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engines/crab/ui/ChapterIntro.cpp
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70
engines/crab/ui/ChapterIntro.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#include "crab/animation/sprite.h"
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#include "crab/ui/ChapterIntro.h"
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namespace Crab {
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using namespace pyrodactyl::ui;
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using namespace pyrodactyl::image;
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void ChapterIntro::load(rapidxml::xml_node<char> *node) {
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if (nodeValid("dialog", node))
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_dialog.load(node->first_node("dialog"));
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if (nodeValid("image", node))
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_pos.load(node->first_node("image"));
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if (nodeValid("trait", node))
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_traits.load(node->first_node("trait"));
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}
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bool ChapterIntro::handleEvents(Common::Event &event) {
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if (_traits.handleEvents(event) != BUAC_IGNORE)
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_showTraits = true;
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return _dialog.handleEvents(event);
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}
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void ChapterIntro::draw(pyrodactyl::event::Info &info, Common::String &text,
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pyrodactyl::anim::Sprite *curSp, const pyrodactyl::people::PersonState &state) {
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_dialog.draw(false);
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_dialog.draw(info, text);
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_traits.draw();
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if (curSp != nullptr) {
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Rect clip = curSp->dialogClip(state);
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g_engine->_imageManager->draw(_pos.x, _pos.y, curSp->img(), &clip);
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}
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}
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} // End of namespace Crab
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