Initial commit
This commit is contained in:
112
engines/dgds/resource.h
Normal file
112
engines/dgds/resource.h
Normal file
@@ -0,0 +1,112 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef DGDS_RESOURCE_H
|
||||
#define DGDS_RESOURCE_H
|
||||
|
||||
#include "common/file.h"
|
||||
#include "common/hashmap.h"
|
||||
#include "common/platform.h"
|
||||
|
||||
namespace Dgds {
|
||||
|
||||
class Decompressor;
|
||||
|
||||
typedef uint32 DGDS_ID;
|
||||
typedef uint32 DGDS_EX;
|
||||
#define DGDS_TYPENAME_MAX 4
|
||||
|
||||
struct Resource {
|
||||
byte volume;
|
||||
uint32 pos;
|
||||
uint32 size;
|
||||
uint32 checksum;
|
||||
};
|
||||
|
||||
typedef Common::HashMap<Common::String, Resource> ResourceList;
|
||||
|
||||
#define MAX_VOLUMES 10
|
||||
|
||||
class ResourceManager {
|
||||
public:
|
||||
ResourceManager(const char *dir = "");
|
||||
virtual ~ResourceManager();
|
||||
|
||||
Common::SeekableReadStream *getResource(Common::String name, bool ignorePatches = false);
|
||||
Resource getResourceInfo(Common::String name);
|
||||
bool hasResource(Common::String name) const;
|
||||
|
||||
const ResourceList &getResources() const { return _resources; }
|
||||
|
||||
private:
|
||||
Common::File _volumes[MAX_VOLUMES];
|
||||
ResourceList _resources;
|
||||
};
|
||||
|
||||
class DgdsChunkReader {
|
||||
public:
|
||||
DgdsChunkReader(Common::SeekableReadStream *stream);
|
||||
~DgdsChunkReader();
|
||||
|
||||
bool isSection(const Common::String §ion) const;
|
||||
bool isSection(DGDS_ID section) const;
|
||||
|
||||
bool readNextHeader(DGDS_EX ex, const Common::String &filename);
|
||||
|
||||
/// Get a stream of the (decompressed if appropriate) content.
|
||||
/// This stream is owned by this object and invalidated when
|
||||
/// another header or content block is read. Do not delete it.
|
||||
bool readContent(Decompressor *decompressor);
|
||||
|
||||
/// Don't bother reading the current chunk, just move to the
|
||||
/// next one. This is the alternative to readContent().
|
||||
void skipContent();
|
||||
|
||||
/// Duplicate the buffer in the current content stream so
|
||||
/// that it can be retained in another object.
|
||||
Common::SeekableReadStream *makeMemoryStream();
|
||||
|
||||
Common::SeekableReadStream *getContent() { return _contentStream; }
|
||||
|
||||
bool isContainer() const { return _container; }
|
||||
DGDS_ID getId() const { return _id; }
|
||||
const char *getIdStr() const { return _idStr; }
|
||||
uint32 getSize() const { return _size; }
|
||||
|
||||
DGDS_EX _ex;
|
||||
|
||||
private:
|
||||
uint32 _size;
|
||||
uint64 _startPos;
|
||||
char _idStr[DGDS_TYPENAME_MAX + 1];
|
||||
DGDS_ID _id;
|
||||
bool _container;
|
||||
Common::SeekableReadStream *_contentStream;
|
||||
Common::SeekableReadStream *_sourceStream;
|
||||
|
||||
bool isPacked() const;
|
||||
Common::SeekableReadStream *decodeStream(Decompressor *decompressor);
|
||||
Common::SeekableReadStream *readStream();
|
||||
};
|
||||
|
||||
} // End of namespace Dgds
|
||||
|
||||
#endif // DGDS_RESOURCE_H
|
||||
Reference in New Issue
Block a user