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engines/buried/aidata.h
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96
engines/buried/aidata.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BURIED_AIDATA_H
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#define BURIED_AIDATA_H
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#include "buried/navdata.h"
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namespace Buried {
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enum {
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// Types
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AI_COMMENT_TYPE_INFORMATION = (1 << 0),
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AI_COMMENT_TYPE_HELP = (1 << 1),
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AI_COMMENT_TYPE_SPONTANEOUS = (1 << 2),
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AI_COMMENT_TYPE_OTHER = (1 << 3),
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// Flags
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AI_COMMENT_FLAG_SPECIAL_LOGIC = (1 << 4),
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AI_STATUS_FLAG_NON_BASE_DERIVED = (1 << 5),
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AI_DEPENDENCY_FLAG_NON_BASE_DERIVED_A = (1 << 6),
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AI_DEPENDENCY_CHECK_FOR_MINIMUM_A = (1 << 7),
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AI_DEPENDENCY_FLAG_NON_BASE_DERIVED_B = (1 << 8),
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AI_DEPENDENCY_CHECK_FOR_MINIMUM_B = (1 << 9),
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AI_COMMENT_DISABLE_IN_WALKTHROUGH = (1 << 10)
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};
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// commentID - Environment relative comment ID number
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// commentFlags - Flags defining this comment. These include type and special logic.
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// dependencyFlagOffset - Offset to dependency flag
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// dependencyValue - Maximum value for dependency condition to be true
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// statusFlagOffset - Offset to status flag to be incremented when this comment is played
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struct AIComment {
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Location location;
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uint16 commentID;
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uint16 commentFlags;
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uint16 dependencyFlagOffsetA;
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uint16 dependencyValueA;
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uint16 dependencyFlagOffsetB;
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uint16 dependencyValueB;
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uint16 statusFlagOffset;
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};
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struct AICommentInfo {
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byte timeZone;
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byte environment;
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const char *filePath;
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};
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// timeZone, environment, filePath
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static const AICommentInfo s_aiCommentInfo[] {
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// Castle
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{ 1, 1, "CASTLE/CGTT" }, { 1, 2, "CASTLE/CGTS" }, { 1, 3, "CASTLE/CGMW" },
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{ 1, 4, "CASTLE/CGMB" }, { 1, 5, "CASTLE/CGBS" }, { 1, 6, "CASTLE/CGKC" },
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{ 1, 7, "CASTLE/CGST" }, { 1, 8, "CASTLE/CGKS" }, { 1, 9, "CASTLE/CGSR" },
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{ 1, 10, "CASTLE/CGTR" },
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// Mayan
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{ 2, 1, "MAYAN/MYTP" }, { 2, 2, "MAYAN/MYMC" }, { 2, 3, "MAYAN/MYWG" },
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{ 2, 4, "MAYAN/MYWT" }, { 2, 5, "MAYAN/MYAG" }, { 2, 6, "MAYAN/MYDG" },
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// Future Apartment
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{ 4, 1, "FUTAPT/FAKI" }, { 4, 2, "FUTAPT/FAER" }, { 4, 3, "FUTAPT/FAMN" },
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// Da Vinci
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{ 5, 1, "DAVINCI/DSPT" }, { 5, 2, "DAVINCI/DSCT" }, { 5, 3, "DAVINCI/DSGD" },
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{ 5, 4, "DAVINCI/DSWS" }, { 5, 5, "DAVINCI/DSCY" },
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// Space Station
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{ 6, 1, "AILAB/AIHW" }, { 6, 2, "AILAB/AICR" }, { 6, 3, "AILAB/AIDB" },
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{ 6, 4, "AILAB/AISC" }, { 6, 5, "AILAB/AINX" }, { 6, 6, "AILAB/AIIC" },
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{ 6, 7, "AILAB/AISW" }, { 6, 8, "AILAB/AIMR" }, { 6, 10, "AILAB/AIHW" }, // there is no 9
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{ 0, 0, "" }
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};
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} // End of namespace Buried
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#endif
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