Initial commit
This commit is contained in:
451
engines/bagel/spacebar/main_window.cpp
Normal file
451
engines/bagel/spacebar/main_window.cpp
Normal file
@@ -0,0 +1,451 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "bagel/spacebar/main_window.h"
|
||||
#include "bagel/spacebar/main_link_object.h"
|
||||
#include "bagel/spacebar/filter.h"
|
||||
#include "bagel/spacebar/baglib/event_sdev.h"
|
||||
#include "bagel/bagel.h"
|
||||
#include "bagel/spacebar/boflib/std_keys.h"
|
||||
|
||||
namespace Bagel {
|
||||
namespace SpaceBar {
|
||||
|
||||
#define PLAY_MODE_ONLY 1
|
||||
|
||||
SBarThud *CMainWindow::_pThudBmp = nullptr; // Pointer to the WIELD object
|
||||
int CMainWindow::_nInstances = 0; // Number of space bar windows
|
||||
bool CMainWindow::_bZzazzlVision = false;
|
||||
CBofRect *CMainWindow::_xFilterRect;
|
||||
bool CMainWindow::chipdisp;
|
||||
int CMainWindow::pause;
|
||||
|
||||
static int g_nPDAIncrement = 13;
|
||||
|
||||
void CMainWindow::initialize() {
|
||||
_xFilterRect = new CBofRect();
|
||||
}
|
||||
|
||||
void CMainWindow::shutdown() {
|
||||
delete _xFilterRect;
|
||||
}
|
||||
|
||||
CMainWindow::CMainWindow() {
|
||||
_cLastLoc.x = 1195;
|
||||
_cLastLoc.y = 105;
|
||||
|
||||
_pMenu = nullptr;
|
||||
_pGamePalette = nullptr;
|
||||
|
||||
_nInstances++;
|
||||
|
||||
_nGameMode = VRPLAYMODE;
|
||||
}
|
||||
|
||||
CMainWindow::~CMainWindow() {
|
||||
if (_pMenu != nullptr) {
|
||||
_pMenu = nullptr;
|
||||
}
|
||||
|
||||
// Delete the filter bitmaps.
|
||||
destroyFilters();
|
||||
|
||||
if (--_nInstances) {
|
||||
_pPDABmp = nullptr;
|
||||
_pWieldBmp = nullptr;
|
||||
_pThudBmp = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
#define PAN_WIDTH 640
|
||||
#define PAN_HEIGHT 480
|
||||
|
||||
ErrorCode CMainWindow::attach() {
|
||||
CBofRect tmpRect(0, 0, PAN_WIDTH - 1, PAN_HEIGHT - 1);
|
||||
|
||||
chipdisp = false;
|
||||
pause = 0;
|
||||
|
||||
// Have to know if we're being activated from a zoom... if so, then
|
||||
// we don't want any foreground objects.
|
||||
bool bForegroundObj = true;
|
||||
|
||||
g_allowPaintFl = true;
|
||||
|
||||
CBagStorageDev *pSDev = g_SDevManager->getStorageDevice(getPrevSDev());
|
||||
if (pSDev && pSDev->getDeviceType() == SDEV_ZOOMPDA) {
|
||||
bForegroundObj = false;
|
||||
}
|
||||
|
||||
// Get rid of any extra mouse button clicks
|
||||
flushInputEvents();
|
||||
|
||||
// Create the window
|
||||
CBofString s = getName();
|
||||
create(s.getBuffer(), &tmpRect, CBagel::getBagApp()->getMasterWnd());
|
||||
|
||||
// Associate this window with callbacks so that any public member function can
|
||||
// be accessed by objects inserted into this class.
|
||||
setAssociateWnd(this);
|
||||
|
||||
// Assume we will use the view we had last time.
|
||||
CBofRect rView;
|
||||
rView.setRect(_cLastLoc.x, _cLastLoc.y, _cLastLoc.x - 1, _cLastLoc.y - 1);
|
||||
if (g_engine->g_bUseInitLoc) {
|
||||
rView.setRect(g_engine->g_cInitLoc.x, g_engine->g_cInitLoc.y,
|
||||
g_engine->g_cInitLoc.x - 1, g_engine->g_cInitLoc.y - 1);
|
||||
g_engine->g_bUseInitLoc = false;
|
||||
}
|
||||
|
||||
CBofSound::audioTask();
|
||||
|
||||
CBofPalette *bofpal = setSlideBitmap(getBackgroundName(), rView);
|
||||
setPalPtr(bofpal);
|
||||
|
||||
CBagel::getBagApp()->getMasterWnd()->selectPalette(bofpal);
|
||||
CBofApp::getApp()->setPalette(bofpal);
|
||||
|
||||
activateView();
|
||||
CBofSound::audioTask();
|
||||
|
||||
g_lastWindow = this;
|
||||
|
||||
if (_nGameMode == VRPLAYMODE && bForegroundObj == true) {
|
||||
if (!_pThudBmp) {
|
||||
pSDev = g_SDevManager->getStorageDevice(THUD_WLD);
|
||||
if (pSDev != nullptr) {
|
||||
_pThudBmp = (SBarThud *)pSDev;
|
||||
_pThudBmp->setAssociateWnd(this);
|
||||
if (!_pThudBmp->isAttached())
|
||||
_pThudBmp->attach();
|
||||
insertFGObjects(_pThudBmp);
|
||||
_pThudBmp->setVisible(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (_pThudBmp && (CBagObject *)nullptr == getFGObjects(CBofString(THUD_WLD))) {
|
||||
_pThudBmp->setAssociateWnd(this);
|
||||
insertFGObjects(_pThudBmp);
|
||||
}
|
||||
|
||||
if (!_pWieldBmp) {
|
||||
pSDev = g_SDevManager->getStorageDevice(WIELD_WLD);
|
||||
if (pSDev == nullptr)
|
||||
fatalError(ERR_UNKNOWN, "No Wield found");
|
||||
|
||||
_pWieldBmp = (CBagWield *)pSDev;
|
||||
_pWieldBmp->setAssociateWnd(this);
|
||||
if (!_pWieldBmp->isAttached())
|
||||
_pWieldBmp->attach();
|
||||
|
||||
if (_pWieldBmp->getRect().isRectEmpty()) {
|
||||
CBofRect r(0, 380, 0 + 100 - 1, 380 + 100 - 1);
|
||||
_pWieldBmp->setRect(r);
|
||||
r = getClientRect();
|
||||
}
|
||||
|
||||
insertFGObjects(_pWieldBmp);
|
||||
_pWieldBmp->setVisible(true);
|
||||
}
|
||||
|
||||
if ((CBagObject *)nullptr == getFGObjects(CBofString(WIELD_WLD))) {
|
||||
_pWieldBmp->setAssociateWnd(this);
|
||||
insertFGObjects(_pWieldBmp);
|
||||
}
|
||||
|
||||
// Create the PDA for the game
|
||||
if (!_pPDABmp) {
|
||||
pSDev = g_SDevManager->getStorageDevice(PDA_WLD);
|
||||
if (pSDev == nullptr)
|
||||
fatalError(ERR_UNKNOWN, "No PDA found");
|
||||
|
||||
_pPDABmp = (CBagPDA *)pSDev;
|
||||
CBofRect r(0, 0, 300, 200);
|
||||
_pPDABmp->setAssociateWnd(this);
|
||||
_pPDABmp->setRect(r);
|
||||
r = getClientRect();
|
||||
if (!_pPDABmp->isAttached())
|
||||
_pPDABmp->attach();
|
||||
|
||||
// Allow the script to specify the increment height.
|
||||
CBagVar *pVar = g_VarManager->getVariable("PDAINCREMENT");
|
||||
if (pVar) {
|
||||
g_nPDAIncrement = pVar->getNumValue();
|
||||
_pPDABmp->setPosInWindow(r.width(), r.height(), g_nPDAIncrement);
|
||||
} else {
|
||||
g_nPDAIncrement = PDA_INCREMENT;
|
||||
_pPDABmp->setPosInWindow(r.width(), r.height(), g_nPDAIncrement);
|
||||
}
|
||||
insertFGObjects(_pPDABmp);
|
||||
deactivatePDA();
|
||||
_pPDABmp->setVisible(true);
|
||||
}
|
||||
|
||||
if ((CBagObject *)nullptr == getFGObjects(CBofString(PDA_WLD))) {
|
||||
_pPDABmp->setAssociateWnd(this);
|
||||
|
||||
// To fix pda not updating problem
|
||||
insertFGObjects(_pPDABmp);
|
||||
}
|
||||
|
||||
_pPDABmp->attachActiveObjects();
|
||||
|
||||
// If this world file contains an evt_wld
|
||||
pSDev = g_SDevManager->getStorageDevice("EVT_WLD");
|
||||
if (pSDev != nullptr) {
|
||||
// Have we allocated one yet ?
|
||||
if (_pEvtSDev == nullptr) {
|
||||
_pEvtSDev = (CBagEventSDev *)pSDev;
|
||||
_pEvtSDev->setAssociateWnd(this);
|
||||
if (!_pEvtSDev->isAttached())
|
||||
_pEvtSDev->attach();
|
||||
|
||||
setTimer(EVAL_EXPR, 1000);
|
||||
g_pauseTimerFl = false;
|
||||
|
||||
} else {
|
||||
killTimer(EVAL_EXPR);
|
||||
|
||||
// We already allocated one
|
||||
// we just need to re-associate the parent
|
||||
// window and reset the timer
|
||||
_pEvtSDev->setAssociateWnd(this);
|
||||
setTimer(EVAL_EXPR, 1000);
|
||||
|
||||
g_pauseTimerFl = false;
|
||||
}
|
||||
}
|
||||
|
||||
// If anyone can tell me why we redo a InsertFG here I'd
|
||||
// be interested in knowing since we already did one above...
|
||||
//
|
||||
// Only do it if we're coming from somewhere other than the zoom
|
||||
if ((CBagObject *)nullptr == getFGObjects(CBofString(WIELD_WLD))) {
|
||||
_pWieldBmp->setAssociateWnd(this);
|
||||
insertFGObjects(_pWieldBmp);
|
||||
}
|
||||
}
|
||||
|
||||
onSize(0, tmpRect.width() - 1, tmpRect.height() - 1);
|
||||
|
||||
// Set the first paint to true so the objects
|
||||
// won't run until the window is ready
|
||||
_bFirstPaint = true;
|
||||
|
||||
attachActiveObjects();
|
||||
CBofSound::audioTask();
|
||||
|
||||
show();
|
||||
|
||||
onRender(_pBackdrop, nullptr);
|
||||
|
||||
// Perform fade
|
||||
if ((_pBackdrop != nullptr) && getFadeId()) {
|
||||
int nFade = getFadeId() & 0x0F;
|
||||
|
||||
switch (nFade) {
|
||||
case 1:
|
||||
_pBackdrop->fadeIn(this);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
_pBackdrop->curtain(this);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
_pBackdrop->fadeLines(this);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (_pBackdrop != nullptr)
|
||||
_pBackdrop->paint(this, 0, 0);
|
||||
|
||||
|
||||
return _errCode;
|
||||
}
|
||||
|
||||
|
||||
ErrorCode CMainWindow::detach() {
|
||||
// If this was a closeup then save the leaving position
|
||||
_cLastLoc = getViewPort().topLeft();
|
||||
|
||||
CBagPanWindow::detach();
|
||||
|
||||
unSetSlideBitmap();
|
||||
|
||||
destroy();
|
||||
|
||||
// When we move from room to room, we should delete
|
||||
// all our foreground objects (remove from memory).
|
||||
deleteFGObjects();
|
||||
|
||||
return _errCode;
|
||||
}
|
||||
|
||||
|
||||
void CMainWindow::onSize(uint32 nType, int cx, int cy) {
|
||||
if (_pPDABmp) {
|
||||
if (getStretchToScreen()) {
|
||||
_pPDABmp->setPosInWindow(500, 370, g_nPDAIncrement);
|
||||
} else
|
||||
_pPDABmp->setPosInWindow(cx, cy, g_nPDAIncrement);
|
||||
}
|
||||
|
||||
CBagPanWindow::onSize(nType, cx, cy);
|
||||
}
|
||||
|
||||
|
||||
ErrorCode CMainWindow::onCursorUpdate(int nCurrObj) {
|
||||
return CBagPanWindow::onCursorUpdate(nCurrObj);
|
||||
}
|
||||
|
||||
|
||||
void CMainWindow::onKeyHit(uint32 lKey, uint32 lRepCount) {
|
||||
// Terminate app on ALT_Q
|
||||
if ((lKey == BKEY_ALT_q) || (lKey == BKEY_ALT_F4)) {
|
||||
close();
|
||||
g_engine->quitGame();
|
||||
}
|
||||
|
||||
if (lKey == BKEY_SCRL_LOCK) { // Get a scroll lock hit
|
||||
if (getFilterId() == 0x08) { // If we're in zzazzl filter
|
||||
_bZzazzlVision = !_bZzazzlVision; // toggle the paint zzazzl flag
|
||||
CBagVar *pVar = g_VarManager->getVariable("ZZAZZLVISION");
|
||||
|
||||
if (pVar != nullptr) {
|
||||
pVar->setValue(_bZzazzlVision ? 1 : 0);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Default action
|
||||
CBagPanWindow::onKeyHit(lKey, lRepCount);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CMainWindow::correctZzazzlePoint(CBofPoint *p) {
|
||||
// Don't correct this boy if he's inside the PDA.
|
||||
CBagPDA *pPDA = (CBagPDA *)g_SDevManager->getStorageDevice("BPDA_WLD");
|
||||
if (pPDA && pPDA->isInside(*p)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!getMovementRect().ptInRect(*p))
|
||||
return;
|
||||
|
||||
int dx = _xFilterRect->width();
|
||||
int dy = _xFilterRect->height();
|
||||
int x = _xFilterRect->left;
|
||||
int y = _xFilterRect->top;
|
||||
CBofRect r(x + dx, y + dy, x + dx + dx, y + dy + dy);
|
||||
|
||||
// Attempt to make all squares active in zzazzlvision
|
||||
int j;
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
if (i == 1) {
|
||||
// Center row
|
||||
x = _xFilterRect->left;
|
||||
j = 0;
|
||||
} else {
|
||||
// Only two squares in top & bottom rows, start 1/2 a square to the left
|
||||
x = _xFilterRect->left + (dx >> 1);
|
||||
j = 1;
|
||||
}
|
||||
for (; j < 3; ++j) {
|
||||
r.setRect(x, y, x + dx, y + dy);
|
||||
if (r.ptInRect(*p)) {
|
||||
p->x = _xFilterRect->left + (p->x - r.left) * 3;
|
||||
p->y = _xFilterRect->top + (p->y - r.top) * 3;
|
||||
return;
|
||||
}
|
||||
x += dx;
|
||||
}
|
||||
y += dy;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CMainWindow::onMouseMove(uint32 nFlags, CBofPoint *pPoint, void *) {
|
||||
assert(isValidObject(this));
|
||||
assert(pPoint != nullptr);
|
||||
|
||||
if (_cLastPos != *pPoint) {
|
||||
_cLastPos = *pPoint;
|
||||
|
||||
if (getFilterId() & 0x08) {
|
||||
if (_bZzazzlVision) // If zzazzl paint is toggled on
|
||||
correctZzazzlePoint(pPoint);
|
||||
}
|
||||
|
||||
CBagPanWindow::onMouseMove(nFlags, pPoint);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CMainWindow::onLButtonUp(uint32 nFlags, CBofPoint *xPoint, void *) {
|
||||
if (getFilterId() & 0x08) {
|
||||
if (_bZzazzlVision) // If zzazzl paint is toggled on
|
||||
correctZzazzlePoint(xPoint);
|
||||
}
|
||||
|
||||
CBagPanWindow::onLButtonUp(nFlags, xPoint);
|
||||
}
|
||||
|
||||
|
||||
void CMainWindow::onLButtonDown(uint32 nFlags, CBofPoint *xPoint, void *) {
|
||||
if (getFilterId() & 0x08) {
|
||||
if (_bZzazzlVision) // If zzazzl paint is toggled on
|
||||
correctZzazzlePoint(xPoint);
|
||||
}
|
||||
|
||||
CBagPanWindow::onLButtonDown(nFlags, xPoint);
|
||||
}
|
||||
|
||||
void CMainWindow::onClose() {
|
||||
CBagPanWindow::onClose(); // Destruct the main window
|
||||
}
|
||||
|
||||
|
||||
CBagObject *CMainWindow::onNewLinkObject(const CBofString &) {
|
||||
return new CMainLinkObject();
|
||||
}
|
||||
|
||||
|
||||
ErrorCode CMainWindow::setloadFilePos(const CBofPoint dstLoc) {
|
||||
if (dstLoc.x != 0 || dstLoc.y != 0) {
|
||||
_cLastLoc = dstLoc;
|
||||
}
|
||||
|
||||
return _errCode;
|
||||
}
|
||||
|
||||
|
||||
// Set the ZzazzlVision variable.
|
||||
void CMainWindow::setZzazzlVision(bool newValue) {
|
||||
_bZzazzlVision = newValue;
|
||||
}
|
||||
|
||||
} // namespace SpaceBar
|
||||
} // namespace Bagel
|
||||
Reference in New Issue
Block a user