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engines/darkseed/kofont.h
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68
engines/darkseed/kofont.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DARKSEED_KOFONT_H
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#define DARKSEED_KOFONT_H
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#include "graphics/font.h"
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#include "common/file.h"
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#include "darkseed/gamefont.h"
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namespace Darkseed {
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class KoFont : public Graphics::Font {
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private:
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Common::Array<Common::Array<uint8>> _fontDataSet1;
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Common::Array<Common::Array<uint8>> _fontDataSet2;
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Common::Array<Common::Array<uint8>> _fontDataSet3;
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Common::Array<Common::Array<uint8>> _fontDataSetOther;
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GameFont *_gameFont;
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public:
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KoFont();
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~KoFont();
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int getFontHeight() const override;
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int getMaxCharWidth() const override;
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int getCharWidth(uint32 chr) const override;
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void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override;
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static void extractKoIndexComponents(uint32 charIdx, uint16 *param_2, uint16 *param_3, uint16 *param_4);
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static bool isConsonant(uint32 charIdx);
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static Common::U32String getObjectString(const Common::U32String &object);
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static Common::U32String getTopicString(const Common::U32String &object);
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static Common::U32String getLinkingString(const Common::U32String &object);
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static Common::U32String getLocationString(const Common::U32String &object);
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private:
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void loadFontDataSet(Common::Array<Common::Array<uint8>> &dataSet, int size, int packedGlyphSize, Common::File &file);
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void loadFontGlyph(Common::Array<uint8> &pixels, int packedGlyphSize, Common::File &file);
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void createGlyph(uint8 *pixels, uint32 chr) const;
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void addToGlyph(uint8 *destPixels, int16 index) const;
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void addPixels(uint8 *destPixels, const Common::Array<uint8> &pixels) const;
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int getOtherCharIdx(uint32 chr) const;
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void drawOtherGlyph(Graphics::Surface *dst, uint8 chr, int x, int y) const;
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};
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} // namespace Darkseed
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#endif // DARKSEED_KOFONT_H
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