Initial commit
This commit is contained in:
79
engines/bladerunner/screen_effects.h
Normal file
79
engines/bladerunner/screen_effects.h
Normal file
@@ -0,0 +1,79 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef BLADERUNNER_SCREEN_EFFECTS_H
|
||||
#define BLADERUNNER_SCREEN_EFFECTS_H
|
||||
|
||||
#include "bladerunner/bladerunner.h" // For BLADERUNNER_ORIGINAL_BUGS symbol
|
||||
|
||||
#include "bladerunner/color.h"
|
||||
|
||||
#include "common/array.h"
|
||||
|
||||
namespace Common {
|
||||
class ReadStream;
|
||||
}
|
||||
|
||||
namespace BladeRunner {
|
||||
|
||||
class BladeRunnerEngine;
|
||||
|
||||
class ScreenEffects {
|
||||
friend class Debugger;
|
||||
static const int kMaxEffectsInScene = 7;
|
||||
public:
|
||||
struct Entry {
|
||||
Color256 palette[16];
|
||||
uint16 x;
|
||||
uint16 y;
|
||||
uint16 width;
|
||||
uint16 height;
|
||||
uint16 z;
|
||||
uint8 *data;
|
||||
};
|
||||
|
||||
BladeRunnerEngine *_vm;
|
||||
|
||||
Common::Array<Entry> _entries;
|
||||
uint8 *_data;
|
||||
int _dataSize;
|
||||
#if BLADERUNNER_ORIGINAL_BUGS
|
||||
#else
|
||||
Common::Array<int> _skipEntries; // added member to allow skipping specified effects
|
||||
#endif // BLADERUNNER_ORIGINAL_BUGS
|
||||
|
||||
public:
|
||||
ScreenEffects(BladeRunnerEngine *vm, int size);
|
||||
~ScreenEffects();
|
||||
|
||||
void readVqa(Common::SeekableReadStream *stream);
|
||||
void getColor(Color256 *outColor, uint16 x, uint16 y, uint16 z) const;
|
||||
#if BLADERUNNER_ORIGINAL_BUGS
|
||||
#else
|
||||
void toggleEntry(int effectId, bool skip); // added method to allow skipping specified effects
|
||||
#endif // BLADERUNNER_ORIGINAL_BUGS
|
||||
//TODO
|
||||
//bool isAffectingArea(int x, int y, int width, int height, int unk);
|
||||
};
|
||||
|
||||
} // End of namespace BladeRunner
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user