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engines/crab/ui/CreditScreen.cpp
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180
engines/crab/ui/CreditScreen.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#include "crab/ScreenSettings.h"
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#include "crab/XMLDoc.h"
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#include "crab/ui/CreditScreen.h"
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namespace Crab {
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using namespace pyrodactyl::ui;
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using namespace pyrodactyl::text;
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void CreditScreen::reset() {
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_start.x = g_engine->_screenSettings->_cur.w / 2 - 150;
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_start.y = g_engine->_screenSettings->_cur.h + 20;
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_cur.x = _start.x;
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_speed._cur = _speed._slow;
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}
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void CreditScreen::load(const Common::Path &filename) {
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XMLDoc conf(filename);
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if (conf.ready()) {
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rapidxml::xml_node<char> *node = conf.doc()->first_node("credits");
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if (nodeValid("bg", node))
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_bg.load(node->first_node("bg"));
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if (nodeValid("h", node))
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_heading.load(node->first_node("h"));
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if (nodeValid("p", node))
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_paragraph.load(node->first_node("p"));
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if (nodeValid("logo", node))
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_logo.load(node->first_node("logo"));
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if (nodeValid("website", node))
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_website.load(node->first_node("website"), false);
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if (nodeValid("twitter", node))
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_twitter.load(node->first_node("twitter"), false);
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if (nodeValid("twitter", node))
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_back.load(node->first_node("back"));
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if (nodeValid("fast", node)) {
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rapidxml::xml_node<char> *fnode = node->first_node("fast");
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_fast.load(fnode);
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loadNum(_speed._fast, "val", fnode);
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}
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if (nodeValid("slow", node)) {
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rapidxml::xml_node<char> *snode = node->first_node("slow");
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_slow.load(snode);
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loadNum(_speed._slow, "val", snode);
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}
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if (nodeValid("reverse", node)) {
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rapidxml::xml_node<char> *rnode = node->first_node("reverse");
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_reverse.load(rnode);
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loadNum(_speed._reverse, "val", rnode);
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}
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_speed._cur = _speed._slow;
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if (nodeValid("pause", node))
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_pause.load(node->first_node("pause"));
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if (nodeValid("text", node)) {
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rapidxml::xml_node<char> *tnode = node->first_node("text");
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for (rapidxml::xml_node<char> *n = tnode->first_node(); n != nullptr; n = n->next_sibling()) {
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CreditText t;
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t._text = n->value();
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t._heading = (n->name()[0] == 'h');
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_list.push_back(t);
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}
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}
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}
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}
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bool CreditScreen::handleEvents(Common::Event &event) {
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if (_slow.handleEvents(event) == BUAC_LCLICK)
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_speed._cur = _speed._slow;
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else if (_fast.handleEvents(event) == BUAC_LCLICK)
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_speed._cur = _speed._fast;
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else if (_pause.handleEvents(event) == BUAC_LCLICK)
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_speed._cur = 0.0f;
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else if (_reverse.handleEvents(event) == BUAC_LCLICK)
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_speed._cur = _speed._reverse;
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if (_website.handleEvents(event) != BUAC_IGNORE)
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g_system->openUrl("http://pyrodactyl.com");
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else if (_twitter.handleEvents(event) != BUAC_IGNORE)
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g_system->openUrl("https://www.twitter.com/pyrodactylgames");
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return (_back.handleEvents(event) == BUAC_LCLICK);
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}
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void CreditScreen::draw() {
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_bg.draw();
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_slow.draw();
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_fast.draw();
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_pause.draw();
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_reverse.draw();
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_logo.draw();
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_twitter.draw();
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_website.draw();
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_back.draw();
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_cur.y = _start.y;
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for (const auto &i : _list) {
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_cur.y += _paragraph._inc;
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if (i._heading) {
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_cur.y += _heading._inc;
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if (_cur.y > -30 && _cur.y < g_engine->_screenSettings->_cur.h + 40) // Only draw text if it is actually visible on screen
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g_engine->_textManager->draw(_cur.x, _cur.y, i._text, _heading._color, _heading._font, _heading._align);
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} else if (_cur.y > -30 && _cur.y < g_engine->_screenSettings->_cur.h + 40)
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g_engine->_textManager->draw(_cur.x, _cur.y, i._text, _paragraph._color, _paragraph._font, _paragraph._align);
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// If our cur value has reached below the screen, simply exit the loop as we won't draw anything else
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if (_cur.y > g_engine->_screenSettings->_cur.h + 40)
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break;
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}
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_start.y -= _speed._cur;
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// Sanity check so that we don't scroll too high or low
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if (_start.y > g_engine->_screenSettings->_cur.h + 40)
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_start.y = g_engine->_screenSettings->_cur.h + 40;
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else if (_start.y < INT_MIN + 10)
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_start.y = INT_MIN + 10;
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}
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void CreditScreen::setUI() {
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_bg.setUI();
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_back.setUI();
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_slow.setUI();
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_fast.setUI();
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_pause.setUI();
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_reverse.setUI();
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_logo.setUI();
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_twitter.setUI();
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_website.setUI();
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}
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} // End of namespace Crab
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