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engines/crab/ui/textarea.cpp
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101
engines/crab/ui/textarea.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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//=============================================================================
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// Author: Arvind
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// Purpose: TextArea functions
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//=============================================================================
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#include "crab/crab.h"
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#include "crab/input/input.h"
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#include "crab/ui/textarea.h"
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namespace Crab {
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using namespace pyrodactyl::ui;
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using namespace pyrodactyl::text;
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using namespace pyrodactyl::input;
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void TextArea::load(rapidxml::xml_node<char> *node) {
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if (TextData::load(node)) {
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loadStr(_text, "text", node);
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loadNum(_size, "size", node);
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loadNum(_seEntry, "entry", node);
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loadNum(_seErase, "erase", node);
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loadNum(_seAccept, "accept", node);
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if (nodeValid("caption", node))
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_title.load(node->first_node("caption"), this);
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}
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}
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bool TextArea::handleEvents(const Common::Event &event, bool numbersOnly) {
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if (event.type == Common::EVENT_KEYDOWN && event.kbd.ascii == Common::ASCII_BACKSPACE && _text.size() != 0) {
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// Now play the text erase sound
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g_engine->_musicManager->playEffect(_seErase, 0);
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// If backspace was pressed and the string isn't blank, remove a character from the end
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_text.erase(_text.size() - 1);
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} else if (event.type == Common::EVENT_KEYDOWN) {
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// If the string less than maximum size and does not contain invalid characters \ / : * ? " < > |
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if (_text.size() < _size && event.kbd.ascii != '\\' \
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&& event.kbd.ascii != '/' && event.kbd.ascii != ':' \
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&& event.kbd.ascii != '*' && event.kbd.ascii != '?' \
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&& event.kbd.ascii != '\"' && event.kbd.ascii != '<' \
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&& event.kbd.ascii != '>' && event.kbd.ascii != '|') {
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// Should we only accept numbers?
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if (numbersOnly && (event.kbd.ascii < '0' || event.kbd.ascii > '9'))
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return false;
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// Now play the text input sound
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g_engine->_musicManager->playEffect(_seEntry, 0);
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// Append the character to string
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_text += event.kbd.ascii;
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}
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} else if (g_engine->_inputManager->state(IU_ACCEPT) && _text.size() != 0) {
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// Now play the accept sound
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g_engine->_musicManager->playEffect(_seAccept, 0);
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return true;
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}
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return false;
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}
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//------------------------------------------------------------------------
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// Purpose: Draw
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//------------------------------------------------------------------------
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void TextArea::draw() {
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_title.draw();
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TextData::draw(_text + "_");
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}
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} // End of namespace Crab
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