Initial commit
This commit is contained in:
57
engines/cryomni3d/datstream.h
Normal file
57
engines/cryomni3d/datstream.h
Normal file
@@ -0,0 +1,57 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef CRYOMNI3D_DATSTREAM_H
|
||||
#define CRYOMNI3D_DATSTREAM_H
|
||||
|
||||
#include "common/language.h"
|
||||
#include "common/platform.h"
|
||||
#include "common/str.h"
|
||||
#include "common/str-array.h"
|
||||
#include "common/substream.h"
|
||||
|
||||
namespace CryOmni3D {
|
||||
|
||||
class DATSeekableStream : public Common::SeekableSubReadStream {
|
||||
public:
|
||||
|
||||
/* Parent stream must not be used after this call and will be disposed if fetch succeeded */
|
||||
static DATSeekableStream *getGame(Common::SeekableReadStream *stream,
|
||||
uint32 gameId, uint16 version, Common::Language lang, Common::Platform platform);
|
||||
|
||||
Common::String readString16();
|
||||
void readString16Array16(Common::StringArray &array);
|
||||
|
||||
private:
|
||||
DATSeekableStream(SeekableReadStream *parentStream, uint32 start, uint32 end) :
|
||||
SeekableSubReadStream(parentStream, start, end, DisposeAfterUse::YES) { }
|
||||
|
||||
static uint16 translateLanguage(Common::Language lang);
|
||||
static uint32 translatePlatform(Common::Platform platform);
|
||||
|
||||
/* This is the version of the global file format
|
||||
* Each game has then a version specific for its data */
|
||||
static const uint16 kFileVersion = 1;
|
||||
};
|
||||
|
||||
} // End of namespace CryOmni3D
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user