Initial commit
This commit is contained in:
344
engines/cruise/menu.cpp
Normal file
344
engines/cruise/menu.cpp
Normal file
@@ -0,0 +1,344 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "cruise/cruise.h"
|
||||
#include "cruise/cruise_main.h"
|
||||
#include "cruise/staticres.h"
|
||||
|
||||
#include "engines/metaengine.h"
|
||||
#include "gui/saveload.h"
|
||||
#include "common/system.h"
|
||||
|
||||
namespace Cruise {
|
||||
|
||||
extern int currentMouseButton;
|
||||
|
||||
menuStruct *menuTable[8];
|
||||
|
||||
menuStruct *createMenu(int X, int Y, const char *menuName) {
|
||||
menuStruct *entry;
|
||||
|
||||
entry = (menuStruct *) MemAlloc(sizeof(menuStruct));
|
||||
assert(entry);
|
||||
|
||||
entry->x = X - 160 / 2;
|
||||
entry->y = Y;
|
||||
entry->stringPtr = menuName;
|
||||
entry->numElements = 0;
|
||||
entry->ptrNextElement = nullptr;
|
||||
entry->gfx = renderText(160, menuName);
|
||||
_vm->_menuJustOpened = true;
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
// TODO: rewrite to remove the goto
|
||||
void addSelectableMenuEntry(int ovlIdx, int headerIdx, menuStruct *pMenu, int param2, int color, const char *menuText) {
|
||||
menuElementStruct *di;
|
||||
menuElementStruct *var_6;
|
||||
menuElementStruct *pNewElement;
|
||||
menuElementSubStruct *pSubStruct;
|
||||
menuElementSubStruct *pSubStructCurrent;
|
||||
|
||||
if (pMenu->numElements <= 48) {
|
||||
var_6 = pMenu->ptrNextElement;
|
||||
|
||||
if (var_6) {
|
||||
do {
|
||||
di = var_6;
|
||||
if (param2) {
|
||||
if (!strcmp(var_6->string, menuText)) {
|
||||
pNewElement = var_6;
|
||||
pSubStruct = (menuElementSubStruct *)allocAndZero(sizeof(menuElementSubStruct));
|
||||
assert(pSubStruct);
|
||||
|
||||
pSubStruct->pNext = nullptr;
|
||||
pSubStruct->ovlIdx = ovlIdx;
|
||||
pSubStruct->header = headerIdx;
|
||||
|
||||
pSubStructCurrent = pNewElement->ptrSub;
|
||||
|
||||
if (!pSubStructCurrent) {
|
||||
pNewElement->ptrSub = pSubStruct;
|
||||
return;
|
||||
}
|
||||
|
||||
if (pSubStructCurrent->pNext) {
|
||||
do {
|
||||
pSubStructCurrent = pSubStructCurrent->pNext;
|
||||
} while (pSubStructCurrent->pNext);
|
||||
}
|
||||
|
||||
pSubStructCurrent->pNext = pSubStruct;
|
||||
return;
|
||||
}
|
||||
}
|
||||
var_6 = var_6->next;
|
||||
} while (var_6);
|
||||
|
||||
var_6 = di;
|
||||
}
|
||||
|
||||
pNewElement = (menuElementStruct *)allocAndZero(sizeof(menuElementStruct));
|
||||
assert(pNewElement);
|
||||
pSubStruct = (menuElementSubStruct *)allocAndZero(sizeof(menuElementSubStruct));
|
||||
assert(pSubStruct);
|
||||
|
||||
pNewElement->string = menuText;
|
||||
pNewElement->next = nullptr;
|
||||
pNewElement->selected = false;
|
||||
pNewElement->color = color;
|
||||
pNewElement->gfx = renderText(160, menuText);
|
||||
|
||||
if (var_6 == nullptr) {
|
||||
pMenu->ptrNextElement = pNewElement;
|
||||
} else {
|
||||
var_6->next = pNewElement;
|
||||
}
|
||||
|
||||
pNewElement->ptrSub = pSubStruct;
|
||||
|
||||
pSubStruct->pNext = nullptr;
|
||||
pSubStruct->ovlIdx = ovlIdx;
|
||||
pSubStruct->header = headerIdx;
|
||||
|
||||
pMenu->numElements++;
|
||||
}
|
||||
}
|
||||
|
||||
void updateMenuMouse(int mouseX, int mouseY, menuStruct *pMenu) {
|
||||
bool menuItemSelected = false;
|
||||
|
||||
if (pMenu) {
|
||||
if (pMenu->gfx) {
|
||||
int height = pMenu->gfx->height; // rustine
|
||||
int var_2 = 0;
|
||||
menuElementStruct *pCurrentEntry = pMenu->ptrNextElement;
|
||||
|
||||
while (pCurrentEntry) {
|
||||
pCurrentEntry->selected = false;
|
||||
|
||||
if (var_2 == 0) {
|
||||
if ((mouseX > pCurrentEntry->x) && ((pCurrentEntry->x + 160) >= mouseX)) {
|
||||
if ((mouseY > pCurrentEntry->y) && ((pCurrentEntry->y + height) >= mouseY)) {
|
||||
var_2 = 1;
|
||||
pCurrentEntry->selected = true;
|
||||
|
||||
// Queue up the first selected item after opening the menu
|
||||
// This allows the name of the menu to be always voiced, in cases where something
|
||||
// is selected the instant the menu opens
|
||||
if (_vm->_menuJustOpened) {
|
||||
_vm->sayText(pCurrentEntry->string, Common::TextToSpeechManager::QUEUE);
|
||||
_vm->_menuJustOpened = false;
|
||||
} else {
|
||||
_vm->sayText(pCurrentEntry->string, Common::TextToSpeechManager::INTERRUPT);
|
||||
}
|
||||
|
||||
menuItemSelected = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pCurrentEntry = pCurrentEntry->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!menuItemSelected) {
|
||||
_vm->_previousSaid.clear();
|
||||
}
|
||||
}
|
||||
|
||||
bool manageEvents();
|
||||
|
||||
int processMenu(menuStruct *pMenu) {
|
||||
int16 mouseX;
|
||||
int16 mouseY;
|
||||
int16 mouseButton;
|
||||
int di;
|
||||
int si;
|
||||
currentActiveMenu = 0;
|
||||
|
||||
mainDraw(true);
|
||||
flipScreen();
|
||||
|
||||
di = 0;
|
||||
si = 0;
|
||||
|
||||
do {
|
||||
getMouseStatus(&main10, &mouseX, &mouseButton, &mouseY);
|
||||
|
||||
updateMenuMouse(mouseX, mouseY, pMenu);
|
||||
|
||||
if (mouseButton) {
|
||||
if (di) {
|
||||
si = 1;
|
||||
}
|
||||
} else {
|
||||
di = 1;
|
||||
}
|
||||
|
||||
mainDraw(true);
|
||||
flipScreen();
|
||||
|
||||
manageEvents();
|
||||
g_system->delayMillis(10);
|
||||
if (_vm->shouldQuit())
|
||||
return -1;
|
||||
|
||||
// readKeyboard();
|
||||
} while (!si);
|
||||
|
||||
currentActiveMenu = -1;
|
||||
|
||||
mainDraw(true);
|
||||
flipScreen();
|
||||
|
||||
if (mouseButton & 1) {
|
||||
menuElementSubStruct* pSelectedEntry = getSelectedEntryInMenu(pMenu);
|
||||
|
||||
if (pSelectedEntry) {
|
||||
return pSelectedEntry->header;
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void handleSaveLoad(bool saveFlag) {
|
||||
if (saveFlag)
|
||||
_vm->saveGameDialog();
|
||||
else
|
||||
_vm->loadGameDialog();
|
||||
}
|
||||
|
||||
int playerMenu(int menuX, int menuY) {
|
||||
//int restartGame = 0;
|
||||
|
||||
if (playerMenuEnabled && displayOn) {
|
||||
if (remdo) {
|
||||
_vm->sound().stopMusic();
|
||||
freeStuff2();
|
||||
}
|
||||
/*
|
||||
if (currentMenu) {
|
||||
freeMenu(currentMenu);
|
||||
currentMenu = 0;
|
||||
selectDown = 0;
|
||||
menuDown = 0;
|
||||
main9 = -1;
|
||||
}
|
||||
|
||||
if (inventoryMenu) {
|
||||
freeMenu(inventoryMenu);
|
||||
inventoryMenu = 0;
|
||||
selectDown = 0;
|
||||
menuDown = 0;
|
||||
main9 = -1;
|
||||
}*/
|
||||
|
||||
/* if (mouseVar2) {
|
||||
free3(mouseVar2);
|
||||
} */
|
||||
|
||||
/* mouseVar2 = 0;
|
||||
linkedRelation = 0; */
|
||||
freeDisk();
|
||||
|
||||
menuTable[0] = createMenu(menuX, menuY, _vm->langString(ID_PLAYER_MENU));
|
||||
assert(menuTable[0]);
|
||||
_vm->sayText(_vm->langString(ID_PLAYER_MENU), Common::TextToSpeechManager::INTERRUPT);
|
||||
|
||||
//addSelectableMenuEntry(0, 3, menuTable[0], 1, -1, "Save game disk");
|
||||
if (userEnabled) {
|
||||
addSelectableMenuEntry(0, 4, menuTable[0], 1, -1, _vm->langString(ID_SAVE));
|
||||
}
|
||||
addSelectableMenuEntry(0, 5, menuTable[0], 1, -1, _vm->langString(ID_LOAD));
|
||||
addSelectableMenuEntry(0, 6, menuTable[0], 1, -1, _vm->langString(ID_RESTART));
|
||||
addSelectableMenuEntry(0, 7, menuTable[0], 1, -1, _vm->langString(ID_QUIT));
|
||||
|
||||
int retourMenu = processMenu(menuTable[0]);
|
||||
|
||||
freeMenu(menuTable[0]);
|
||||
menuTable[0] = nullptr;
|
||||
currentMouseButton = 0;
|
||||
|
||||
switch (retourMenu) {
|
||||
case 3: // select save drive
|
||||
break;
|
||||
case 4: // save
|
||||
case 5: // load
|
||||
handleSaveLoad(retourMenu == 4);
|
||||
break;
|
||||
case 6: // restart
|
||||
_vm->sound().fadeOutMusic();
|
||||
Op_FadeOut();
|
||||
memset(globalScreen, 0, 320 * 200);
|
||||
initVars();
|
||||
_vm->initAllData();
|
||||
changeCursor(CURSOR_NORMAL);
|
||||
userEnabled = 0;
|
||||
break;
|
||||
case 7: // exit
|
||||
return 1;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void freeMenu(menuStruct *pMenu) {
|
||||
menuElementStruct *pElement = pMenu->ptrNextElement;
|
||||
|
||||
while (pElement) {
|
||||
menuElementStruct *next;
|
||||
menuElementSubStruct *pSub = pElement->ptrSub;
|
||||
|
||||
next = pElement->next;
|
||||
|
||||
while (pSub) {
|
||||
menuElementSubStruct *nextSub;
|
||||
|
||||
nextSub = pSub->pNext;
|
||||
|
||||
MemFree(pSub);
|
||||
|
||||
pSub = nextSub;
|
||||
}
|
||||
|
||||
if (pElement->gfx) {
|
||||
freeGfx(pElement->gfx);
|
||||
}
|
||||
|
||||
MemFree(pElement);
|
||||
|
||||
pElement = next;
|
||||
}
|
||||
|
||||
freeGfx(pMenu->gfx);
|
||||
MemFree(pMenu);
|
||||
}
|
||||
|
||||
} // End of namespace Cruise
|
||||
Reference in New Issue
Block a user