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82
engines/darkseed/big5font.cpp
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82
engines/darkseed/big5font.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "darkseed/darkseed.h"
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#include "darkseed/big5font.h"
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#include "graphics/fonts/dosfont.h"
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namespace Darkseed {
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Big5Font::Big5Font() {
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Common::File fontData;
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if (!fontData.open("big5font_game.dat")) {
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error("Error: failed to open big5font_game.dat");
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}
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_big5.loadPrefixedRaw(fontData, 15);
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fontData.close();
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}
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int Big5Font::getFontHeight() const {
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return 15;
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}
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int Big5Font::getMaxCharWidth() const {
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return 17;
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}
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int Big5Font::getCharWidth(uint32 chr) const {
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if (_big5.hasGlyphForBig5Char(chr)) {
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return getMaxCharWidth();
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}
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return 9;
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}
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void Big5Font::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const {
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Common::Point charPos = {(int16)x, (int16)y};
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if (_big5.drawBig5Char(g_engine->_screen->surfacePtr(), chr, charPos, 0xf)) {
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charPos.x++;
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_big5.drawBig5Char(g_engine->_screen->surfacePtr(), chr, charPos, 0xc);
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charPos.x += Graphics::Big5Font::kChineseTraditionalWidth + 1;
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} else if (chr < 128) {
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drawBiosFontGlyph(chr, x, y, 0xf);
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drawBiosFontGlyph(chr, x+1, y, 0xc);
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}
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}
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void Big5Font::drawBiosFontGlyph(uint8 chr, int x, int y, uint8 color) const {
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byte *ptr = (byte *)g_engine->_screen->getBasePtr(x, y);
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int srcPixel = chr * 8;
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for (int sy = 0; sy < 8; sy++) {
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for (int sx = 0; sx < 8; sx++) {
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if (Graphics::DosFont::fontData_PCBIOS[srcPixel] & 1 << (7 - sx)) {
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*ptr = color;
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ptr[g_engine->_screen->pitch] = color;
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}
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ptr++;
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}
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srcPixel++;
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ptr -= 8;
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ptr += (g_engine->_screen->pitch * 2);
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}
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}
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} // namespace Darkseed
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