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engines/darkseed/cursor.h
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81
engines/darkseed/cursor.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DARKSEED_CURSOR_H
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#define DARKSEED_CURSOR_H
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#include "common/rect.h"
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#include "darkseed/nsp.h"
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namespace Darkseed {
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enum CursorType {
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Pointer = 0,
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Hand = 2,
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Look = 3,
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HourGlass = 91,
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ConnectorEntrance = 92,
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HandPointing = 93,
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ExclamationMark = 94,
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};
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class Cursor {
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private:
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Common::Point _position;
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enum CursorType _currentCursorType = Pointer;
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bool _hasLoadedCursor = false;
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public:
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void showCursor(bool showCursor);
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void setCursorType(enum CursorType newType);
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CursorType getCursorType() const {
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return _currentCursorType;
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}
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Common::Point &getPosition() {
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return _position;
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}
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void setPosition(Common::Point &position) {
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_position = position;
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}
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int16 getX() const {
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return _position.x;
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}
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int16 getY() const {
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return _position.y;
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}
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Common::Rect getRect() const {
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return Common::Rect(_position, getWidth(), getHeight());
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}
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int getWidth() const;
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int getHeight() const;
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const Sprite &getSprite() const;
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const Sprite &getSpriteForType(CursorType cursorType) const;
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void updatePosition(int16 x, int16 y);
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};
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} // End of namespace Darkseed
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#endif // DARKSEED_CURSOR_H
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