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128
engines/director/lingo/xlibs/x/xplayanim.cpp
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128
engines/director/lingo/xlibs/x/xplayanim.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*************************************
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*
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* USED IN:
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* Iron Helix
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*
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*************************************/
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#include "video/paco_decoder.h"
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#include "director/director.h"
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#include "director/window.h"
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#include "director/lingo/lingo.h"
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#include "director/lingo/lingo-object.h"
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#include "director/lingo/xlibs/x/xplayanim.h"
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namespace Director {
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const char *const XPlayAnim::xlibName = "XPlayAnim";
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const XlibFileDesc XPlayAnim::fileNames[] = {
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{ "XPlayAnim", nullptr },
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{ nullptr, nullptr },
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};
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static const BuiltinProto builtins[] = {
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{ "XPlayAnim", XPlayAnim::b_xplayanim, 3, 3, 300, HBLTIN },
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{ nullptr, nullptr, 0, 0, 0, VOIDSYM }
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};
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void XPlayAnim::open(ObjectType type, const Common::Path &path) {
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g_lingo->initBuiltIns(builtins);
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}
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void XPlayAnim::close(ObjectType type) {
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g_lingo->cleanupBuiltIns(builtins);
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}
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void XPlayAnim::b_xplayanim(int nargs) {
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int y = g_lingo->pop().asInt();
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int x = g_lingo->pop().asInt();
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Common::String filename = g_lingo->pop().asString();
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debug(5, "LB::b_xPlayAnim: x: %i y: %i", x, y);
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Video::PacoDecoder *video = new Video::PacoDecoder();
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bool result = video->loadFile(Common::Path(filename, g_director->_dirSeparator));
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if (!result) {
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warning("b_xPlayAnim: PACo video not loaded: %s", filename.c_str());
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delete video;
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return;
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}
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// save the current palette
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byte origPalette[256 * 3];
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uint16 origCount = g_director->getPaletteColorCount();
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if (origCount > 256) {
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warning("b_xPlayAnim: too big palette, %d > 256", origCount);
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origCount = 256;
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}
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memcpy(origPalette, g_director->getPalette(), origCount * 3);
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Graphics::Surface const *frame = nullptr;
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Common::Event event;
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bool keepPlaying = true;
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video->start();
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while (!video->endOfVideo()) {
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if (g_director->pollEvent(event)) {
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switch(event.type) {
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case Common::EVENT_QUIT:
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g_director->processEventQUIT();
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// fallthrough
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case Common::EVENT_KEYDOWN:
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case Common::EVENT_RBUTTONDOWN:
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case Common::EVENT_LBUTTONDOWN:
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keepPlaying = false;
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break;
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default:
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break;
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}
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}
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if (!keepPlaying)
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break;
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if (video->needsUpdate()) {
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frame = video->decodeNextFrame();
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g_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, frame->w, frame->h);
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}
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if (video->hasDirtyPalette()) {
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byte *palette = const_cast<byte *>(video->getPalette());
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g_director->setPalette(palette, 256);
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}
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g_system->updateScreen();
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g_director->delayMillis(10);
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}
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if (frame != nullptr)
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// Display the last frame after the video is done
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g_director->getCurrentWindow()->getSurface()->copyRectToSurface(
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frame->getPixels(), frame->pitch, x, y, frame->w, frame->h
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);
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video->close();
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delete video;
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// restore the palette
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g_director->setPalette(origPalette, origCount);
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}
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} // End of namespace Director
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