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68
engines/darkseed/morph.cpp
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68
engines/darkseed/morph.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "darkseed/morph.h"
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#include "darkseed/darkseed.h"
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namespace Darkseed {
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Morph::Morph(const Common::Rect &area) : _area(area) {}
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void Morph::loadSrcFromScreen() {
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_src.copyFrom(*(Graphics::ManagedSurface *)g_engine->_screen);
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}
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void Morph::loadDestFromScreen() {
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_dest.copyFrom(*(Graphics::ManagedSurface *)g_engine->_screen);
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}
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void Morph::start(MorphDirection direction) {
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_stepCount = 0;
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_direction = direction;
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}
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bool Morph::morphStep() {
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if (_stepCount > 16) {
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return false;
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}
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draw(_direction == MorphDirection::Forward ? _stepCount : 16 - _stepCount);
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_stepCount += 1;
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return _stepCount < 17;
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}
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void Morph::draw(int16 drawIdx) {
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uint8 *screen = (uint8 *)g_engine->_screen->getBasePtr(_area.left, _area.top);
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uint8 *src = (uint8 *)_src.getBasePtr(_area.left, _area.top);
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uint8 *dest = (uint8 *)_dest.getBasePtr(_area.left, _area.top);
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for (int y = 0; y < _area.height(); y++) {
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for (int x = 0; x < _area.width(); x++) {
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if (src[x] != dest[x]) {
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screen[x] = (src[x] * (16 - drawIdx) + dest[x] * drawIdx) >> 4;
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}
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}
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screen += g_engine->_screen->pitch;
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src += _src.pitch;
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dest += _dest.pitch;
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}
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g_engine->_screen->addDirtyRect(_area);
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}
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} // End of namespace Darkseed
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