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engines/dgds/image.h
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103
engines/dgds/image.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DGDS_IMAGE_H
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#define DGDS_IMAGE_H
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#include "common/ptr.h"
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#include "common/rect.h"
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#include "dgds/resource.h"
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namespace Common {
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class SeekableReadStream;
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}
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namespace Graphics {
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struct Surface;
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class ManagedSurface;
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}
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namespace Dgds {
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class Decompressor;
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class DgdsChunkReader;
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class ResourceManager;
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enum ImageFlipMode {
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kImageFlipNone = 0,
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kImageFlipV = 1,
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kImageFlipH = 2,
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kImageFlipHV = 3,
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};
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class Image {
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public:
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Image(ResourceManager *resourceMan, Decompressor *decompressor);
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virtual ~Image();
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void drawScreen(const Common::String &filename, Graphics::ManagedSurface &dst);
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void loadBitmap(const Common::String &filename);
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int frameCount(const Common::String &filename);
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void drawBitmap(uint frameno, int x, int y, const Common::Rect &drawWin, Graphics::ManagedSurface &dst, ImageFlipMode flip = kImageFlipNone, int dstWidth = 0, int dstHeight = 0) const;
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void drawScrollBitmap(int16 x, int16 y, int16 width, int16 height, int16 scrollX, int16 scrollY, const Common::Rect &drawWin, Graphics::ManagedSurface &dst) const;
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Common::SharedPtr<Graphics::ManagedSurface> getSurface(uint frameno) const;
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const Common::Array<Common::SharedPtr<Graphics::ManagedSurface>> &getFrames() const { return _frames; }
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int16 getFrameFromMatrix(int16 x, int16 y);
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int16 width(uint frameno) const;
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int16 height(uint frameno) const;
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int loadedFrameCount() const { return _frames.size(); }
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bool isLoaded() const { return !_frames.empty(); }
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const Common::String &getFilename() const { return _filename; }
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private:
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void loadAmigaBitmap(Common::SeekableReadStream *stream, DGDS_EX ex);
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void loadPCBitmap(Common::SeekableReadStream *stream, DGDS_EX ex);
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void loadAmigaScreen(Graphics::ManagedSurface &surf, Common::SeekableReadStream *stream, DGDS_EX ex);
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void loadPCScreen(Graphics::ManagedSurface &surf, Common::SeekableReadStream *stream, DGDS_EX ex);
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void loadBitmap4(Graphics::ManagedSurface *surf, uint32 toffset, Common::SeekableReadStream *stream, bool highByte, uint16 width, uint16 height);
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void loadBitmap8(Graphics::ManagedSurface *surf, uint32 toffset, Common::SeekableReadStream *stream, uint16 width, uint16 height);
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uint32 loadVQT(Graphics::ManagedSurface *surf, uint32 toffset, Common::SeekableReadStream *stream);
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bool loadSCN(Graphics::ManagedSurface *surf, Common::SeekableReadStream *stream);
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Common::Array<Common::SharedPtr<Graphics::ManagedSurface>> _frames;
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ResourceManager *_resourceMan;
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Decompressor *_decompressor;
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Common::String _filename; // the file this was loaded from - only used for debugging
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// Used if the image is a scrolling image.
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int16 _matrixX;
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int16 _matrixY;
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Common::Array<uint16> _tileMatrix;
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};
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} // End of namespace Dgds
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#endif // DGDS_IMAGE_H
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