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This commit is contained in:
476
engines/crab/ui/OptionMenu.cpp
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476
engines/crab/ui/OptionMenu.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#include "crab/crab.h"
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#include "crab/XMLDoc.h"
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#include "crab/ui/OptionMenu.h"
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namespace Crab {
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using namespace pyrodactyl::ui;
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using namespace pyrodactyl::image;
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using namespace pyrodactyl::music;
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void OptionMenu::load(const Common::Path &filename) {
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XMLDoc conf(filename);
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if (conf.ready()) {
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rapidxml::xml_node<char> *node = conf.doc()->first_node("option");
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if (nodeValid(node)) {
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if (nodeValid("bg", node))
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_bg.load(node->first_node("bg"));
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if (nodeValid("state", node)) {
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_menu.load(node->first_node("state"));
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if (!_menu._element.empty())
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_menu._element[0].state(true);
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}
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if (nodeValid("keybind", node))
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_keybind.load(node->first_node("keybind"));
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if (nodeValid("controller", node))
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_conbind.load(node->first_node("controller"));
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if (nodeValid("graphics", node))
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_gfx.load(node->first_node("graphics"));
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if (nodeValid("general", node))
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_general.load(node->first_node("general"));
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if (nodeValid("change", node)) {
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rapidxml::xml_node<char> *chanode = node->first_node("change");
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if (nodeValid("accept", chanode))
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_accept.load(chanode->first_node("accept"));
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if (nodeValid("cancel", chanode))
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_cancel.load(chanode->first_node("cancel"));
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if (nodeValid("message", chanode))
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_noticeRes.load(chanode->first_node("message"));
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if (nodeValid("width", chanode))
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_promptW.load(chanode->first_node("width"));
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if (nodeValid("height", chanode))
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_promptH.load(chanode->first_node("height"));
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if (nodeValid("countdown", chanode)) {
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rapidxml::xml_node<char> *counode = chanode->first_node("countdown");
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_countdown.load(counode);
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_timer.load(counode, "time");
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}
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if (nodeValid("bg", chanode))
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_questionbox.load(chanode->first_node("bg"));
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}
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}
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}
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}
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void OptionMenu::reset() {
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_keybind.reset();
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_state = STATE_GENERAL;
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for (uint i = 0; i < _menu._element.size(); ++i)
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_menu._element[i].state(i == STATE_GENERAL);
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}
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void OptionMenu::draw(Button &back) {
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if (_state < STATE_ENTER_W) {
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_bg.draw();
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switch (_state) {
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case STATE_GENERAL:
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_general.draw();
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break;
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case STATE_GRAPHICS:
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_gfx.draw();
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break;
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case STATE_KEYBOARD:
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_keybind.draw();
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break;
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case STATE_CONTROLLER:
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_conbind.draw();
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break;
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default:
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break;
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}
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_menu.draw();
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back.draw();
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} else {
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_questionbox.draw();
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switch (_state) {
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case STATE_ENTER_W:
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_promptW.draw();
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break;
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case STATE_ENTER_H:
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_promptH.draw();
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break;
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case STATE_CONFIRM:
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_noticeRes.draw();
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_countdown.draw(numberToString(_timer.remainingTicks() / 1000));
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break;
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default:
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break;
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}
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_accept.draw();
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_cancel.draw();
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}
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}
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bool OptionMenu::handleEvents(Button &back, const Common::Event &event) {
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if (_state < STATE_ENTER_W) {
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switch (_state) {
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case STATE_GENERAL:
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_general.handleEvents(event);
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break;
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case STATE_KEYBOARD:
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_keybind.handleEvents(event);
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break;
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case STATE_GRAPHICS: {
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int result = _gfx.handleEvents(event);
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if (result == 1) {
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_state = STATE_CONFIRM;
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_timer.start();
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_gfx.SetInfo();
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} else if (result == 2)
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_state = STATE_ENTER_W;
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} break;
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default:
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break;
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}
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return handleTabs(back, event);
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} else {
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_questionbox.draw();
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switch (_state) {
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case STATE_ENTER_W:
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if (_promptW.handleEvents(event, true) || _accept.handleEvents(event) == BUAC_LCLICK) {
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g_engine->_screenSettings->_cur.w = stringToNumber<int>(_promptW._text);
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_state = STATE_ENTER_H;
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} else if (_cancel.handleEvents(event) == BUAC_LCLICK) {
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_gfx.SetInfo();
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_state = STATE_GRAPHICS;
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}
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break;
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case STATE_ENTER_H:
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if (_promptH.handleEvents(event, true) || _accept.handleEvents(event) == BUAC_LCLICK) {
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g_engine->_screenSettings->_cur.h = stringToNumber<int>(_promptH._text);
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_state = STATE_CONFIRM;
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_timer.start();
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_gfx.SetInfo();
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} else if (_cancel.handleEvents(event) == BUAC_LCLICK) {
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_gfx.SetInfo();
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_state = STATE_GRAPHICS;
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}
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break;
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case STATE_CONFIRM:
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if (_accept.handleEvents(event) != BUAC_IGNORE) {
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_state = STATE_GRAPHICS;
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_timer.stop();
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} else if (_cancel.handleEvents(event) != BUAC_IGNORE) {
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_gfx.SetInfo();
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_state = STATE_GRAPHICS;
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}
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break;
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default:
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break;
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}
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_accept.draw();
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_cancel.draw();
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}
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return false;
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}
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bool OptionMenu::handleTabs(Button &back, const Common::Event &event) {
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if (back.handleEvents(event) == BUAC_LCLICK) {
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reset();
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return true;
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}
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int choice = _menu.handleEvents(event);
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if (choice >= 0) {
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if (choice < 4)
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for (int i = 0; i < (int)_menu._element.size(); ++i)
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_menu._element[i].state(i == choice);
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switch (choice) {
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case 0:
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_state = STATE_GENERAL;
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break;
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case 1:
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_state = STATE_GRAPHICS;
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break;
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case 2:
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_state = STATE_KEYBOARD;
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break;
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case 3:
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_state = STATE_CONTROLLER;
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break;
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case 4:
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// Save settings to file
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g_engine->_inputManager->save();
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g_engine->_screenSettings->saveState();
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g_engine->_musicManager->saveState();
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saveState();
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//general.CreateBackup();
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//g_engine->_screenSettings->CreateBackup();
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return true;
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case 5:
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// Revert all changes made to settings and exit
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//g_engine->_inputManager->RestoreBackup();
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//keybind.SetCaption();
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//g_engine->_screenSettings->RestoreBackup();
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_general.restoreBackup();
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_general.setUI();
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return true;
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default:
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break;
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}
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}
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return false;
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}
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#if 0
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bool OptionMenu::handleEvents(Button &back, const SDL_Event &Event) {
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if (state < STATE_ENTER_W) {
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bg.draw();
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switch (state) {
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case STATE_GENERAL:
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general.handleEvents(Event);
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break;
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case STATE_KEYBOARD:
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keybind.handleEvents(Event);
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break;
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case STATE_GRAPHICS: {
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int result = gfx.handleEvents(Event);
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if (result == 1) {
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state = STATE_CONFIRM;
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timer.Start();
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g_engine->_screenSettings->SetResolution();
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gfx.SetInfo();
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} else if (result == 2)
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state = STATE_ENTER_W;
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} break;
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default:
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break;
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}
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return HandleTabs(back, Event);
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} else {
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questionbox.draw();
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switch (state) {
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case STATE_ENTER_W:
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if (prompt_w.handleEvents(Event, true) || accept.handleEvents(Event) == BUAC_LCLICK) {
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g_engine->_screenSettings->cur.w = StringToNumber<int>(prompt_w.text);
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state = STATE_ENTER_H;
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} else if (cancel.handleEvents(Event) == BUAC_LCLICK) {
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g_engine->_screenSettings->RestoreBackup();
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gfx.SetInfo();
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state = STATE_GRAPHICS;
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}
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break;
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case STATE_ENTER_H:
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if (prompt_h.handleEvents(Event, true) || accept.handleEvents(Event) == BUAC_LCLICK) {
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g_engine->_screenSettings->cur.h = StringToNumber<int>(prompt_h.text);
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state = STATE_CONFIRM;
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timer.Start();
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g_engine->_screenSettings->SetResolution();
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gfx.SetInfo();
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} else if (cancel.handleEvents(Event) == BUAC_LCLICK) {
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g_engine->_screenSettings->RestoreBackup();
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gfx.SetInfo();
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state = STATE_GRAPHICS;
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}
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break;
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case STATE_CONFIRM:
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if (accept.handleEvents(Event)) {
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state = STATE_GRAPHICS;
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timer.Stop();
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} else if (cancel.handleEvents(Event)) {
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g_engine->_screenSettings->RestoreBackup();
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g_engine->_screenSettings->SetResolution();
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gfx.SetInfo();
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state = STATE_GRAPHICS;
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}
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break;
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default:
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break;
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}
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accept.draw();
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cancel.draw();
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}
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return false;
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}
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bool OptionMenu::HandleTabs(Button &back, const SDL_Event &Event) {
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if (back.handleEvents(Event) == BUAC_LCLICK) {
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reset();
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return true;
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}
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int choice = menu.handleEvents(Event);
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if (choice >= 0) {
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if (choice < 4)
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for (uint i = 0; i < menu.element.size(); ++i)
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menu.element[i].State(i == choice);
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switch (choice) {
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case 0:
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state = STATE_GENERAL;
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break;
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case 1:
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state = STATE_GRAPHICS;
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break;
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case 2:
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state = STATE_KEYBOARD;
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break;
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case 3:
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state = STATE_CONTROLLER;
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break;
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case 4:
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// Save settings to file
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g_engine->_inputManager->Save();
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saveState();
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general.CreateBackup();
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g_engine->_screenSettings->CreateBackup();
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return true;
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case 5:
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// Revert all changes made to settings and exit
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g_engine->_inputManager->RestoreBackup();
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keybind.SetCaption();
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g_engine->_screenSettings->RestoreBackup();
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general.RestoreBackup();
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SDL_DisplayMode current;
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if (SDL_GetCurrentDisplayMode(0, ¤t) == 0) {
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if (g_engine->_screenSettings->cur.w != current.w || g_engine->_screenSettings->cur.h != current.h)
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gfx.SetInfo();
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}
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g_engine->_screenSettings->SetResolution();
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return true;
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default:
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break;
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}
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}
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return false;
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}
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#endif
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void OptionMenu::internalEvents() {
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// Since these states can be changed at any time, we just update it regularly
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_gfx.internalEvents();
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_general.internalEvents();
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if (_state == STATE_CONFIRM && _timer.targetReached()) {
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_gfx.SetInfo();
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_state = STATE_GRAPHICS;
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}
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}
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void OptionMenu::saveState() {
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ConfMan.flushToDisk();
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#if 0
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rapidxml::xml_document<char> doc;
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// xml declaration
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rapidxml::xml_node<char> *decl = doc.allocate_node(rapidxml::node_declaration);
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decl->append_attribute(doc.allocate_attribute("version", "1.0"));
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decl->append_attribute(doc.allocate_attribute("encoding", "utf-8"));
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doc.append_node(decl);
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// root node
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rapidxml::xml_node<char> *root = doc.allocate_node(rapidxml::node_element, "settings");
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g_engine->_screenSettings->saveState(doc, root);
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g_engine->_musicManager->saveState(doc, root);
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doc.append_node(root);
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Common::String xml_as_string;
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rapidxml::print(std::back_inserter(xml_as_string), doc);
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Common::String settingpath = g_engine->_filePath->appdata;
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settingpath += "settings.xml";
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std::ofstream save(settingpath, std::ios::out);
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if (save.is_open()) {
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save << xml_as_string;
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save.close();
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}
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doc.clear();
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#endif
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}
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void OptionMenu::setUI() {
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_bg.setUI();
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_menu.setUI();
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_keybind.setUI();
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_conbind.setUI();
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_gfx.setUI();
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_general.setUI();
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_noticeRes.setUI();
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_countdown.setUI();
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_questionbox.setUI();
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_promptW.setUI();
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_promptH.setUI();
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_accept.setUI();
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_cancel.setUI();
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}
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} // End of namespace Crab
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Reference in New Issue
Block a user