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engines/crab/TMX/TileInfo.h
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engines/crab/TMX/TileInfo.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#ifndef CRAB_TILEINFO_H
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#define CRAB_TILEINFO_H
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#include "crab/loaders.h"
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namespace Crab {
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namespace TMX {
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typedef uint GidFormat;
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// Bits on the far end of the 32-bit global tile ID are used for tile flags
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const static GidFormat FlippedHorizontallyFlag = 0x80000000;
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const static GidFormat FlippedVerticallyFlag = 0x40000000;
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const static GidFormat FlippedAntiDiagonallyFlag = 0x20000000;
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struct TileInfo {
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// The gid of the tile
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GidFormat _gid;
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// Do we need to flip this tile?
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TextureFlipType _flip;
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TileInfo() {
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_gid = 0;
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_flip = FLIP_NONE;
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}
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TileInfo(rapidxml::xml_node<char> *node) {
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// Load the gid of the tile
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if (!loadNum(_gid, "gid", node))
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_gid = 0;
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bool horizontal = (_gid & FlippedHorizontallyFlag) != 0;
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bool vertical = (_gid & FlippedVerticallyFlag) != 0;
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bool antidiagonal = (_gid & FlippedAntiDiagonallyFlag) != 0;
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// Find how the tile is flipped
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if (horizontal) {
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if (vertical) {
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if (antidiagonal)
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_flip = FLIP_XYD;
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else
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_flip = FLIP_XY;
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} else if (antidiagonal)
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_flip = FLIP_DX;
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else
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_flip = FLIP_X;
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} else if (vertical) {
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if (antidiagonal)
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_flip = FLIP_DY;
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else
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_flip = FLIP_Y;
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} else if (antidiagonal)
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_flip = FLIP_D;
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else
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_flip = FLIP_NONE;
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// Clear the flags
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_gid &= ~(FlippedHorizontallyFlag | FlippedVerticallyFlag | FlippedAntiDiagonallyFlag);
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}
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bool operator==(const TileInfo& other) const {
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return (_gid == other._gid) && (_flip == other._flip);
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}
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};
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} // End of namespace TMX
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} // End of namespace Crab
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#endif // CRAB_TILEINFO_H
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