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engines/dm/text.h
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81
engines/dm/text.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Based on the Reverse Engineering work of Christophe Fontanel,
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* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
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*/
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#ifndef DM_TEXT_H
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#define DM_TEXT_H
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#include "dm/dm.h"
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#include "dm/gfx.h"
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namespace DM {
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struct TextScroller {
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// Placeholder, empty for now
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}; // @ Text_Scroller
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#define kDMFontLetterWidth 5
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#define kDMFontLetterHeight 6
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class TextMan {
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DMEngine *_vm;
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int16 _messageAreaCursorColumn; // @ G0359_i_MessageAreaCursorColumn
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int16 _messageAreaCursorRow; // @ G0358_i_MessageAreaCursorRow
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int32 _messageAreaRowExpirationTime[4]; // @ G0360_al_MessageAreaRowExpirationTime
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byte *_bitmapMessageAreaNewRow; // @ G0356_puc_Bitmap_MessageAreaNewRow
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// for scrolling 'em messages
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bool _isScrolling;
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int64 _startedScrollingAt;
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byte *_messageAreaCopy;
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public:
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TextScroller _textScroller;
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explicit TextMan(DMEngine *vm);
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~TextMan();
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void printTextToBitmap(byte *destBitmap, uint16 destByteWidth, int16 destX, int16 destY,
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Color textColor, Color bgColor, const char *text, uint16 destHeight); // @ F0040_TEXT_Print
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void printToLogicalScreen(uint16 destX, uint16 destY, Color textColor, Color bgColor, const char *text); // @ F0053_TEXT_PrintToLogicalScreen
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void printToViewport(int16 posX, int16 posY, Color textColor, const char *text, Color bgColor = kDMColorDarkestGray); // @ F0052_TEXT_PrintToViewport
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void printWithTrailingSpaces(byte *destBitmap, int16 destByteWidth, int16 destX, int16 destY, Color textColor, Color bgColor,
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const char *text, int16 strLenght, int16 destHeight); // @ F0041_TEXT_PrintWithTrailingSpaces
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void printLineFeed(); // @ F0051_TEXT_MESSAGEAREA_PrintLineFeed
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void printMessage(Color color, const char *string, bool printWithScroll = true); // @ F0047_TEXT_MESSAGEAREA_PrintMessage
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void createNewRow(); // @ F0045_TEXT_MESSAGEAREA_CreateNewRow
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void printString(Color color, const char* string);// @ F0046_TEXT_MESSAGEAREA_PrintString
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void initialize(); // @ F0054_TEXT_Initialize
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void moveCursor(int16 column, int16 row); // @ F0042_TEXT_MESSAGEAREA_MoveCursor
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void clearExpiredRows(); // @ F0044_TEXT_MESSAGEAREA_ClearExpiredRows
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void printEndGameString(int16 x, int16 y, Color textColor, const char *text); // @ F0443_STARTEND_EndgamePrintString
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bool isTextScrolling(TextScroller *scroller, bool waitEndOfScrolling) { return false; } // @ F0561_SCROLLER_IsTextScrolling
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void setScrollerCommand(TextScroller *scroller, int16 command) { } // @ F0560_SCROLLER_SetCommand
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void clearAllRows(); // @ F0043_TEXT_MESSAGEAREA_ClearAllRows
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void updateMessageArea();
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};
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}
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#endif
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