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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/events.h"
#include "common/stream.h"
#include "common/system.h"
#include "engines/engine.h"
#include "graphics/paletteman.h"
#include "video/flic_decoder.h"
#include "chewy/globals.h"
#include "chewy/sound.h"
#include "chewy/video/cfo_decoder.h"
namespace Chewy {
enum CustomSubChunk {
kChunkFadeIn = 0, // unused
kChunkFadeOut = 1,
kChunkLoadMusic = 2,
kChunkLoadRaw = 3, // unused
kChunkLoadVoc = 4,
kChunkPlayMusic = 5,
kChunkPlaySeq = 6, // unused
kChunkPlayPattern = 7, // unused
kChunkStopMusic = 8,
kChunkWaitMusicEnd = 9,
kChunkSetMusicVolume = 10,
kChunkSetLoopMode = 11, // unused
kChunkPlayRaw = 12, // unused
kChunkPlayVoc = 13,
kChunkSetSoundVolume = 14,
kChunkSetChannelVolume = 15,
kChunkFreeSoundEffect = 16,
kChunkMusicFadeIn = 17, // unused
kChunkMusicFadeOut = 18,
kChunkSetBalance = 19,
kChunkSetSpeed = 20, // unused
kChunkClearScreen = 21
};
bool CfoDecoder::loadStream(Common::SeekableReadStream *stream) {
close();
if (stream->readUint32BE() != MKTAG('C', 'F', 'O', '\0'))
error("Corrupt video resource");
stream->readUint32LE(); // always 0
uint16 frameCount = stream->readUint16LE();
uint16 width = stream->readUint16LE();
uint16 height = stream->readUint16LE();
addTrack(new CfoVideoTrack(stream, frameCount, width, height, _sound, _disposeMusic));
return true;
}
CfoDecoder::CfoVideoTrack::CfoVideoTrack(Common::SeekableReadStream *stream, uint16 frameCount, uint16 width, uint16 height, Sound *sound, bool disposeMusic) :
Video::FlicDecoder::FlicVideoTrack(stream, frameCount, width, height, true), _sound(sound), _disposeMusic(disposeMusic) {
readHeader();
for (int i = 0; i < MAX_SOUND_EFFECTS; i++) {
_soundEffects[i] = nullptr;
_soundEffectSize[i] = 0;
}
_musicData = nullptr;
_musicSize = 0;
Common::fill(_sfxBalances, _sfxBalances + ARRAYSIZE(_sfxBalances), 63);
_sfxGlobalVolume = 63;
_musicVolume = 63;
}
CfoDecoder::CfoVideoTrack::~CfoVideoTrack() {
// Stop all sound effects.
_sound->stopAllSounds();
for (int i = 0; i < MAX_SOUND_EFFECTS; i++) {
delete[] _soundEffects[i];
}
// Only stop music if it is included in the video data.
if (_musicData) {
if (_disposeMusic)
_sound->stopMusic();
delete[] _musicData;
_musicData = nullptr;
}
}
void CfoDecoder::CfoVideoTrack::readHeader() {
_frameDelay = _startFrameDelay = _fileStream->readUint32LE();
_offsetFrame1 = _fileStream->readUint32LE();
_offsetFrame2 = 0; // doesn't exist, as CFO videos aren't rewindable
_fileStream->seek(_offsetFrame1);
}
#define FRAME_TYPE 0xF1FA
#define CUSTOM_FRAME_TYPE 0xFAF1
const Graphics::Surface *CfoDecoder::CfoVideoTrack::decodeNextFrame() {
uint16 frameType;
// Read chunk
/*uint32 frameSize =*/ _fileStream->readUint32LE();
frameType = _fileStream->readUint16LE();
switch (frameType) {
case FRAME_TYPE:
handleFrame();
break;
case CUSTOM_FRAME_TYPE:
handleCustomFrame();
break;
default:
error("CfoDecoder::decodeFrame(): unknown main chunk type (type = 0x%02X)", frameType);
break;
}
_curFrame++;
_nextFrameStartTime += _frameDelay;
return _surface;
}
#define FLI_SETPAL 4
#define FLI_SS2 7
#define FLI_BRUN 15
#define FLI_COPY 16
#define PSTAMP 18
void CfoDecoder::CfoVideoTrack::handleFrame() {
uint16 chunkCount = _fileStream->readUint16LE();
// Read subchunks
for (uint32 i = 0; i < chunkCount; ++i) {
uint32 frameSize = _fileStream->readUint32LE();
uint16 frameType = _fileStream->readUint16LE();
uint8 *data = new uint8[frameSize - 6];
_fileStream->read(data, frameSize - 6);
switch (frameType) {
case FLI_SETPAL:
unpackPalette(data);
_dirtyPalette = true;
break;
case FLI_SS2:
decodeDeltaFLC(data);
break;
case FLI_BRUN:
decodeByteRun(data);
break;
case FLI_COPY:
copyFrame(data);
break;
case PSTAMP:
/* PSTAMP - skip for now */
break;
default:
error("CfoDecoder::decodeNextFrame(): unknown subchunk type (type = 0x%02X)", frameType);
break;
}
delete[] data;
}
}
void CfoDecoder::CfoVideoTrack::handleCustomFrame() {
uint16 chunkCount = _fileStream->readUint16LE();
uint16 number, channel, volume, repeat, balance;
// Read subchunks
for (uint32 i = 0; i < chunkCount; ++i) {
uint32 frameSize = _fileStream->readUint32LE();
uint16 frameType = _fileStream->readUint16LE();
uint16 musicLoops = 0;
switch (frameType) {
case kChunkFadeIn:
error("Unused chunk kChunkFadeIn found");
break;
case kChunkFadeOut:
// Used in video 0
_fileStream->skip(2); // delay, unused
fadeOut();
break;
case kChunkLoadMusic:
// Used in videos 0, 18, 34, 71
_musicSize = frameSize;
_musicData = new uint8[frameSize];
_fileStream->read(_musicData, frameSize);
break;
case kChunkLoadRaw:
error("Unused chunk kChunkLoadRaw found");
break;
case kChunkLoadVoc:
number = _fileStream->readUint16LE();
assert(number < MAX_SOUND_EFFECTS);
delete[] _soundEffects[number];
_soundEffectSize[number] = frameSize - 2;
_soundEffects[number] = new uint8[frameSize - 2];
_fileStream->read(_soundEffects[number], frameSize - 2);
break;
case kChunkPlayMusic:
// Used in videos 0, 18, 34, 71
_sound->playMusic(_musicData, _musicSize, _musicVolume);
break;
case kChunkPlaySeq:
error("Unused chunk kChunkPlaySeq found");
break;
case kChunkPlayPattern:
error("Unused chunk kChunkPlayPattern found");
break;
case kChunkStopMusic:
_sound->stopMusic();
// Game videos do not restart music after stopping it
delete[] _musicData;
_musicData = nullptr;
_musicSize = 0;
break;
case kChunkWaitMusicEnd:
do {
Common::Event event;
while (g_system->getEventManager()->pollEvent(event)) {} // ignore events
g_system->updateScreen();
g_system->delayMillis(10);
// Await 100 loops (about 1 sec)
musicLoops++;
} while (_sound->isMusicActive() && musicLoops < 100);
break;
case kChunkSetMusicVolume:
volume = _fileStream->readUint16LE();
_musicVolume = volume;
_sound->setActiveMusicVolume(volume);
break;
case kChunkSetLoopMode:
error("Unused chunk kChunkSetLoopMode found");
break;
case kChunkPlayRaw:
error("Unused chunk kChunkPlayRaw found");
break;
case kChunkPlayVoc:
number = _fileStream->readUint16LE();
channel = _fileStream->readUint16LE();
volume = _fileStream->readUint16LE();
repeat = _fileStream->readUint16LE();
assert(number < MAX_SOUND_EFFECTS);
// Repeat is the number of times the sound should be repeated, so
// 0 means play once, 1 twice etc. 255 means repeat until stopped.
_sound->playSound(_soundEffects[number], _soundEffectSize[number], channel, repeat == 255 ? 0 : repeat + 1,
volume * _sfxGlobalVolume / 63, _sfxBalances[channel], DisposeAfterUse::NO);
break;
case kChunkSetSoundVolume:
volume = _fileStream->readUint16LE();
assert(volume >= 0 && volume < 64);
_sfxGlobalVolume = volume;
// This is only used once in the credits video, before any sounds
// are played, so no need to update volume of active sounds.
break;
case kChunkSetChannelVolume:
channel = _fileStream->readUint16LE();
volume = _fileStream->readUint16LE();
_sound->setSoundChannelVolume(channel, volume * _sfxGlobalVolume / 63);
break;
case kChunkFreeSoundEffect:
number = _fileStream->readUint16LE();
assert(number < MAX_SOUND_EFFECTS);
delete[] _soundEffects[number];
_soundEffects[number] = nullptr;
break;
case kChunkMusicFadeIn:
error("Unused chunk kChunkMusicFadeIn found");
break;
case kChunkMusicFadeOut:
// Used in videos 0, 71
channel = _fileStream->readUint16LE();
// TODO: Reimplement
//_G(sndPlayer)->fadeOut(channel);
break;
case kChunkSetBalance:
channel = _fileStream->readUint16LE();
balance = _fileStream->readUint16LE();
_sfxBalances[channel] = balance;
_sound->setSoundChannelBalance(channel, balance);
break;
case kChunkSetSpeed:
error("Unused chunk kChunkSetSpeed found");
break;
case kChunkClearScreen:
g_system->fillScreen(0);
break;
default:
error("Unknown subchunk: %d", frameType);
break;
}
}
}
void CfoDecoder::CfoVideoTrack::fadeOut() {
for (int j = 0; j < 64; j++) {
for (int i = 0; i < 256; i++) {
byte r, g, b;
_palette.get(i, r, g, b);
if (r > 0)
--r;
if (g > 0)
--g;
if (b > 0)
--b;
_palette.set(i, r, g, b);
}
//setScummVMPalette(_palette, 0, 256);
g_system->getPaletteManager()->setPalette(_palette, 0);
g_system->updateScreen();
g_system->delayMillis(10);
}
}
} // End of namespace Chewy

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef CHEWY_VIDEO_CFO_DECODER_H
#define CHEWY_VIDEO_CFO_DECODER_H
#include "graphics/surface.h"
#include "video/flic_decoder.h"
namespace Chewy {
#define MAX_SOUND_EFFECTS 14
class Sound;
// A FLIC decoder, with a modified header and additional custom frames
class CfoDecoder : public Video::FlicDecoder {
public:
CfoDecoder(Sound *sound, bool disposeMusic) : Video::FlicDecoder(), _sound(sound), _disposeMusic(disposeMusic) {}
~CfoDecoder() override {}
bool loadStream(Common::SeekableReadStream *stream) override;
private:
Sound *_sound;
bool _disposeMusic;
class CfoVideoTrack : public Video::FlicDecoder::FlicVideoTrack {
public:
CfoVideoTrack(Common::SeekableReadStream *stream, uint16 frameCount, uint16 width, uint16 height, Sound *sound, bool disposeMusic);
~CfoVideoTrack() override;
void readHeader() override;
const Graphics::Surface *decodeNextFrame() override;
private:
void handleFrame() override;
void handleCustomFrame();
void fadeOut();
Sound *_sound;
bool _disposeMusic;
uint8 *_soundEffects[MAX_SOUND_EFFECTS];
uint32 _soundEffectSize[MAX_SOUND_EFFECTS];
uint8 *_musicData;
uint32 _musicSize;
uint8 _sfxBalances[MAX_SOUND_EFFECTS];
uint8 _sfxGlobalVolume;
uint8 _musicVolume;
};
};
} // End of namespace Chewy
#endif

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "chewy/video/cfo_decoder.h"
#include "chewy/video/video_player.h"
#include "chewy/cursor.h"
#include "chewy/events.h"
#include "chewy/globals.h"
#include "chewy/resource.h"
#include "chewy/sound.h"
#include "common/events.h"
#include "graphics/paletteman.h"
namespace Chewy {
bool VideoPlayer::playVideo(uint num, bool stopMusic, bool disposeMusic) {
CfoDecoder *cfoDecoder = new CfoDecoder(g_engine->_sound, disposeMusic);
VideoResource *videoResource = new VideoResource("cut.tap");
Common::SeekableReadStream *videoStream = videoResource->getVideoStream(num);
_playCount = 0;
if (stopMusic) {
g_engine->_sound->stopMusic();
}
if (!cfoDecoder->loadStream(videoStream)) {
delete videoResource;
delete cfoDecoder;
return false;
}
// uint16 x = (g_system->getWidth() - cfoDecoder->getWidth()) / 2;
// uint16 y = (g_system->getHeight() - cfoDecoder->getHeight()) / 2;
bool skipVideo = false;
byte curPalette[256 * 3];
uint32 curFrame = 0;
bool keepPlaying = true;
g_system->getPaletteManager()->grabPalette(curPalette, 0, 256);
_G(cur)->hideCursor();
// Clear events
Common::Event event;
while (g_system->getEventManager()->pollEvent(event)) {
}
cfoDecoder->start();
while (!g_engine->shouldQuit() && !cfoDecoder->endOfVideo() && !skipVideo && keepPlaying) {
if (cfoDecoder->needsUpdate()) {
const Graphics::Surface *frame = cfoDecoder->decodeNextFrame();
if (frame) {
const byte *srcP = (const byte *)frame->getPixels();
byte *destP = (byte *)g_screen->getPixels();
Common::copy(srcP, srcP + (SCREEN_WIDTH * SCREEN_HEIGHT), destP);
g_screen->markAllDirty();
if (cfoDecoder->hasDirtyPalette())
g_system->getPaletteManager()->setPalette(cfoDecoder->getPalette(), 0, 256);
keepPlaying = handleCustom(num, curFrame, cfoDecoder);
curFrame = cfoDecoder->getCurFrame();
g_screen->update();
}
}
g_events->update();
// FIXME: We ignore mouse events because the game checks
// for left mouse down, instead of up, so releasing the
// mouse button results in video skipping
if (g_events->getSwitchCode() == Common::KEYCODE_ESCAPE)
skipVideo = true;
// Clear any pending keys
g_events->_kbInfo._keyCode = '\0';
g_events->_kbInfo._scanCode = Common::KEYCODE_INVALID;
}
cfoDecoder->close();
g_system->getPaletteManager()->setPalette(curPalette, 0, 256);
_G(cur)->showCursor();
delete videoResource;
delete cfoDecoder;
return !skipVideo;
}
bool VideoPlayer::handleCustom(uint num, uint frame, CfoDecoder *cfoDecoder) {
const int16 scrollx = _G(gameState).scrollx;
const int16 scrolly = _G(gameState).scrolly;
switch (num) {
case FCUT_004:
// Room6::cut_serv1
return (frame == 40) ? false : true;
case FCUT_005:
// Room10::cut_serv
_G(atds)->print_aad(scrollx, scrolly);
if (frame == 31)
start_aad(107, 0, true);
break;
case FCUT_009:
case FCUT_010:
// Room11::cut_serv and Room11::cut_serv_2
if (_G(gameState).R11DoorRightF)
_G(det)->plot_static_details(0, 0, 0, 0);
if (_G(gameState).R11DoorRightB)
_G(det)->plot_static_details(0, 0, 6, 6);
if (_G(gameState).R6DoorRightB)
_G(det)->plot_static_details(0, 0, 7, 7);
if (num == FCUT_010) {
_G(atds)->print_aad(scrollx, scrolly);
if (frame == 43)
start_aad(106, 0, true);
}
break;
case FCUT_032:
case FCUT_035:
case FCUT_036:
case FCUT_037:
case FCUT_038:
case FCUT_039:
case FCUT_040:
// Room39::setup_func
if (!_G(gameState).R39TranslatorUsed)
return false;
_G(atds)->print_aad(scrollx, scrolly);
if (cfoDecoder->endOfVideo() && _G(atds)->aadGetStatus() != -1)
cfoDecoder->rewind();
break;
case FCUT_034:
// Room39::setup_func
if (!_G(gameState).R39TranslatorUsed)
return false;
switch (frame) {
case 121:
start_aad(599, -1, true);
break;
case 247:
start_aad(600, -1, true);
break;
case 267:
start_aad(601, 0, true);
break;
case 297:
//_G(in)->_hotkey = 1;
break;
case 171:
case 266:
case 370:
_G(atds)->stopAad();
break;
default:
break;
}
_G(atds)->print_aad(scrollx, scrolly);
break;
case FCUT_047:
// Room37::cut_serv1
if (!_G(gameState).R37RoosterFoughtWithDog) {
if (!_G(gameState).R37TakenDenturesFromGlass) {
_G(det)->plot_static_details(scrollx, scrolly, 9, 9);
_G(det)->plot_static_details(scrollx, scrolly, 11, 11);
_G(det)->showStaticSpr(11);
} else {
_G(det)->plot_static_details(scrollx, scrolly, 8, 8);
_G(det)->plot_static_details(scrollx, scrolly, 0, 0);
}
}
_G(det)->plot_static_details(scrollx, scrolly, 7, 7);
_G(det)->plot_static_details(scrollx, scrolly, 14, 14);
break;
case FCUT_048: {
// Room37::cut_serv2
const int16 STATIC_NR[] = {7, 14, 12, 10};
_G(det)->showStaticSpr(12);
_G(det)->showStaticSpr(10);
for (short i = 0; i < 4; i++)
_G(det)->plot_static_details(scrollx, scrolly, STATIC_NR[i], STATIC_NR[i]);
}
break;
case FCUT_053:
if (cfoDecoder->endOfVideo() && _playCount < 3) {
cfoDecoder->rewind();
_playCount++;
}
break;
case FCUT_054:
if (cfoDecoder->endOfVideo() && _playCount < 2) {
cfoDecoder->rewind();
_playCount++;
}
break;
case FCUT_055:
case FCUT_056:
case FCUT_064:
// Room28::cut_serv2 (FCUT_055)
if (num != FCUT_055 || frame < 23) {
// Room28::cut_serv1 (FCUT_056 / FCUT_064)
if (_G(gameState).R28LetterBox)
_G(det)->plot_static_details(0, 0, 8, 9);
else
_G(det)->plot_static_details(0, 0, 7, 7);
}
break;
case FCUT_061:
// Room43::setup_func
_G(atds)->print_aad(scrollx, scrolly);
break;
case FCUT_068:
// Room51::cut_serv
_G(det)->plot_static_details(0, 0, 16, 16);
break;
case FCUT_069:
// Room54::cut_serv
_G(det)->plot_static_details(176, 0, 9, 9);
break;
case FCUT_070:
// Room55::cut_serv
if (frame < 29)
_G(det)->plot_static_details(136, 0, 10, 10);
break;
case FCUT_078: {
// Room64::cut_sev
const int16 spr_nr = _G(chewy_ph)[_G(moveState)[P_CHEWY].Phase * 8 + _G(moveState)[P_CHEWY].PhNr];
const int16 x = _G(spieler_mi)[P_CHEWY].XyzStart[0] + _G(chewy)->correction[spr_nr * 2] - scrollx;
const int16 y = _G(spieler_mi)[P_CHEWY].XyzStart[1] + _G(chewy)->correction[spr_nr * 2 + 1] - scrolly;
calc_zoom(_G(spieler_mi)[P_CHEWY].XyzStart[1], (int16)_G(room)->_roomInfo->_zoomFactor, (int16)_G(room)->_roomInfo->_zoomFactor, &_G(moveState)[P_CHEWY]);
_G(out)->scale_set(_G(chewy)->image[spr_nr], x, y, _G(moveState)[P_CHEWY].Xzoom, _G(moveState)[P_CHEWY].Yzoom, _G(scr_width));
}
break;
case FCUT_083:
if (cfoDecoder->endOfVideo() && _playCount < 2) {
cfoDecoder->rewind();
_playCount++;
}
break;
case FCUT_089:
// Room87::proc5
_G(atds)->print_aad(scrollx, scrolly);
break;
case FCUT_094:
// Room87::proc3
return (frame >= 12) ? false : true;
case FCUT_095:
// Room87::proc5
_G(atds)->print_aad(scrollx, scrolly);
if (cfoDecoder->endOfVideo() && _G(atds)->aadGetStatus() != -1)
cfoDecoder->rewind();
break;
case FCUT_107:
// Room90::proc5
_G(det)->plot_static_details(scrollx, 0, 3, 3);
break;
case FCUT_112:
// Room56::proc1
if (cfoDecoder->endOfVideo() && _playCount < 2) {
cfoDecoder->rewind();
_playCount++;
}
return (g_events->getSwitchCode() == Common::KEYCODE_ESCAPE) ? false : true;
case FCUT_116:
if (cfoDecoder->endOfVideo() && _playCount < 6) {
cfoDecoder->rewind();
_playCount++;
}
break;
case FCUT_135:
case FCUT_145:
case FCUT_142:
case FCUT_140:
case FCUT_144:
case FCUT_134:
case FCUT_148:
case FCUT_138:
case FCUT_143:
case FCUT_146:
case FCUT_154:
case FCUT_139:
case FCUT_156:
case FCUT_157:
case FCUT_147:
case FCUT_153:
case FCUT_152:
case FCUT_141:
case FCUT_137:
case FCUT_136:
case FCUT_151:
case FCUT_149:
case FCUT_150:
// Intro
_G(atds)->print_aad(scrollx, scrolly);
if (num == FCUT_135 || num == FCUT_134 || num == FCUT_154 || num == FCUT_156)
if (_G(atds)->aadGetStatus() != -1)
_G(out)->raster_col(254, 63, 12, 46);
if (num == FCUT_137 && frame == 35)
_G(atds)->stopAad();
if (num == FCUT_136 && frame == 18)
_G(atds)->stopAad();
if (num == FCUT_140 && frame == 15)
return false;
if (num == FCUT_144 && frame == 7)
return false;
if (num == FCUT_141 || num == FCUT_142 || num == FCUT_143 ||
num == FCUT_145 || num == FCUT_146 || num == FCUT_152) {
if (cfoDecoder->endOfVideo() && _G(atds)->aadGetStatus() != -1)
cfoDecoder->rewind();
}
break;
default:
return true;
}
return true;
}
} // End of namespace Chewy

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef CHEWY_VIDEO_VIDEO_PLAYER_H
#define CHEWY_VIDEO_VIDEO_PLAYER_H
namespace Chewy {
class CfoDecoder;
class VideoPlayer {
public:
VideoPlayer() { _playCount = 0; }
/**
* @Plays a video file
* @param num - the video file number
* @param stopMusic - stop music before starting the video
* @param disposeMusic - dispose music after stopping the video
* @return - true if played, false if skipped
*/
bool playVideo(uint num, bool stopMusic = true, bool disposeMusic = true);
private:
bool handleCustom(uint num, uint frame, CfoDecoder *cfoDecoder);
int _playCount;
};
} // End of namespace Chewy
#endif