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engines/crab/ui/QuestText.h
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97
engines/crab/ui/QuestText.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#ifndef CRAB_QUESTTEXT_H
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#define CRAB_QUESTTEXT_H
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#include "crab/event/quest.h"
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#include "crab/ui/button.h"
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#include "crab/ui/ImageData.h"
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#include "crab/ui/ParagraphData.h"
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namespace Crab {
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namespace pyrodactyl {
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namespace ui {
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class QuestText : public ParagraphData {
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protected:
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// How much the text and bullet positions change per line
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Vector2i _inc;
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// Color of the highlighted quest
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int _colS;
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// The coordinates for drawing image, which is like bullet points in the form of <Bullet> <Text>
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ImageData _img;
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// The lines per page, we split the quest text into multiple pages if we have to draw more than that
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uint _linesPerPage;
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// Keep track of which page we are at, and total pages
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uint _currentPage, _totalPage;
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// The quest entries we start and stop the drawing at
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int _start, _stop;
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// The buttons for cycling between pages of the menu
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Button _prev, _next;
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// Display "Page 1 of 3" style information for the menu
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HoverInfo _status;
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public:
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QuestText() {
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_colS = 0;
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_currentPage = 0;
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_start = 0;
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_stop = 0;
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_totalPage = 1;
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_linesPerPage = 10;
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}
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void load(rapidxml::xml_node<char> *node);
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// Reset the value of current page
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void reset() {
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_currentPage = 0;
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}
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void handleEvents(pyrodactyl::event::Quest &q, const Common::Event &event);
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void draw(pyrodactyl::event::Quest &q);
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void setUI();
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};
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} // End of namespace ui
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} // End of namespace pyrodactyl
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} // End of namespace Crab
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#endif // CRAB_QUESTTEXT_H
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