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engines/crab/input/cursor.cpp
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127
engines/crab/input/cursor.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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//=============================================================================
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// Author: Arvind
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// Purpose: Cursor class
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//=============================================================================
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#include "graphics/cursorman.h"
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#include "graphics/managed_surface.h"
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#include "crab/crab.h"
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#include "crab/input/cursor.h"
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namespace Crab {
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using namespace pyrodactyl::input;
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//------------------------------------------------------------------------
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// Purpose: Reset all values
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//------------------------------------------------------------------------
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void Cursor::reset() {
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_motion.x = 0;
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_motion.y = 0;
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_button.x = 0;
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_button.y = 0;
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_rel.x = 0;
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_rel.y = 0;
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// set to -1, so its set to 0 on first update
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_state = -1;
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}
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//------------------------------------------------------------------------
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// Purpose: Reset all values
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//------------------------------------------------------------------------
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void Cursor::load(rapidxml::xml_node<char> *node) {
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if (nodeValid("normal", node)) {
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rapidxml::xml_node<char> *nornode = node->first_node("normal");
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_img.load(nornode, "img");
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_imgS.load(nornode, "img_s");
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}
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if (nodeValid("hover", node)) {
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rapidxml::xml_node<char> *hovnode = node->first_node("hover");
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_imgHover.load(hovnode, "img");
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_imgHoverS.load(hovnode, "img_s");
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if (nodeValid("offset", hovnode))
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_hoverOffset.load(hovnode->first_node("offset"));
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}
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}
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//------------------------------------------------------------------------
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// Purpose: Handle Events
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//------------------------------------------------------------------------
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void Cursor::handleEvents(const Common::Event &event) {
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g_engine->_mouse->_hover = false;
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if (event.type == Common::EVENT_MOUSEMOVE) {
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_motion.x = event.mouse.x;
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_motion.y = event.mouse.y;
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_rel.x = event.relMouse.x;
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_rel.y = event.relMouse.y;
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} else if (event.type == Common::EVENT_LBUTTONDOWN) {
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_pressed = true;
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_button.x = event.mouse.x;
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_button.y = event.mouse.y;
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} else if (event.type == Common::EVENT_LBUTTONUP) {
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_pressed = false;
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_button.x = event.mouse.x;
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_button.y = event.mouse.y;
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}
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}
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//------------------------------------------------------------------------
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// Purpose: Draw
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//------------------------------------------------------------------------
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void Cursor::draw() {
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uint8 oldState = _state;
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_state = (_hover ? 1 : 0) | (_pressed << 1);
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if (_state != oldState) {
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if (_hover) {
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if (_pressed)
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CursorMan.replaceCursor(_imgHoverS._texture->rawSurface(), 0, 0, 0);
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else
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CursorMan.replaceCursor(_imgHover._texture->rawSurface(), 0, 0, 0);
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} else {
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if (_pressed)
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CursorMan.replaceCursor(_imgS._texture->rawSurface(), 0, 0, 0);
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else
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CursorMan.replaceCursor(_img._texture->rawSurface(), 0, 0, 0);
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}
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}
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}
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} // End of namespace Crab
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