Initial commit
This commit is contained in:
272
engines/crab/image/Image.cpp
Normal file
272
engines/crab/image/Image.cpp
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@@ -0,0 +1,272 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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||||
* file distributed with this source distribution.
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||||
*
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||||
* This program is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
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||||
* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
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||||
*
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||||
* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#include "common/file.h"
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#include "graphics/managed_surface.h"
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#include "graphics/screen.h"
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#include "image/png.h"
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#include "crab/crab.h"
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#include "crab/filesystem.h"
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#include "crab/image/Image.h"
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using ImageDecoder = Image::PNGDecoder;
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namespace Crab {
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using namespace pyrodactyl::image;
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//------------------------------------------------------------------------
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// Purpose: Load a texture
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//------------------------------------------------------------------------
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bool Image::load(Graphics::ManagedSurface *surface) {
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deleteImage();
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_texture = new Graphics::ManagedSurface();
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_texture->copyFrom(*surface);
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_w = surface->w;
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_h = surface->h;
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return true;
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}
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bool Image::load(const Common::Path &path) {
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// Get rid of preexisting texture
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deleteImage();
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// Load image at specified path
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Common::File file;
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ImageDecoder decoder;
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if (fileOpen(path, &file) && decoder.loadStream(file)) {
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_texture = new Graphics::ManagedSurface();
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_texture->convertFrom(*decoder.getSurface(), g_engine->_format);
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_w = _texture->w;
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_h = _texture->h;
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file.close();
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debugC(kDebugFilePath, "Image::load() Image Texture(%s): w: %d h: %d", path.toString(Common::Path::kNativeSeparator).c_str(), _w, _h);
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}
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return _texture != nullptr;
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}
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bool Image::load(rapidxml::xml_node<char> *node, const char *name) {
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if (node->first_attribute(name) != nullptr)
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return load(node->first_attribute(name)->value());
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return false;
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}
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//------------------------------------------------------------------------
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// Purpose: Draw a texture to the screen without cropping
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//------------------------------------------------------------------------
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void Image::draw(const int &x, const int &y, Common::Rect *clip, const TextureFlipType &flip) {
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Common::Rect srcRect;
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if (clip != nullptr) {
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srcRect = *clip;
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} else {
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srcRect = Common::Rect(x, y, _w + x, _h + y);
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}
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Common::Rect destRect(x, y, _w + x, _h + y);
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if (clip != nullptr) {
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destRect.right = clip->right;
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destRect.bottom = clip->bottom;
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}
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// TODO: Do proper clipping
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g_engine->_screen->blitFrom(*_texture, Common::Point(static_cast<int16>(x), static_cast<int16>(y)));
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}
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Graphics::Surface* Image::rotate(const Graphics::ManagedSurface &src, ImageRotateDegrees rotation) {
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assert(!src.empty());
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assert(src.w == src.h);
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assert(src.format.bytesPerPixel == 4);
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Graphics::Surface *dest = new Graphics::Surface();
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dest->create(src.w, src.h, src.format);
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const uint size = src.w;
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const uint32 *s = (const uint32 *)src.getBasePtr(0, 0);
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switch (rotation) {
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case kImageRotateBy90:
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for (uint y = 0; y < size; ++y) {
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for (uint x = 0; x < size; ++x, ++s) {
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*((uint32 *)dest->getBasePtr(size - y - 1, x)) = *s;
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}
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}
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break;
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case kImageRotateBy180: {
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// 180 degrees
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uint32 *d;
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for (uint y = 0; y < size; ++y) {
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const uint32 *e = (const uint32 *)src.getBasePtr(size - 1, y);
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d = (uint32 *)dest->getBasePtr(size - 1, size - y - 1);
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for (; s < e; ++s, --d) {
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*d = *s;
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}
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}
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break;
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}
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case kImageRotateBy270:
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for (uint y = 0; y < size; ++y) {
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for (uint x = 0; x < size; ++x, ++s) {
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*((uint32 *)dest->getBasePtr(y, size - x - 1)) = *s;
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}
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}
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break;
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}
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return dest;
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}
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void Image::draw(const int &x, const int &y, Rect *clip, const TextureFlipType &flip, Graphics::ManagedSurface *surf) {
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if (surf == nullptr)
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surf = g_engine->_screen;
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Common::Rect srcRect(0, 0, _w, _h);
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Common::Rect destRect(x, y, _w + x, _h + y);
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if (clip) {
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srcRect = Common::Rect(clip->x, clip->y, clip->x + clip->w, clip->y + clip->h);
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destRect.right = static_cast<int16>(clip->w + x);
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destRect.bottom = static_cast<int16>(clip->h + y);
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}
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Graphics::ManagedSurface s;
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s.copyFrom(_texture->getSubArea(srcRect));
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if (s.w < 1 || s.h < 1)
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return;
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Graphics::Surface *rotated_surf = nullptr;
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switch(flip) {
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case FLIP_NONE:
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break;
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case FLIP_X:
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s.surfacePtr()->flipHorizontal(Common::Rect(s.w, s.h));
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break;
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case FLIP_Y:
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s.surfacePtr()->flipVertical(Common::Rect(s.w, s.h));
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break;
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case FLIP_XY:
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s.surfacePtr()->flipHorizontal(Common::Rect(s.w, s.h));
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s.surfacePtr()->flipVertical(Common::Rect(s.w, s.h));
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break;
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case FLIP_D:
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s.surfacePtr()->flipHorizontal(Common::Rect(s.w, s.h));
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rotated_surf = rotate(s, kImageRotateBy270);
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s.copyFrom(*rotated_surf);
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delete rotated_surf;
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break;
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case FLIP_DX:
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rotated_surf = rotate(s, kImageRotateBy90);
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s.copyFrom(*rotated_surf);
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delete rotated_surf;
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break;
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case FLIP_DY:
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rotated_surf = rotate(s, kImageRotateBy270);
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s.copyFrom(*rotated_surf);
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delete rotated_surf;
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break;
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case FLIP_XYD:
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s.surfacePtr()->flipVertical(Common::Rect(s.w, s.h));
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rotated_surf = rotate(s, kImageRotateBy270);
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s.copyFrom(*rotated_surf);
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delete rotated_surf;
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break;
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default:
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warning("Flipped texture: %d", flip);
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}
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surf->blitFrom(s, Common::Rect(s.w, s.h), destRect);
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}
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void Image::fastDraw(const int &x, const int &y, Rect *clip) {
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Common::Rect destRect(x, y, _w + x, _h + y);
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int in_y = 0, in_x = 0;
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if (clip) {
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destRect.setWidth(clip->w);
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destRect.setHeight(clip->h);
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in_x = clip->x;
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in_y = clip->y;
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}
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const int he = destRect.height();
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const int destW = destRect.width();
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uint32 *out = (uint32*)g_engine->_screen->getBasePtr(destRect.left, destRect.top);
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uint32 *in = (uint32*)_texture->getBasePtr(in_x, in_y);
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const uint32 outPitch = g_engine->_screen->pitch / sizeof(uint32);
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const uint32 inPitch = _texture->pitch / sizeof(uint32);
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for (int y_ = 0; y_ < he; y_++) {
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memcpy(out, in, destW * 4);
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out += outPitch;
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in += inPitch;
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}
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g_engine->_screen->addDirtyRect(destRect);
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}
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//------------------------------------------------------------------------
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// Purpose: Delete texture data
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//------------------------------------------------------------------------
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void Image::deleteImage() {
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if (_texture != nullptr && _w > 0 && _h > 0) {
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_texture->free();
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delete _texture;
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_texture = nullptr;
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_w = 0;
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_h = 0;
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}
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}
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} // End of namespace Crab
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131
engines/crab/image/Image.h
Normal file
131
engines/crab/image/Image.h
Normal file
@@ -0,0 +1,131 @@
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/* ScummVM - Graphic Adventure Engine
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*
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||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
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||||
*/
|
||||
|
||||
/*
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||||
* This code is based on the CRAB engine
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||||
*
|
||||
* Copyright (c) Arvind Raja Yadav
|
||||
*
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||||
* Licensed under MIT
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||||
*
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*/
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#ifndef CRAB_IMAGE_H
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#define CRAB_IMAGE_H
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#include "crab/Rectangle.h"
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#include "crab/rapidxml/rapidxml.hpp"
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namespace Graphics {
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class ManagedSurface;
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struct Surface;
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} // End of namespace Graphics
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namespace Common {
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struct Rect;
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} // End of namespace Common
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namespace Crab {
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namespace pyrodactyl {
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namespace image {
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// Image data used in Asset Manager
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class Image {
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// The dimensions of the image
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int _w, _h;
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enum ImageRotateDegrees {
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kImageRotateBy90,
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kImageRotateBy180,
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kImageRotateBy270
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};
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public:
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Graphics::ManagedSurface *_texture;
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Image() : _texture(nullptr), _w(0), _h(0) {}
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~Image() {}
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Graphics::Surface* rotate(const Graphics::ManagedSurface &src, ImageRotateDegrees rotation);
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// Set color modulation
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void color(const uint8 &r, const uint8 &g, const uint8 &b) {
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#if 0
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SDL_SetTextureColorMod(texture, r, g, b);
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#endif
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warning("Setting color modulation for texture: %d %d %d", r, g, b);
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}
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// Set blending
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#if 0
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void BlendMode(const SDL_BlendMode &mode) { SDL_SetTextureBlendMode(texture, mode); }
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#endif
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// Set alpha modulation
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int alpha(const uint8 &alpha) {
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#if 0
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return SDL_SetTextureAlphaMod(texture, alpha);
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#endif
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debug(5, "Setting alpha modulation for texture: %d ", alpha);
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return 0;
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}
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// Get alpha modulation
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uint8 alpha() {
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uint8 res = 255;
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#if 0
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SDL_GetTextureAlphaMod(texture, &res);
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#endif
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return res;
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}
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// Load the image
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bool load(const Common::Path &path);
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bool load(rapidxml::xml_node<char> *node, const char *name);
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bool load(Graphics::ManagedSurface *surface);
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// Draw the texture
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void draw(const int &x, const int &y, Common::Rect *clip = nullptr, const TextureFlipType &flip = FLIP_NONE);
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void draw(const int &x, const int &y, Rect *clip, const TextureFlipType &flip = FLIP_NONE, Graphics::ManagedSurface *surf = nullptr);
|
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void fastDraw(const int &x, const int &y, Rect *clip = nullptr);
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// Delete the texture
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void deleteImage();
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|
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int w() {
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return _w;
|
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}
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|
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int h() {
|
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return _h;
|
||||
}
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||||
|
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bool valid() {
|
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return _texture != nullptr;
|
||||
}
|
||||
};
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} // End of namespace image
|
||||
} // End of namespace pyrodactyl
|
||||
|
||||
} // End of namespace Crab
|
||||
|
||||
#endif // CRAB_IMAGE_H
|
||||
181
engines/crab/image/ImageManager.cpp
Normal file
181
engines/crab/image/ImageManager.cpp
Normal file
@@ -0,0 +1,181 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on the CRAB engine
|
||||
*
|
||||
* Copyright (c) Arvind Raja Yadav
|
||||
*
|
||||
* Licensed under MIT
|
||||
*
|
||||
*/
|
||||
|
||||
//=============================================================================
|
||||
// Author: Arvind
|
||||
// Purpose: Contains the image manager class - used to manage in-game images
|
||||
//=============================================================================
|
||||
#include "crab/crab.h"
|
||||
#include "crab/GameParam.h"
|
||||
#include "crab/ScreenSettings.h"
|
||||
#include "crab/XMLDoc.h"
|
||||
#include "crab/image/ImageManager.h"
|
||||
#include "crab/input/cursor.h"
|
||||
|
||||
namespace Crab {
|
||||
|
||||
using namespace pyrodactyl::image;
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Purpose: Load assets here.
|
||||
//------------------------------------------------------------------------
|
||||
void ImageManager::loadMap(const Common::Path &filename, const MapID &mapid) {
|
||||
for (auto &it : _map[mapid])
|
||||
it._value.deleteImage();
|
||||
|
||||
_map[mapid].clear();
|
||||
XMLDoc imageList(filename);
|
||||
if (imageList.ready()) {
|
||||
rapidxml::xml_node<char> *node = imageList.doc()->first_node("res");
|
||||
for (auto n = node->first_node("image"); n != nullptr; n = n->next_sibling("image")) {
|
||||
ImageKey key;
|
||||
if (loadImgKey(key, "name", n)) {
|
||||
// Load different images depending on image quality setting
|
||||
// Check if there is a low quality image specified for the asset id
|
||||
// if yes, load it - if no, just load the higher quality one
|
||||
|
||||
bool valid = false;
|
||||
Common::Path path;
|
||||
|
||||
if (!g_engine->_screenSettings->_quality)
|
||||
valid = loadPath(path, "path_low", n, false);
|
||||
|
||||
if (!valid)
|
||||
valid = loadPath(path, "path", n, false);
|
||||
|
||||
if (valid)
|
||||
_map[mapid][key].load(path);
|
||||
else
|
||||
error("ImageManager::loadMap : Unable to load image id %u from %s!", key, path.toString(Common::Path::kNativeSeparator).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
if (nodeValid("mouse", node, false)) {
|
||||
using namespace pyrodactyl::input;
|
||||
g_engine->_mouse->quit();
|
||||
g_engine->_mouse->load(node->first_node("mouse"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ImageManager::init() {
|
||||
// First, delete everything that exists
|
||||
quit();
|
||||
|
||||
// Load common assets
|
||||
loadMap(g_engine->_filePath->_common, MAP_COMMON);
|
||||
|
||||
// Load main menu assets
|
||||
loadMap(g_engine->_filePath->_currentR, MAP_CURRENT);
|
||||
|
||||
_invalidImg = _map[MAP_COMMON][0];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Purpose: Get texture for a particular id
|
||||
//------------------------------------------------------------------------
|
||||
void ImageManager::getTexture(const ImageKey &id, Image &data) {
|
||||
if (_map[MAP_CURRENT].contains(id))
|
||||
data = _map[MAP_CURRENT][id];
|
||||
else if (_map[MAP_COMMON].contains(id))
|
||||
data = _map[MAP_COMMON][id];
|
||||
else
|
||||
data = _invalidImg;
|
||||
}
|
||||
|
||||
Image &ImageManager::getTexture(const ImageKey &id) {
|
||||
if (_map[MAP_CURRENT].contains(id))
|
||||
return _map[MAP_CURRENT][id];
|
||||
else if (_map[MAP_COMMON].contains(id))
|
||||
return _map[MAP_COMMON][id];
|
||||
|
||||
return _invalidImg;
|
||||
}
|
||||
|
||||
bool ImageManager::validTexture(const ImageKey &id) {
|
||||
if (id != 0 && (_map[MAP_CURRENT].contains(id) || _map[MAP_COMMON].contains(id)))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Purpose: Draw
|
||||
//------------------------------------------------------------------------
|
||||
void ImageManager::draw(const int &x, const int &y, const ImageKey &id, Common::Rect *clip,
|
||||
const TextureFlipType &flip) {
|
||||
getTexture(id).draw(x, y, clip, flip);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Purpose: Draw
|
||||
//------------------------------------------------------------------------
|
||||
void ImageManager::draw(const int &x, const int &y, const ImageKey &id, Rect *clip,
|
||||
const TextureFlipType &flip) {
|
||||
getTexture(id).draw(x, y, clip, flip);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Purpose: Dim the screen by drawing a 128 alpha black rectangle over it
|
||||
//------------------------------------------------------------------------
|
||||
void ImageManager::dimScreen() {
|
||||
warning("STUB: ImageManger::DimScreen()");
|
||||
|
||||
#if 0
|
||||
SDL_SetRenderDrawBlendMode(gRenderer, SDL_BLENDMODE_BLEND);
|
||||
SDL_SetRenderDrawColor(gRenderer, 0, 0, 0, 128);
|
||||
SDL_RenderFillRect(gRenderer, NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
void ImageManager::blackScreen() {
|
||||
warning("STUB: ImageManger::blackScreen()");
|
||||
|
||||
#if 0
|
||||
SDL_SetRenderDrawBlendMode(gRenderer, SDL_BLENDMODE_BLEND);
|
||||
SDL_SetRenderDrawColor(gRenderer, 0, 0, 0, 255);
|
||||
SDL_RenderFillRect(gRenderer, NULL);
|
||||
#endif
|
||||
}
|
||||
//------------------------------------------------------------------------
|
||||
// Purpose: free resources
|
||||
//------------------------------------------------------------------------
|
||||
void ImageManager::quit() {
|
||||
for (int i = 0; i < MAP_TOTAL; i++) {
|
||||
for (auto &it : _map[i])
|
||||
it._value.deleteImage();
|
||||
|
||||
_map[i].clear();
|
||||
}
|
||||
}
|
||||
|
||||
} // End of namespace Crab
|
||||
116
engines/crab/image/ImageManager.h
Normal file
116
engines/crab/image/ImageManager.h
Normal file
@@ -0,0 +1,116 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on the CRAB engine
|
||||
*
|
||||
* Copyright (c) Arvind Raja Yadav
|
||||
*
|
||||
* Licensed under MIT
|
||||
*
|
||||
*/
|
||||
|
||||
//=============================================================================
|
||||
// Author: Arvind
|
||||
// Purpose: Contains the image manager class - used to manage in-game assets
|
||||
//=============================================================================
|
||||
#ifndef CRAB_IMAGEMANAGER_H
|
||||
#define CRAB_IMAGEMANAGER_H
|
||||
|
||||
#include "crab/image/Image.h"
|
||||
#include "crab/TMX/TMXTileSet.h"
|
||||
|
||||
#include "common/hashmap.h"
|
||||
|
||||
namespace Crab {
|
||||
|
||||
// We use this object as the key for all image assets
|
||||
typedef uint ImageKey;
|
||||
|
||||
// Since we use uint as a key for images, our loadImgKey function is loadNum
|
||||
#define loadImgKey loadNum
|
||||
|
||||
namespace pyrodactyl {
|
||||
namespace image {
|
||||
// We store images here
|
||||
typedef Common::HashMap<ImageKey, Image> TextureMap;
|
||||
|
||||
// Two image maps are used in the game - current (changes with level) and common
|
||||
enum MapID {
|
||||
MAP_CURRENT,
|
||||
MAP_COMMON,
|
||||
MAP_TOTAL
|
||||
};
|
||||
|
||||
class ImageManager {
|
||||
// Assets are stored in images
|
||||
// Common is stuff used everywhere - this is only loaded once
|
||||
TextureMap _map[MAP_TOTAL];
|
||||
|
||||
// The default image for all invalid image names
|
||||
Image _invalidImg;
|
||||
|
||||
public:
|
||||
// The tile sets used in the level
|
||||
TMX::TileSetGroup _tileset;
|
||||
|
||||
// This image is used to notify player about changes to quests and inventory
|
||||
ImageKey _notify;
|
||||
|
||||
ImageManager() {
|
||||
_notify = 0;
|
||||
}
|
||||
|
||||
~ImageManager() {}
|
||||
|
||||
void quit();
|
||||
|
||||
bool init();
|
||||
// image related stuff
|
||||
|
||||
// Load all images specified in an xml file in a map
|
||||
void loadMap(const Common::Path &filename, const MapID &mapid = MAP_CURRENT);
|
||||
|
||||
void getTexture(const ImageKey &id, Image &data);
|
||||
Image &getTexture(const ImageKey &id);
|
||||
bool validTexture(const ImageKey &id);
|
||||
|
||||
void draw(const int &x, const int &y, const ImageKey &id,
|
||||
Common::Rect *clip = nullptr, const TextureFlipType &flip = FLIP_NONE);
|
||||
void draw(const int &x, const int &y, const ImageKey &id,
|
||||
Rect *clip, const TextureFlipType &flip = FLIP_NONE);
|
||||
|
||||
void dimScreen();
|
||||
void blackScreen();
|
||||
|
||||
// Draw the notification icon
|
||||
void notifyDraw(const int &x, const int &y) {
|
||||
auto *k = &getTexture(_notify);
|
||||
draw(x - k->w() / 2, y - k->h() / 2, _notify);
|
||||
}
|
||||
};
|
||||
|
||||
} // End of namespace image
|
||||
} // End of namespace pyrodactyl
|
||||
|
||||
} // End of namespace Crab
|
||||
|
||||
#endif // CRAB_IMAGEMANAGER_H
|
||||
Reference in New Issue
Block a user