Initial commit
This commit is contained in:
492
engines/efh/script.cpp
Normal file
492
engines/efh/script.cpp
Normal file
@@ -0,0 +1,492 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/system.h"
|
||||
#include "efh/efh.h"
|
||||
|
||||
namespace Efh {
|
||||
|
||||
const uint8 *EfhEngine::script_readNumberArray(const uint8 *srcBuffer, int16 destArraySize, int16 *destArray) {
|
||||
debugC(6, kDebugScript, "script_readNumberArray");
|
||||
|
||||
const uint8 *buffer = srcBuffer;
|
||||
for (int i = 0; i < destArraySize; ++i) {
|
||||
buffer++;
|
||||
buffer = script_getNumber(buffer, &destArray[i]);
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
const uint8 *EfhEngine::script_getNumber(const uint8 *srcBuffer, int16 *retBuf) {
|
||||
debugC(6, kDebugScript, "script_getNumber");
|
||||
|
||||
const uint8 *buffer = srcBuffer;
|
||||
int16 retVal = 0;
|
||||
for (;;) {
|
||||
uint8 curChar = *buffer;
|
||||
if (curChar < 0x30 || curChar > 0x39) {
|
||||
break;
|
||||
}
|
||||
retVal = retVal * 10 + curChar - 0x30;
|
||||
buffer++;
|
||||
}
|
||||
|
||||
*retBuf = retVal;
|
||||
return buffer;
|
||||
}
|
||||
|
||||
int16 EfhEngine::script_parse(Common::String stringBuffer, int16 posX, int16 posY, int16 maxX, int16 maxY, bool scriptExecuteFlag) {
|
||||
debugC(3, kDebugScript, "script_parse stringBuffer %d-%d %d-%d %s", posX, posY, maxX, maxY, scriptExecuteFlag ? "True" : "False");
|
||||
debugC(6, kDebugScript, "%s", stringBuffer.c_str());
|
||||
|
||||
bool doneFlag = false;
|
||||
bool noTextFlag = true;
|
||||
int16 retVal = 0xFF;
|
||||
int16 joiningNpcId = 0xFF;
|
||||
uint16 curLineNb = 0;
|
||||
int16 numbLines = (1 + maxY - posY) / 9;
|
||||
int16 width = maxX - posX;
|
||||
int16 spaceWidth = getStringWidth(" ");
|
||||
const uint8 *buffer = (const uint8 *)stringBuffer.c_str();
|
||||
char nextWord[80];
|
||||
Common::String curLine = "";
|
||||
memset(nextWord, 0, sizeof(nextWord));
|
||||
int16 curWordPos = 0;
|
||||
setTextPos(posX, curLineNb * 9 + posY);
|
||||
|
||||
while (!doneFlag && !shouldQuit()) {
|
||||
uint8 curChar = *buffer;
|
||||
if (curChar != 0x5E && curChar != 0x20 && curChar != 0 && curChar != 0x7C) { // '^', ' ', NUL, '|'
|
||||
noTextFlag = false;
|
||||
nextWord[curWordPos++] = curChar;
|
||||
++buffer;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (curChar != 0x5E) { // '^'
|
||||
if (curChar == 0)
|
||||
doneFlag = true;
|
||||
else if (curChar == 0x7C) // '|'
|
||||
noTextFlag = false;
|
||||
|
||||
nextWord[curWordPos] = 0;
|
||||
int16 widthNextWord = getStringWidth(nextWord);
|
||||
int16 widthCurrentLine = spaceWidth + getStringWidth(curLine);
|
||||
|
||||
if (widthCurrentLine + widthNextWord > width || curChar == 0x7C) { // '|'
|
||||
if (curLineNb >= numbLines) {
|
||||
doneFlag = true;
|
||||
} else {
|
||||
if (!noTextFlag)
|
||||
displayStringAtTextPos(curLine);
|
||||
|
||||
curLine = Common::String(nextWord) + " ";
|
||||
++curLineNb;
|
||||
setTextPos(posX, posY + curLineNb * 9);
|
||||
curWordPos = 0;
|
||||
}
|
||||
} else {
|
||||
curLine += Common::String(nextWord) + " ";
|
||||
curWordPos = 0;
|
||||
}
|
||||
++buffer;
|
||||
continue;
|
||||
}
|
||||
|
||||
// At this point, curChar == 0x5E '^'
|
||||
++buffer;
|
||||
int16 opCode = 0;
|
||||
buffer = script_getNumber(buffer, &opCode);
|
||||
int16 scriptNumberArray[10];
|
||||
memset(scriptNumberArray, 0, sizeof(scriptNumberArray));
|
||||
|
||||
switch (opCode) {
|
||||
case 0x00:
|
||||
// Enter room { full Place Id, posX, posY }
|
||||
buffer = script_readNumberArray(buffer, 3, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
if (_largeMapFlag) {
|
||||
_largeMapFlag = false;
|
||||
_techDataId_MapPosX = _mapPosX;
|
||||
_techDataId_MapPosY = _mapPosY;
|
||||
}
|
||||
_oldMapPosX = _mapPosX = scriptNumberArray[1];
|
||||
_oldMapPosY = _mapPosY = scriptNumberArray[2];
|
||||
loadPlacesFile(scriptNumberArray[0], false);
|
||||
_checkTileDisabledByScriptFl = true;
|
||||
_redrawNeededFl = true;
|
||||
}
|
||||
break;
|
||||
case 0x01:
|
||||
// Exit room { }
|
||||
if (scriptExecuteFlag) {
|
||||
_largeMapFlag = true;
|
||||
_oldMapPosX = _mapPosX = _techDataId_MapPosX;
|
||||
_oldMapPosY = _mapPosY = _techDataId_MapPosY;
|
||||
_checkTileDisabledByScriptFl = true;
|
||||
_redrawNeededFl = true;
|
||||
}
|
||||
break;
|
||||
case 0x02:
|
||||
// Change map. { map number, posX, posY }
|
||||
buffer = script_readNumberArray(buffer, 3, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
_oldMapPosX = _mapPosX = scriptNumberArray[1];
|
||||
_oldMapPosY = _mapPosY = scriptNumberArray[2];
|
||||
loadTechMapImp(scriptNumberArray[0]);
|
||||
_largeMapFlag = true;
|
||||
_checkTileDisabledByScriptFl = true;
|
||||
_redrawNeededFl = true;
|
||||
doneFlag = true;
|
||||
}
|
||||
break;
|
||||
case 0x03:
|
||||
buffer = script_readNumberArray(buffer, 4, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 rangeX = scriptNumberArray[2] - scriptNumberArray[0];
|
||||
int16 rangeY = scriptNumberArray[3] - scriptNumberArray[1];
|
||||
|
||||
_mapPosX = getRandom(rangeX) + scriptNumberArray[0] - 1;
|
||||
_mapPosY = getRandom(rangeY) + scriptNumberArray[1] - 1;
|
||||
_checkTileDisabledByScriptFl = true;
|
||||
_redrawNeededFl = true;
|
||||
}
|
||||
break;
|
||||
case 0x04:
|
||||
buffer = script_readNumberArray(buffer, 2, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
_mapPosX = scriptNumberArray[0];
|
||||
_mapPosY = scriptNumberArray[1];
|
||||
_checkTileDisabledByScriptFl = true;
|
||||
_redrawNeededFl = true;
|
||||
}
|
||||
break;
|
||||
case 0x05:
|
||||
buffer = script_readNumberArray(buffer, 4, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 npcId = _teamChar[scriptNumberArray[0]]._id;
|
||||
if (npcId != -1) {
|
||||
int16 scoreId = scriptNumberArray[1];
|
||||
_npcBuf[npcId]._activeScore[scoreId] += scriptNumberArray[2] & 0xFF;
|
||||
_npcBuf[npcId]._activeScore[scoreId] -= scriptNumberArray[3] & 0xFF;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x06:
|
||||
buffer = script_readNumberArray(buffer, 2, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 npcId = _teamChar[scriptNumberArray[0]]._id;
|
||||
if (npcId != -1) {
|
||||
int16 scoreId = scriptNumberArray[1];
|
||||
_npcBuf[npcId]._activeScore[scoreId] = scriptNumberArray[2] & 0xFF;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x07:
|
||||
if (scriptExecuteFlag) {
|
||||
totalPartyKill();
|
||||
}
|
||||
break;
|
||||
case 0x08:
|
||||
buffer = script_readNumberArray(buffer, 1, scriptNumberArray);
|
||||
if (scriptExecuteFlag && scriptNumberArray[0] != -1) {
|
||||
_npcBuf[_teamChar[scriptNumberArray[0]]._id]._hitPoints = 0;
|
||||
}
|
||||
break;
|
||||
case 0x09:
|
||||
buffer = script_readNumberArray(buffer, 2, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 npcId = _teamChar[scriptNumberArray[0]]._id;
|
||||
if (npcId != -1) {
|
||||
_npcBuf[npcId]._hitPoints += getRandom(scriptNumberArray[1]);
|
||||
if (_npcBuf[npcId]._hitPoints > _npcBuf[npcId]._maxHP)
|
||||
_npcBuf[npcId]._hitPoints = _npcBuf[npcId]._maxHP;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x0A:
|
||||
buffer = script_readNumberArray(buffer, 1, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 npcId = _teamChar[scriptNumberArray[0]]._id;
|
||||
if (npcId != -1) {
|
||||
_npcBuf[npcId]._hitPoints = _npcBuf[npcId]._maxHP;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x0B:
|
||||
buffer = script_readNumberArray(buffer, 2, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 npcId = _teamChar[scriptNumberArray[0]]._id;
|
||||
if (npcId != -1) {
|
||||
_npcBuf[npcId]._hitPoints -= getRandom(scriptNumberArray[1]);
|
||||
if (_npcBuf[npcId]._hitPoints < 0)
|
||||
_npcBuf[npcId]._hitPoints = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x0C:
|
||||
buffer = script_readNumberArray(buffer, 2, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 scriptItemId = scriptNumberArray[0];
|
||||
bool found = false;
|
||||
for (int counter = 0; counter < _teamSize && !found; ++counter) {
|
||||
for (uint objectId = 0; objectId < 10; ++objectId) {
|
||||
if (_npcBuf[_teamChar[counter]._id]._inventory[objectId]._ref == scriptItemId) {
|
||||
removeObject(_teamChar[counter]._id, objectId);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x0D:
|
||||
// Put item in inventory { objectId }
|
||||
buffer = script_readNumberArray(buffer, 1, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 scriptObjectId = scriptNumberArray[0];
|
||||
for (int counter = 0; counter < _teamSize; ++counter) {
|
||||
if (giveItemTo(_teamChar[counter]._id, scriptObjectId, 0xFF))
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x0E:
|
||||
buffer = script_readNumberArray(buffer, 3, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 scriptItemId = scriptNumberArray[0];
|
||||
bool found = false;
|
||||
for (int counter = 0; counter < _teamSize && !found; ++counter) {
|
||||
for (uint objectId = 0; objectId < 10; ++objectId) {
|
||||
if (_npcBuf[_teamChar[counter]._id]._inventory[objectId]._ref == scriptItemId) {
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (found)
|
||||
retVal = scriptNumberArray[1];
|
||||
else
|
||||
retVal = scriptNumberArray[2];
|
||||
}
|
||||
break;
|
||||
case 0x0F:
|
||||
buffer = script_readNumberArray(buffer, 3, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
if (isNpcATeamMember(scriptNumberArray[0]))
|
||||
retVal = scriptNumberArray[1];
|
||||
else
|
||||
retVal = scriptNumberArray[2];
|
||||
}
|
||||
break;
|
||||
case 0x10:
|
||||
buffer = script_readNumberArray(buffer, 1, scriptNumberArray);
|
||||
if (scriptExecuteFlag)
|
||||
retVal = scriptNumberArray[0];
|
||||
|
||||
break;
|
||||
case 0x11:
|
||||
if (scriptExecuteFlag)
|
||||
_alertDelay = 0;
|
||||
break;
|
||||
case 0x12:
|
||||
// Disable special tile
|
||||
if (scriptExecuteFlag) {
|
||||
int16 tileId = findMapSpecialTileIndex(_mapPosX, _mapPosY);
|
||||
if (tileId != -1)
|
||||
_mapSpecialTiles[_techId][tileId]._posX = 0xFF;
|
||||
}
|
||||
break;
|
||||
case 0x13:
|
||||
buffer = script_readNumberArray(buffer, 3, scriptNumberArray);
|
||||
if (scriptExecuteFlag && _largeMapFlag) {
|
||||
_textBoxDisabledByScriptFl = true;
|
||||
loadPlacesFile(scriptNumberArray[0], false);
|
||||
transitionMap(scriptNumberArray[1], scriptNumberArray[2]);
|
||||
setSpecialTechZone(scriptNumberArray[0], scriptNumberArray[1], scriptNumberArray[2]);
|
||||
retVal = -1;
|
||||
}
|
||||
break;
|
||||
case 0x14:
|
||||
// Add character to team { charId }
|
||||
buffer = script_readNumberArray(buffer, 1, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 scriptNpcId = scriptNumberArray[0];
|
||||
if (!isNpcATeamMember(scriptNpcId))
|
||||
joiningNpcId = scriptNpcId;
|
||||
retVal = -1;
|
||||
}
|
||||
break;
|
||||
case 0x15:
|
||||
buffer = script_readNumberArray(buffer, 2, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
_oldMapPosX = _mapPosX = scriptNumberArray[0];
|
||||
_oldMapPosY = _mapPosY = scriptNumberArray[1];
|
||||
_largeMapFlag = true;
|
||||
_redrawNeededFl = true;
|
||||
}
|
||||
break;
|
||||
case 0x16:
|
||||
buffer = script_readNumberArray(buffer, 1, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 scriptNpcId = scriptNumberArray[0];
|
||||
for (uint counter = 0; counter < 3; ++counter) {
|
||||
if (_teamChar[counter]._id == scriptNpcId) {
|
||||
removeCharacterFromTeam(counter);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x17:
|
||||
buffer = script_readNumberArray(buffer, 1, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 animId = scriptNumberArray[0];
|
||||
displayAnimFrames(animId, true);
|
||||
}
|
||||
break;
|
||||
case 0x18:
|
||||
buffer = script_readNumberArray(buffer, 2, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
bool found = false;
|
||||
int16 scriptRandomItemId = getRandom(scriptNumberArray[1] - scriptNumberArray[0] + 1) + scriptNumberArray[0] - 1;
|
||||
int16 counter;
|
||||
for (counter = 0; counter < _teamSize; ++counter) {
|
||||
if (giveItemTo(_teamChar[counter]._id, scriptRandomItemId, 0xFF)) {
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found) {
|
||||
drawMapWindow();
|
||||
displayFctFullScreen();
|
||||
drawMapWindow();
|
||||
scriptRandomItemId = displayBoxWithText("Nothing...", 1, 2, true);
|
||||
displayFctFullScreen();
|
||||
} else {
|
||||
_enemyNamePt2 = _npcBuf[_teamChar[counter]._id]._name;
|
||||
_nameBuffer = _items[scriptRandomItemId]._name;
|
||||
curLine = Common::String::format("%s finds a %s!", _enemyNamePt2.c_str(), _nameBuffer.c_str());
|
||||
drawMapWindow();
|
||||
displayFctFullScreen();
|
||||
drawMapWindow();
|
||||
scriptRandomItemId = displayBoxWithText(curLine, 1, 2, true);
|
||||
displayFctFullScreen();
|
||||
}
|
||||
|
||||
int16 tileId = findMapSpecialTileIndex(_mapPosX, _mapPosY);
|
||||
if (tileId != -1) {
|
||||
// Disable special tile
|
||||
_mapSpecialTiles[_techId][tileId]._posX = 0xFF;
|
||||
}
|
||||
_redrawNeededFl = true;
|
||||
}
|
||||
break;
|
||||
case 0x19:
|
||||
buffer = script_readNumberArray(buffer, 3, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
if (_largeMapFlag) {
|
||||
_mapGameMaps[_techId][scriptNumberArray[0]][scriptNumberArray[1]] = scriptNumberArray[2] & 0xFF;
|
||||
} else {
|
||||
_curPlace[scriptNumberArray[0]][scriptNumberArray[1]] = scriptNumberArray[2] & 0xFF;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x1A:
|
||||
buffer = script_readNumberArray(buffer, 2, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 tileId = findMapSpecialTileIndex(scriptNumberArray[0], scriptNumberArray[1]);
|
||||
if (tileId != -1) {
|
||||
// Disable tile
|
||||
_mapSpecialTiles[_techId][tileId]._posX = 0xFF;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x1B:
|
||||
buffer = script_readNumberArray(buffer, 3, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
int16 tileId = findMapSpecialTileIndex(scriptNumberArray[0], scriptNumberArray[1]);
|
||||
if (tileId != -1) {
|
||||
// Disable tile
|
||||
_mapSpecialTiles[_techId][tileId]._posX = 0xFF;
|
||||
}
|
||||
_mapSpecialTiles[_techId][scriptNumberArray[2]]._posX = scriptNumberArray[0];
|
||||
_mapSpecialTiles[_techId][scriptNumberArray[2]]._posY = scriptNumberArray[1];
|
||||
}
|
||||
break;
|
||||
case 0x1C:
|
||||
buffer = script_readNumberArray(buffer, 1, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
_history[scriptNumberArray[0]] = 0xFF;
|
||||
}
|
||||
break;
|
||||
case 0x1D:
|
||||
buffer = script_readNumberArray(buffer, 1, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
_history[scriptNumberArray[0]] = 0;
|
||||
}
|
||||
break;
|
||||
case 0x1E:
|
||||
// Dialog with condition { historyId, dialogId1, dialogId2 }
|
||||
buffer = script_readNumberArray(buffer, 3, scriptNumberArray);
|
||||
if (scriptExecuteFlag) {
|
||||
if (_history[scriptNumberArray[0]] == 0)
|
||||
retVal = scriptNumberArray[2];
|
||||
else
|
||||
retVal = scriptNumberArray[1];
|
||||
}
|
||||
break;
|
||||
case 0x1F:
|
||||
buffer = script_readNumberArray(buffer, 1, scriptNumberArray);
|
||||
if (scriptExecuteFlag)
|
||||
_alertDelay = scriptNumberArray[0];
|
||||
|
||||
break;
|
||||
case 0x20:
|
||||
if (scriptExecuteFlag) {
|
||||
handleWinSequence();
|
||||
_system->quit();
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!curLine.empty() && curLineNb < numbLines && !noTextFlag)
|
||||
displayStringAtTextPos(curLine);
|
||||
|
||||
if (joiningNpcId != 0xFF) {
|
||||
displayLowStatusScreen(true);
|
||||
int16 teamSlot = handleCharacterJoining();
|
||||
if (teamSlot > -1) {
|
||||
_teamChar[teamSlot]._id = joiningNpcId;
|
||||
}
|
||||
refreshTeamSize();
|
||||
_sayLowStatusScreen = true;
|
||||
}
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
||||
} // End of namespace Efh
|
||||
Reference in New Issue
Block a user