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engines/bladerunner/font.h
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77
engines/bladerunner/font.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BLADERUNNER_FONT_H
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#define BLADERUNNER_FONT_H
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#include "common/array.h"
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#include "common/str.h"
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#include "graphics/font.h"
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namespace Graphics {
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struct Surface;
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}
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namespace BladeRunner {
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class BladeRunnerEngine;
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class Font : public Graphics::Font {
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struct Character {
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int x;
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int y;
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int width;
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int height;
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int dataOffset;
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};
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uint32 _characterCount;
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int _maxWidth;
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int _maxHeight;
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Common::Array<Character> _characters;
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int _dataSize;
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uint16 *_data;
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int _screenWidth;
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int _screenHeight;
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int _spacing;
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bool _useFontColor;
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public:
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~Font() override;
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static Font* load(BladeRunnerEngine *vm, const Common::String &fileName, int spacing, bool useFontColor);
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int getFontHeight() const override;
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int getMaxCharWidth() const override;
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int getCharWidth(uint32 chr) const override;
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void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override;
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private:
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Font();
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void reset();
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void close();
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// void drawCharacter(const uint8 character, Graphics::Surface &surface, int x, int y) const;
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};
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} // End of namespace BladeRunner
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#endif
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