Initial commit
This commit is contained in:
54
engines/bladerunner/view.h
Normal file
54
engines/bladerunner/view.h
Normal file
@@ -0,0 +1,54 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef BLADERUNNER_VIEW_H
|
||||
#define BLADERUNNER_VIEW_H
|
||||
|
||||
#include "matrix.h"
|
||||
|
||||
namespace Common {
|
||||
class ReadStream;
|
||||
}
|
||||
|
||||
namespace BladeRunner {
|
||||
|
||||
class View {
|
||||
public:
|
||||
float _fovX;
|
||||
Matrix4x3 _frameViewMatrix;
|
||||
Matrix4x3 _sliceViewMatrix;
|
||||
uint32 _frame;
|
||||
|
||||
Vector3 _cameraPosition;
|
||||
Vector3 _viewportPosition;
|
||||
|
||||
bool readVqa(Common::ReadStream *stream);
|
||||
Vector3 calculateScreenPosition(Vector3 worldPosition);
|
||||
|
||||
private:
|
||||
void setFovX(float fovX);
|
||||
void calculateSliceViewMatrix();
|
||||
void calculateCameraPosition();
|
||||
};
|
||||
|
||||
} // End of namespace BladeRunner
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user