Initial commit
This commit is contained in:
330
engines/draci/font.cpp
Normal file
330
engines/draci/font.cpp
Normal file
@@ -0,0 +1,330 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/file.h"
|
||||
|
||||
#include "draci/draci.h"
|
||||
#include "draci/font.h"
|
||||
#include "draci/surface.h"
|
||||
|
||||
namespace Draci {
|
||||
|
||||
const char * const kFontSmall = "Small.fon";
|
||||
const char * const kFontBig = "Big.fon";
|
||||
|
||||
Font::Font(const Common::Path &filename) {
|
||||
_fontHeight = 0;
|
||||
_maxCharWidth = 0;
|
||||
_charWidths = nullptr;
|
||||
_charData = nullptr;
|
||||
|
||||
loadFont(filename);
|
||||
}
|
||||
|
||||
Font::~Font() {
|
||||
freeFont();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Loads fonts from a file
|
||||
* @param path Path to font file
|
||||
* @return true if the font was loaded successfully, false otherwise
|
||||
*
|
||||
* Loads fonts from a file into a Font instance. The original game uses two
|
||||
* fonts (located inside files "Small.fon" and "Big.fon"). The characters in the
|
||||
* font are indexed from the space character so an appropriate offset must be
|
||||
* added to convert them to equivalent char values, i.e. kDraciIndexOffset.
|
||||
* Characters in the higher range are non-ASCII and vary between different
|
||||
* language versions of the game.
|
||||
*
|
||||
* font format: [1 byte] maximum character width
|
||||
* [1 byte] font height
|
||||
* [138 bytes] character widths of all 138 characters in the font
|
||||
* [138 * fontHeight * maxWidth bytes] character data, stored row-wise
|
||||
*/
|
||||
|
||||
bool Font::loadFont(const Common::Path &filename) {
|
||||
// Free previously loaded font (if any)
|
||||
freeFont();
|
||||
|
||||
Common::File f;
|
||||
|
||||
f.open(filename);
|
||||
if (f.isOpen()) {
|
||||
debugC(6, kDraciGeneralDebugLevel, "Opened font file %s",
|
||||
filename.toString(Common::Path::kNativeSeparator).c_str());
|
||||
} else {
|
||||
debugC(6, kDraciGeneralDebugLevel, "Error opening font file %s",
|
||||
filename.toString(Common::Path::kNativeSeparator).c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
_maxCharWidth = f.readByte();
|
||||
_fontHeight = f.readByte();
|
||||
|
||||
// Read in the widths of the glyphs
|
||||
_charWidths = new uint8[kCharNum];
|
||||
for (uint i = 0; i < kCharNum; ++i) {
|
||||
_charWidths[i] = f.readByte();
|
||||
}
|
||||
|
||||
// Calculate size of font data
|
||||
uint fontDataSize = kCharNum * _maxCharWidth * _fontHeight;
|
||||
|
||||
// Read in all glyphs
|
||||
_charData = new byte[fontDataSize];
|
||||
f.read(_charData, fontDataSize);
|
||||
|
||||
debugC(5, kDraciGeneralDebugLevel, "Font %s loaded", filename.toString(Common::Path::kNativeSeparator).c_str());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Font::freeFont() {
|
||||
delete[] _charWidths;
|
||||
delete[] _charData;
|
||||
}
|
||||
|
||||
uint8 Font::getCharWidth(uint8 chr) const {
|
||||
// Safe-guard against incorrect strings containing localized characters
|
||||
// with inaccessible codes. These strings do not exist in the original
|
||||
// Czech version, but they do in the (never properly reviewed) English
|
||||
// version.
|
||||
return chr >= kCharIndexOffset && chr < kCharIndexOffset + kCharNum
|
||||
? _charWidths[chr - kCharIndexOffset] : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Draw a char to a Draci::Surface
|
||||
*
|
||||
* @param dst Pointer to the destination surface
|
||||
* @param chr Character to draw
|
||||
* @param tx Horizontal offset on the surface
|
||||
* @param ty Vertical offset on the surface
|
||||
*/
|
||||
|
||||
void Font::drawChar(Surface *dst, uint8 chr, int tx, int ty, int with_color) const {
|
||||
assert(dst != nullptr);
|
||||
assert(tx >= 0);
|
||||
assert(ty >= 0);
|
||||
|
||||
byte *ptr = (byte *)dst->getBasePtr(tx, ty);
|
||||
const uint8 currentWidth = getCharWidth(chr);
|
||||
if (currentWidth == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const uint8 charIndex = chr - kCharIndexOffset;
|
||||
const int charOffset = charIndex * _fontHeight * _maxCharWidth;
|
||||
|
||||
// Determine how many pixels to draw horizontally (to prevent overflow)
|
||||
int xSpaceLeft = dst->w - tx - 1;
|
||||
int xPixelsToDraw = (currentWidth < xSpaceLeft) ? currentWidth : xSpaceLeft;
|
||||
|
||||
// Determine how many pixels to draw vertically
|
||||
int ySpaceLeft = dst->h - ty - 1;
|
||||
int yPixelsToDraw = (_fontHeight < ySpaceLeft) ? _fontHeight : ySpaceLeft;
|
||||
|
||||
int _transparent = dst->getTransparentColor();
|
||||
|
||||
for (int y = 0; y < yPixelsToDraw; ++y) {
|
||||
for (int x = 0; x <= xPixelsToDraw; ++x) {
|
||||
|
||||
int curr = y * _maxCharWidth + x;
|
||||
int color = _charData[charOffset + curr];
|
||||
|
||||
// If pixel is transparent, skip it
|
||||
if (color == _transparent)
|
||||
continue;
|
||||
|
||||
// Replace color with font colors
|
||||
switch (color) {
|
||||
case 254:
|
||||
color = with_color;
|
||||
break;
|
||||
|
||||
case 253:
|
||||
color = kFontColor2;
|
||||
break;
|
||||
|
||||
case 252:
|
||||
color = kFontColor3;
|
||||
break;
|
||||
|
||||
case 251:
|
||||
color = kFontColor4;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Paint the pixel
|
||||
ptr[x] = color;
|
||||
}
|
||||
|
||||
// Advance to next row
|
||||
ptr += dst->pitch;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Draw a string to a Draci::Surface
|
||||
*
|
||||
* @param dst Pointer to the destination surface
|
||||
* @param str Buffer containing string data
|
||||
* @param len Length of the data
|
||||
* @param x Horizontal offset on the surface
|
||||
* @param y Vertical offset on the surface
|
||||
* @param spacing Space to leave between individual characters. Defaults to 0.
|
||||
*/
|
||||
void Font::drawString(Surface *dst, const byte *str, uint len,
|
||||
int x, int y, int with_color, int spacing, bool markDirty) const {
|
||||
drawString(dst, Common::String((const char *)str, len), x, y, with_color, spacing, markDirty);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Draw a string to a Draci::Surface
|
||||
*
|
||||
* @param dst Pointer to the destination surface
|
||||
* @param str String to draw
|
||||
* @param x Horizontal offset on the surface
|
||||
* @param y Vertical offset on the surface
|
||||
* @param spacing Space to leave between individual characters. Defaults to 0.
|
||||
*/
|
||||
|
||||
void Font::drawString(Surface *dst, const Common::String &str,
|
||||
int x, int y, int with_color, int spacing, bool markDirty) const {
|
||||
assert(dst != nullptr);
|
||||
assert(x >= 0);
|
||||
assert(y >= 0);
|
||||
|
||||
uint widest = getStringWidth(str, spacing);
|
||||
|
||||
int curx = x + (widest - getLineWidth(str, 0, spacing)) / 2;
|
||||
int cury = y;
|
||||
|
||||
for (uint i = 0; i < str.size(); ++i) {
|
||||
|
||||
// If we encounter the '|' char (newline and end of string marker),
|
||||
// skip it and go to the start of the next line
|
||||
if (str[i] == '|') {
|
||||
cury += getFontHeight();
|
||||
curx = x + (widest - getLineWidth(str, i+1, spacing) - 1) / 2;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Break early if there's no more space on the screen
|
||||
if (curx >= dst->w - 1 || cury >= dst->h - 1) {
|
||||
break;
|
||||
}
|
||||
|
||||
drawChar(dst, str[i], curx, cury, with_color);
|
||||
curx += getCharWidth(str[i]) + spacing;
|
||||
}
|
||||
|
||||
if (markDirty) {
|
||||
Common::Rect r(x, y, x + widest, y + getStringHeight(str));
|
||||
dst->markDirtyRect(r);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Calculate the width of a string when drawn in the current font
|
||||
*
|
||||
* @param str String to draw
|
||||
* @param spacing Space to leave between individual characters. Defaults to 0.
|
||||
*
|
||||
* @return The calculated width of the string
|
||||
*/
|
||||
uint Font::getStringWidth(const Common::String &str, int spacing) const {
|
||||
uint width = 0;
|
||||
|
||||
// Real length, including '|' separators
|
||||
uint len = str.size();
|
||||
|
||||
for (uint i = 0, tmp = 0; i < len; ++i) {
|
||||
|
||||
if (str[i] != '|') {
|
||||
tmp += getCharWidth(str[i]) + spacing;
|
||||
}
|
||||
|
||||
// Newline char encountered, skip it and store the new length if it is greater.
|
||||
// Also, all strings in the data files should end with '|' but not all do.
|
||||
// This is why we check whether we are at the last char too.
|
||||
if (str[i] == '|' || i == len - 1) {
|
||||
if (tmp > width) {
|
||||
width = tmp;
|
||||
}
|
||||
|
||||
tmp = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return width + 1;
|
||||
}
|
||||
|
||||
uint Font::getLineWidth(const Common::String &str, uint startIndex, int spacing) const {
|
||||
uint width = 0;
|
||||
|
||||
// If the index is greater or equal to the string size,
|
||||
// the width of the line is 0
|
||||
if (startIndex >= str.size())
|
||||
return 0;
|
||||
|
||||
for (uint i = startIndex; i < str.size(); ++i) {
|
||||
|
||||
// EOL encountered
|
||||
if (str[i] == '|')
|
||||
break;
|
||||
|
||||
// Add width of the current char
|
||||
width += getCharWidth(str[i]) + spacing;
|
||||
}
|
||||
|
||||
return width;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Calculate the height of a string by counting the number of '|' chars (which
|
||||
* are used as newline characters and end-of-string markers)
|
||||
*
|
||||
* @param str String to draw
|
||||
* @param spacing Space to leave between individual characters. Defaults to 0.
|
||||
*
|
||||
* @return The calculated height of the string
|
||||
*/
|
||||
uint Font::getStringHeight(const Common::String &str) const {
|
||||
uint len = str.size();
|
||||
int separators = 0;
|
||||
|
||||
for (uint i = 0; i < len; ++i) {
|
||||
// All strings in the data files should end with '|' but not all do.
|
||||
// This is why we check whether we are at the last char too.
|
||||
if (str[i] == '|' || i == len - 1) {
|
||||
++separators;
|
||||
}
|
||||
}
|
||||
|
||||
return separators * getFontHeight();
|
||||
}
|
||||
|
||||
} // End of namespace Draci
|
||||
Reference in New Issue
Block a user