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2026-02-02 04:50:13 +01:00
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
static const byte kBlankScoreD2[] = {
0x00, 0x00, 0x00, 0x06, // _framesStreamSize
0x00, 0x02 // frame with empty channel information
};
static const byte kBlankScoreD4[] = {
0x00, 0x00, 0x00, 0x12, // _framesStreamSize
0x00, 0x00, 0x00, 0x10, // frame1Offset
0x00, 0x00, 0x00, 0x01, // numOfFrames
0x00, 0x07, // _framesVersion
0x00, 0x00, // _numChannels
0x00, 0x00, // skipped
0x00, 0x02 // frame with empty channel information
};