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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*************************************
*
* XCMD: RegisterComponent
*
* USED IN:
* trektech: Star Trek: The Next Generation Interactive Technical Manual
*
* Note: It's not clear what its purpose is.
*
* Example usage: set errMsg to RegisterComponent(the pathName & "QTVR", ":")
*************************************/
#ifndef DIRECTOR_LINGO_XLIBS_REGISTERCOMMANDXCMD_H
#define DIRECTOR_LINGO_XLIBS_REGISTERCOMMANDXCMD_H
namespace Director {
namespace RegisterComponent {
extern const char *const xlibName;
extern const XlibFileDesc fileNames[];
void open(ObjectType type, const Common::Path &path);
void close(ObjectType type);
void b_RegisterComponent(int nargs);
} // End of namespace RegisterComponent
} // End of namespace Director
#endif