thunderWidth, thunderHeight, front);
|
||||
|
||||
_thunderFrames.push_back(new Graphics::ManagedSurface);
|
||||
_thunderFrames.push_back(new Graphics::ManagedSurface);
|
||||
|
||||
_thunderFrames[0]->create(thunderWidth * 8 / 2, thunderHeight, _gfx->_texturePixelFormat);
|
||||
_thunderFrames[1]->create(thunderWidth * 8 / 2, thunderHeight, _gfx->_texturePixelFormat);
|
||||
|
||||
_thunderFrames[0]->copyRectToSurface(*thunderFrame, 0, 0, Common::Rect(0, 0, thunderWidth * 8 / 2, thunderHeight));
|
||||
_thunderFrames[1]->copyRectToSurface(*thunderFrame, 0, 0, Common::Rect(thunderWidth * 8 / 2, 0, thunderWidth * 8, thunderHeight));
|
||||
|
||||
Graphics::Surface *tmp;
|
||||
tmp = loadBundledImage("castle_riddle_top_frame");
|
||||
_riddleTopFrame = new Graphics::ManagedSurface;
|
||||
_riddleTopFrame->copyFrom(*tmp);
|
||||
tmp->free();
|
||||
delete tmp;
|
||||
_riddleTopFrame->convertToInPlace(_gfx->_texturePixelFormat);
|
||||
|
||||
tmp = loadBundledImage("castle_riddle_background_frame");
|
||||
_riddleBackgroundFrame = new Graphics::ManagedSurface();
|
||||
_riddleBackgroundFrame->copyFrom(*tmp);
|
||||
tmp->free();
|
||||
delete tmp;
|
||||
_riddleBackgroundFrame->convertToInPlace(_gfx->_texturePixelFormat);
|
||||
|
||||
tmp = loadBundledImage("castle_riddle_bottom_frame");
|
||||
_riddleBottomFrame = new Graphics::ManagedSurface();
|
||||
_riddleBottomFrame->copyFrom(*tmp);
|
||||
tmp->free();
|
||||
delete tmp;
|
||||
_riddleBottomFrame->convertToInPlace(_gfx->_texturePixelFormat);
|
||||
}
|
||||
|
||||
void CastleEngine::drawZXUI(Graphics::Surface *surface) {
|
||||
uint32 color = 5;
|
||||
uint8 r, g, b;
|
||||
|
||||
drawLiftingGate(surface);
|
||||
drawDroppingGate(surface);
|
||||
|
||||
_gfx->readFromPalette(color, r, g, b);
|
||||
uint32 front = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
color = 0;
|
||||
_gfx->readFromPalette(color, r, g, b);
|
||||
uint32 black = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b);
|
||||
|
||||
Common::Rect backRect(123, 179, 242 + 5, 188);
|
||||
surface->fillRect(backRect, black);
|
||||
|
||||
Common::String message;
|
||||
int deadline = -1;
|
||||
getLatestMessages(message, deadline);
|
||||
if (deadline > 0 && deadline <= _countdown) {
|
||||
//debug("deadline: %d countdown: %d", deadline, _countdown);
|
||||
drawStringInSurface(message, 120, 179, front, black, surface);
|
||||
_temporaryMessages.push_back(message);
|
||||
_temporaryMessageDeadlines.push_back(deadline);
|
||||
} else {
|
||||
if (_gameStateControl != kFreescapeGameStateEnd) {
|
||||
if (getGameBit(31)) { // The final cutscene is playing but it is not ended yet
|
||||
drawStringInSurface(_messagesList[5], 120, 179, front, black, surface); // "You did it!"
|
||||
} else
|
||||
drawStringInSurface(_currentArea->_name, 120, 179, front, black, surface);
|
||||
}
|
||||
}
|
||||
|
||||
for (int k = 0; k < int(_keysCollected.size()); k++) {
|
||||
surface->copyRectToSurface((const Graphics::Surface)*_keysBorderFrames[0], 99 - k * 4, 177, Common::Rect(0, 0, 6, 11));
|
||||
}
|
||||
|
||||
uint32 green = _gfx->_texturePixelFormat.ARGBToColor(0xFF, 0, 0xff, 0);
|
||||
|
||||
surface->fillRect(Common::Rect(152, 156, 216, 164), green);
|
||||
surface->copyRectToSurface((const Graphics::Surface)*_spiritsMeterIndicatorFrame, 140 + _spiritsMeterPosition, 156, Common::Rect(0, 0, 15, 8));
|
||||
|
||||
surface->fillRect(Common::Rect(64, 155, 64 + 72, 155 + 15), _gfx->_texturePixelFormat.ARGBToColor(0xFF, 0x00, 0x00, 0x00));
|
||||
drawEnergyMeter(surface, Common::Point(64, 155));
|
||||
|
||||
int ticks = g_system->getMillis() / 20;
|
||||
int flagFrameIndex = (ticks / 10) % 4;
|
||||
surface->copyRectToSurface(*_flagFrames[flagFrameIndex], 264, 9, Common::Rect(0, 0, _flagFrames[flagFrameIndex]->w, _flagFrames[flagFrameIndex]->h));
|
||||
}
|
||||
|
||||
} // End of namespace Freescape
|
||||
Reference in New Issue
Block a user