Initial commit
This commit is contained in:
123
engines/crab/item/Item.cpp
Normal file
123
engines/crab/item/Item.cpp
Normal file
@@ -0,0 +1,123 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on the CRAB engine
|
||||
*
|
||||
* Copyright (c) Arvind Raja Yadav
|
||||
*
|
||||
* Licensed under MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include "crab/crab.h"
|
||||
#include "crab/GameParam.h"
|
||||
#include "crab/item/Item.h"
|
||||
|
||||
namespace Crab {
|
||||
|
||||
using namespace pyrodactyl::image;
|
||||
using namespace pyrodactyl::item;
|
||||
using namespace pyrodactyl::stat;
|
||||
using namespace pyrodactyl::people;
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Purpose: Load
|
||||
//------------------------------------------------------------------------
|
||||
void Item::load(rapidxml::xml_node<char> *node) {
|
||||
if (nodeValid(node)) {
|
||||
loadStr(_id, "id", node);
|
||||
loadStr(_name, "name", node);
|
||||
loadStr(_type, "type", node);
|
||||
loadStr(_desc, "desc", node);
|
||||
loadImgKey(_img, "img", node);
|
||||
|
||||
_bonus.clear();
|
||||
for (auto n = node->first_node("bonus"); n != nullptr; n = n->next_sibling("bonus")) {
|
||||
Bonus b;
|
||||
b.load(n);
|
||||
_bonus.push_back(b);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Item::clear() {
|
||||
_id = "";
|
||||
_name = "";
|
||||
_type = "";
|
||||
_desc = "";
|
||||
_img = 0;
|
||||
_bonus.clear();
|
||||
_value = 0;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Purpose: Save and load state
|
||||
//------------------------------------------------------------------------
|
||||
void Item::saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node<char> *root) {
|
||||
root->append_attribute(doc.allocate_attribute("id", _id.c_str()));
|
||||
root->append_attribute(doc.allocate_attribute("name", _name.c_str()));
|
||||
root->append_attribute(doc.allocate_attribute("type", _type.c_str()));
|
||||
root->append_attribute(doc.allocate_attribute("img", g_engine->_stringPool->get(_img)));
|
||||
root->append_attribute(doc.allocate_attribute("desc", _desc.c_str()));
|
||||
|
||||
for (const auto &i : _bonus) {
|
||||
auto n = doc.allocate_node(rapidxml::node_element, "bonus");
|
||||
switch (i._type) {
|
||||
case STAT_HEALTH:
|
||||
n->append_attribute(doc.allocate_attribute("type", STATNAME_HEALTH));
|
||||
break;
|
||||
case STAT_ATTACK:
|
||||
n->append_attribute(doc.allocate_attribute("type", STATNAME_ATTACK));
|
||||
break;
|
||||
case STAT_DEFENSE:
|
||||
n->append_attribute(doc.allocate_attribute("type", STATNAME_DEFENSE));
|
||||
break;
|
||||
case STAT_SPEED:
|
||||
n->append_attribute(doc.allocate_attribute("type", STATNAME_SPEED));
|
||||
break;
|
||||
/*case STAT_CHARISMA:n->append_attribute(doc.allocate_attribute("type", STATNAME_CHARISMA)); break;
|
||||
case STAT_INTELLIGENCE:n->append_attribute(doc.allocate_attribute("type", STATNAME_INTELLIGENCE)); break;*/
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
n->append_attribute(doc.allocate_attribute("val", g_engine->_stringPool->get(i._val)));
|
||||
root->append_node(n);
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Purpose: Calculate effect of item on stats
|
||||
//------------------------------------------------------------------------
|
||||
void Item::statChange(pyrodactyl::people::Person &obj, bool increase) {
|
||||
for (const auto &i : _bonus)
|
||||
if (increase)
|
||||
obj._stat.change(i._type, i._val);
|
||||
else
|
||||
obj._stat.change(i._type, -i._val);
|
||||
}
|
||||
|
||||
void Item::draw(const int &x, const int &y) {
|
||||
g_engine->_imageManager->draw(x, y, _img);
|
||||
}
|
||||
|
||||
} // End of namespace Crab
|
||||
Reference in New Issue
Block a user