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engines/crab/ui/FileMenu.h
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engines/crab/ui/FileMenu.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#ifndef CRAB_FILEMENU_H
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#define CRAB_FILEMENU_H
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#include "common/savefile.h"
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#include "crab/crab.h"
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#include "crab/ui/FileData.h"
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#include "crab/ui/ImageData.h"
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#include "crab/ui/PageMenu.h"
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#include "crab/ui/TextData.h"
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namespace Crab {
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namespace pyrodactyl {
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namespace ui {
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// Used for menus that are responsible for reading multiple files from disk
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template<typename FileType>
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class FileMenu {
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protected:
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// The background of the menu
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ImageData _bg;
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// The collection of buttons
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PageButtonMenu _menu;
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// The final filename that is selected
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Common::String _selected;
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// The extension and directory used by this menu
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Common::String _extension;
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Common::Path _directory;
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// The save information for each slot
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Common::Array<FileType> _slotInfo;
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TextData tdB[DATA_BUTTON_TOTAL];
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// The titles for loc_name, difficulty, time_played and player_name
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HoverInfo hov[DATA_HOVER_TOTAL];
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TextData tdH[DATA_HOVER_TOTAL];
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// The preview picture details
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struct {
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// We load only the current preview image instead of all of them
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pyrodactyl::image::Image _preview;
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// Fallback path if there is no preview image or if we fail to load it
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Common::Path _noPreviewPath;
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// Position of image
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Element _pos;
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// Is the image loaded
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bool _loaded;
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} _img;
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// Are we hovering over a button right now?
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bool _hover;
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// The previously hover button
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int _prevHover;
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public:
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FileMenu() {
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_img._loaded = false;
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_hover = false;
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_prevHover = -1;
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}
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~FileMenu() {
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if (_img._loaded)
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_img._preview.deleteImage();
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}
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void reset() {
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if (_img._loaded)
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_img._preview.deleteImage();
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_img._loaded = false;
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_hover = false;
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}
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Common::String selectedPath() {
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return _selected;
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}
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void selectedPath(const Common::String &val) {
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_selected = val;
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}
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void scanDir() {
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Common::String res = "CRAB_*";
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res += g_engine->_filePath->_saveExt;
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Common::StringArray saves = g_engine->getSaveFileManager()->listSavefiles(res);
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_slotInfo.clear();
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_menu.clear();
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uint countSlot = 0, countMenu = 0;
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for (const Common::String& save : saves) {
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_slotInfo.push_back(FileType(save));
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_menu.add(countSlot, countMenu);
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}
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_menu.assignPaths();
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}
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void load(rapidxml::xml_node<char> *node) {
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if (nodeValid("bg", node))
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_bg.load(node->first_node("bg"));
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if (nodeValid("menu", node))
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_menu.load(node->first_node("menu"));
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if (nodeValid("preview", node)) {
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auto prnode = node->first_node("preview");
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_img._pos.load(prnode);
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loadPath(_img._noPreviewPath, "path", prnode);
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}
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if (nodeValid("offset", node)) {
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rapidxml::xml_node<char> *offnode = node->first_node("offset");
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// Stuff displayed on the slot button
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tdB[DATA_SAVENAME].load(offnode->first_node("save_name"));
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tdB[DATA_LASTMODIFIED].load(offnode->first_node("last_modified"));
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// Stuff displayed when you hover over a slot button
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tdH[DATA_LOCNAME].load(offnode->first_node("loc_name"));
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tdH[DATA_DIFFICULTY].load(offnode->first_node("difficulty"));
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tdH[DATA_TIMEPLAYED].load(offnode->first_node("time_played"));
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tdH[DATA_PLAYERNAME].load(offnode->first_node("player_name"));
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// Titles for the stuff displayed when you hover over a slot button
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hov[DATA_LOCNAME].load(offnode->first_node("loc_name_title"));
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hov[DATA_DIFFICULTY].load(offnode->first_node("difficulty_title"));
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hov[DATA_TIMEPLAYED].load(offnode->first_node("time_played_title"));
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hov[DATA_PLAYERNAME].load(offnode->first_node("player_name_title"));
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}
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_extension = g_engine->_filePath->_saveExt;
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_directory = g_engine->_filePath->_appdata.join(g_engine->_filePath->_saveDir);
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scanDir();
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}
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bool handleEvents(const Common::Event &event) {
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int choice = _menu.handleEvents(event);
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if (choice >= 0) {
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_menu.reset();
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_selected = _slotInfo[_menu.index() + choice]._path;
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reset();
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return true;
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}
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return false;
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}
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void draw() {
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_bg.draw();
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_menu.draw();
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for (auto i = _menu.index(), count = 0u; i < _menu.indexPlusOne() && i < _slotInfo.size(); i++, count++) {
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auto base_x = _menu.baseX(count), base_y = _menu.baseY(count);
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tdB[DATA_SAVENAME].draw(_slotInfo[i]._name, base_x, base_y);
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tdB[DATA_LASTMODIFIED].draw(_slotInfo[i]._lastModified, base_x, base_y);
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}
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drawHover();
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}
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void drawHover() {
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if (_menu.hoverIndex() >= 0) {
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int i = _menu.hoverIndex();
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if (!_img._loaded || _prevHover != i) {
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_img._loaded = true;
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_prevHover = i;
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if (!_img._preview.load(Common::Path(_slotInfo[i]._preview)))
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_img._preview.load(Common::Path(_img._noPreviewPath));
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}
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_hover = true;
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_img._preview.draw(_img._pos.x, _img._pos.y);
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tdH[DATA_LOCNAME].draw(_slotInfo[i]._locName);
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tdH[DATA_DIFFICULTY].draw(_slotInfo[i]._diff);
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tdH[DATA_TIMEPLAYED].draw(_slotInfo[i]._time);
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tdH[DATA_PLAYERNAME].draw(_slotInfo[i]._charName);
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for (int num = 0; num < DATA_HOVER_TOTAL; ++num)
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hov[num].draw();
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} else if (_hover)
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reset();
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}
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bool empty() {
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scanDir();
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return _slotInfo.empty();
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}
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bool selectNewestFile() {
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if (_slotInfo.size() > 0) {
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_selected = _slotInfo[0]._path;
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return true;
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}
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return false;
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}
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void setUI() {
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_bg.setUI();
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_menu.setUI();
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scanDir();
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_img._pos.setUI();
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for (int i = 0; i < DATA_BUTTON_TOTAL; ++i)
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tdB[i].setUI();
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for (int i = 0; i < DATA_HOVER_TOTAL; ++i) {
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tdH[i].setUI();
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hov[i].setUI();
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}
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}
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};
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} // End of namespace ui
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} // End of namespace pyrodactyl
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} // End of namespace Crab
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#endif // CRAB_FILEMENU_H
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