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engines/buried/graphics.h
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148
engines/buried/graphics.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BURIED_GRAPHICS_H
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#define BURIED_GRAPHICS_H
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#include "common/rect.h"
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#include "common/scummsys.h"
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namespace Common {
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class SeekableReadStream;
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}
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namespace Graphics {
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class Font;
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struct Surface;
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}
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namespace Buried {
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class BuriedEngine;
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enum Cursor {
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kCursorNone = 0,
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// Windows cursors
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kCursorArrow = 32512,
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kCursorWait = 32514,
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// Buried in Time Cursors
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kCursorEmptyArrow = 100,
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kCursorFinger = 101,
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kCursorMagnifyingGlass = 102,
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kCursorOpenHand = 103,
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kCursorClosedHand = 104,
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kCursorPutDown = 105,
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kCursorNextPage = 106,
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kCursorPrevPage = 107,
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kCursorMoveUp = 108,
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kCursorMoveDown = 109,
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kCursorLocateA = 110,
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kCursorLocateB = 111,
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kCursorArrowUp = 112,
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kCursorArrowLeft = 113,
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kCursorArrowDown = 114,
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kCursorArrowRight = 115
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};
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enum TextAlign {
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kTextAlignLeft,
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kTextAlignCenter,
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kTextAlignRight
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};
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class GraphicsManager {
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public:
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GraphicsManager(BuriedEngine *vm);
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~GraphicsManager();
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byte *getDefaultPalette() const { return _palette; }
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Graphics::Font *createFont(int size, bool bold = false) const;
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Cursor setCursor(Cursor newCursor);
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void toggleCursor(bool show);
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Graphics::Surface *getBitmap(uint32 bitmapID);
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Graphics::Surface *getBitmap(const Common::Path &fileName, bool required = true);
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uint32 getColor(byte r, byte g, byte b);
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void invalidateRect(const Common::Rect &rect, bool erase = true);
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const Common::Rect &getDirtyRect() const { return _dirtyRect; }
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void markMouseMoved() { _mouseMoved = true; }
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void updateScreen(bool drawWindows = true);
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Graphics::Surface *getScreen() const { return _screen; }
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bool needsErase() const { return _needsErase; }
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void blit(const Graphics::Surface *surface, int x, int y);
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void blit(const Graphics::Surface *surface, int x, int y, uint width, uint height);
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void blit(const Graphics::Surface *surface, const Common::Rect &srcRect, const Common::Rect &dstRect);
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void fillRect(const Common::Rect &rect, uint32 color);
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void keyBlit(Graphics::Surface *dst, int xDst, int yDst, int w, int h, const Graphics::Surface *src, uint xSrc, uint ySrc, uint32 transColor);
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void keyBlit(Graphics::Surface *dst, int xDst, int yDst, int w, int h, const Graphics::Surface *src, uint xSrc, uint ySrc, byte rTrans, byte gTrans, byte bTrans);
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void opaqueTransparentBlit(Graphics::Surface *dst, int xDst, int yDst, int w, int h, const Graphics::Surface *src, uint xSrc, uint ySrc, int opacityValue, byte r, byte g, byte b);
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bool checkPointAgainstMaskedBitmap(const Graphics::Surface *bitmap, int x, int y, const Common::Point &point, byte rTrans, byte gTrans, byte bTrans);
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void crossBlit(Graphics::Surface *dst, int xDst, int yDst, uint w, uint h, const Graphics::Surface *src, uint xSrc, uint ySrc);
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void renderText(Graphics::Surface *dst, Graphics::Font *font, const Common::String &text, int x, int y, int w, int h, uint32 color, int lineHeight, TextAlign textAlign = kTextAlignLeft, bool centerVertically = false);
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void renderText(Graphics::Surface *dst, Graphics::Font *font, const Common::U32String &text, int x, int y, int w, int h, uint32 color, int lineHeight, TextAlign textAlign = kTextAlignLeft, bool centerVertically = false);
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void drawEllipse(const Common::Rect &rect, uint32 color);
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Graphics::Surface *remapPalettedFrame(const Graphics::Surface *frame, const byte *palette);
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int computeHPushOffset(int speed);
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int computeVPushOffset(int speed);
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private:
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BuriedEngine *_vm;
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Cursor _curCursor;
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Common::Rect _dirtyRect;
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bool _mouseMoved;
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Graphics::Surface *_screen;
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byte *_palette;
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bool _needsErase;
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byte *createDefaultPalette() const;
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Graphics::Surface *getBitmap(Common::SeekableReadStream *stream);
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Graphics::Font *createArialFont(int size, bool bold) const;
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Graphics::Font *createMSGothicFont(int size, bool bold) const;
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};
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/**
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* RAII method of changing a cursor temporarily and reset
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* to the previous one on destruction.
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*/
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class TempCursorChange {
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public:
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TempCursorChange(Cursor cursor);
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~TempCursorChange();
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private:
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Cursor _prevCursor;
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};
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} // End of namespace Buried
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#endif
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