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131
engines/director/lingo/xlibs/q/quicktime.cpp
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131
engines/director/lingo/xlibs/q/quicktime.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*************************************
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*
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* USED IN:
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* Journey to the Source
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*
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*************************************/
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#include "director/director.h"
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#include "director/window.h"
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#include "director/lingo/lingo.h"
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#include "director/lingo/lingo-object.h"
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#include "director/lingo/lingo-utils.h"
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#include "director/lingo/xlibs/q/quicktime.h"
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#include "video/qt_decoder.h"
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namespace Director {
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const char *const Quicktime::xlibName = "quicktime";
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const XlibFileDesc Quicktime::fileNames[] = {
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{ "QuickTime", nullptr },
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{ nullptr, nullptr },
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};
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static const MethodProto xlibMethods[] = {
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{ "playStage", Quicktime::m_playStage, 3, 3, 300 },
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// Defined in the xobj itself but never used
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// { "mPlaySmall", Quicktime::m_playSmall, 3, 3, 300 },
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{ nullptr, nullptr, 0, 0, 0 }
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};
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void Quicktime::open(ObjectType type, const Common::Path &path) {
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if (type == kXObj) {
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QuicktimeObject::initMethods(xlibMethods);
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QuicktimeObject *xobj = new QuicktimeObject(kXObj);
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g_lingo->exposeXObject(xlibName, xobj);
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}
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}
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void Quicktime::close(ObjectType type) {
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if (type == kXObj) {
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QuicktimeObject::cleanupMethods();
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g_lingo->_globalvars[xlibName] = Datum();
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}
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}
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QuicktimeObject::QuicktimeObject(ObjectType ObjectType) :Object<QuicktimeObject>("QuickTime") {
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_objType = ObjectType;
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}
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void Quicktime::m_playStage(int nargs) {
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int top = g_lingo->pop().asInt();
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int left = g_lingo->pop().asInt();
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Common::String movieTitle = g_lingo->pop().asString();
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// Provided file path begins with the volume
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Common::Path filePath = findPath(movieTitle);
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Video::QuickTimeDecoder *video = new Video::QuickTimeDecoder();
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if (!video->loadFile(filePath)) {
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delete video;
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g_lingo->push(Datum());
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return;
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}
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if (!video->isPlaying()) {
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video->setRate(1);
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video->start();
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}
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Graphics::Surface const *frame = nullptr;
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bool keepPlaying = true;
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Common::Event event;
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while (!video->endOfVideo()) {
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if (g_director->pollEvent(event)) {
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switch(event.type) {
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case Common::EVENT_QUIT:
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g_director->processEventQUIT();
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// fallthrough
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case Common::EVENT_RBUTTONDOWN:
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case Common::EVENT_LBUTTONDOWN:
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keepPlaying = false;
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break;
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default:
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break;
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}
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}
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if (!keepPlaying)
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break;
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if (video->needsUpdate()) {
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frame = video->decodeNextFrame();
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if (frame != nullptr)
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g_system->copyRectToScreen(frame->getPixels(), frame->pitch, left, top, frame->w, frame->h);
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}
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g_system->updateScreen();
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g_director->delayMillis(10);
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}
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if (frame != nullptr)
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// Display the last frame after the video is done
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g_director->getCurrentWindow()->getSurface()->copyRectToSurface(
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frame->getPixels(), frame->pitch, left, top, frame->w, frame->h
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);
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video->close();
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delete video;
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g_lingo->push(Datum());
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}
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} // End of namespace Director
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