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engines/director/lingo/xlibs/t/tengu.h
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72
engines/director/lingo/xlibs/t/tengu.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DIRECTOR_LINGO_XLIBS_TENGU_H
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#define DIRECTOR_LINGO_XLIBS_TENGU_H
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namespace Director {
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class TenguXObject : public Object<TenguXObject> {
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public:
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TenguXObject(ObjectType objType);
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};
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namespace TenguXObj {
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extern const char *xlibName;
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extern const XlibFileDesc fileNames[];
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void open(ObjectType type, const Common::Path &path);
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void close(ObjectType type);
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void m_new(int nargs);
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void m_dispose(int nargs);
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void m_setMenu(int nargs);
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void m_gameStart(int nargs);
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void m_setArea(int nargs);
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void m_setShikake(int nargs);
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void m_setEsa(int nargs);
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void m_getTime(int nargs);
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void m_getPal(int nargs);
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void m_getAtari(int nargs);
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void m_setNode(int nargs);
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void m_getUkiLoc(int nargs);
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void m_getUkiTime(int nargs);
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void m_getSaoDepth(int nargs);
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void m_continue(int nargs);
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void m_getValue(int nargs);
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void m_getFuna(int nargs);
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void m_writeData(int nargs);
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void m_readData(int nargs);
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void m_alert(int nargs);
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void m_setScore(int nargs);
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void m_setChoka(int nargs);
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void m_gyotaku(int nargs);
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void m_eSearch(int nargs);
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void m_tournament(int nargs);
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void m_setYudachi(int nargs);
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void m_setEvent(int nargs);
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} // End of namespace TenguXObj
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} // End of namespace Director
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#endif
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