Initial commit
This commit is contained in:
165
engines/bagel/spacebar/dialogs/start_dialog.cpp
Normal file
165
engines/bagel/spacebar/dialogs/start_dialog.cpp
Normal file
@@ -0,0 +1,165 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "bagel/spacebar/dialogs/start_dialog.h"
|
||||
#include "bagel/spacebar/baglib/bagel.h"
|
||||
#include "bagel/spacebar/baglib/button_object.h"
|
||||
#include "bagel/boflib/sound.h"
|
||||
#include "bagel/spacebar/dialogs/opt_window.h"
|
||||
#include "bagel/bagel.h"
|
||||
#include "bagel/spacebar/boflib/std_keys.h"
|
||||
|
||||
namespace Bagel {
|
||||
namespace SpaceBar {
|
||||
|
||||
struct ST_BUTTONS {
|
||||
const char *_pszName;
|
||||
const char *_pszUp;
|
||||
const char *_pszDown;
|
||||
const char *_pszFocus;
|
||||
const char *_pszDisabled;
|
||||
int _nLeft;
|
||||
int _nTop;
|
||||
int _nWidth;
|
||||
int _nHeight;
|
||||
int _nID;
|
||||
};
|
||||
|
||||
static const ST_BUTTONS g_stStartButtons[NUM_START_BTNS] = {
|
||||
{ "Restore", "start1up.bmp", "start1dn.bmp", "start1gr.bmp", "start1gr.bmp", 110, 396, 120, 40, RESTORE_BTN },
|
||||
{ "Restart", "start2up.bmp", "start2dn.bmp", "start2up.bmp", "start2up.bmp", 238, 416, 120, 40, RESTART_BTN },
|
||||
{ "Quit", "start3up.bmp", "start3dn.bmp", "start3up.bmp", "start3up.bmp", 366, 436, 120, 40, QUIT_BTN }
|
||||
};
|
||||
|
||||
|
||||
CBagStartDialog::CBagStartDialog(const char *pszFileName, CBofWindow *pWin)
|
||||
: CBofDialog(pszFileName, pWin) {
|
||||
// Inits
|
||||
_lFlags &= ~BOFDLG_SAVEBACKGND;
|
||||
Common::fill(_buttons, _buttons + NUM_START_BTNS, (CBofBmpButton *)nullptr);
|
||||
}
|
||||
|
||||
void CBagStartDialog::onInitDialog() {
|
||||
assert(isValidObject(this));
|
||||
|
||||
CBofDialog::onInitDialog();
|
||||
setReturnValue(-1);
|
||||
|
||||
// Halt all audio when user dies (and at start of game).
|
||||
CBofSound::stopSounds();
|
||||
|
||||
// Save off the current game's palette
|
||||
_savePalette = CBofApp::getApp()->getPalette();
|
||||
|
||||
// Insert ours
|
||||
CBofPalette *pPal = _pBackdrop->getPalette();
|
||||
CBofApp::getApp()->setPalette(pPal);
|
||||
|
||||
// Build all our buttons
|
||||
for (int i = 0; i < NUM_START_BTNS; i++) {
|
||||
assert(_buttons[i] == nullptr);
|
||||
|
||||
_buttons[i] = new CBofBmpButton;
|
||||
|
||||
CBofBitmap *pUp = loadBitmap(buildSysDir(g_stStartButtons[i]._pszUp), pPal);
|
||||
CBofBitmap *pDown = loadBitmap(buildSysDir(g_stStartButtons[i]._pszDown), pPal);
|
||||
CBofBitmap *pFocus = loadBitmap(buildSysDir(g_stStartButtons[i]._pszFocus), pPal);
|
||||
CBofBitmap *pDis = loadBitmap(buildSysDir(g_stStartButtons[i]._pszDisabled), pPal);
|
||||
|
||||
_buttons[i]->loadBitmaps(pUp, pDown, pFocus, pDis);
|
||||
_buttons[i]->create(g_stStartButtons[i]._pszName, g_stStartButtons[i]._nLeft, g_stStartButtons[i]._nTop, g_stStartButtons[i]._nWidth, g_stStartButtons[i]._nHeight, this, g_stStartButtons[i]._nID);
|
||||
_buttons[i]->show();
|
||||
}
|
||||
|
||||
// Disable the restore button if there are no saved games
|
||||
CBagel *pApp = CBagel::getBagApp();
|
||||
if ((pApp != nullptr) && !g_engine->savesExist())
|
||||
_buttons[0]->setState(BUTTON_DISABLED);
|
||||
|
||||
// Show System cursor
|
||||
CBagCursor::showSystemCursor();
|
||||
}
|
||||
|
||||
|
||||
void CBagStartDialog::onClose() {
|
||||
assert(isValidObject(this));
|
||||
|
||||
CBagCursor::hideSystemCursor();
|
||||
|
||||
// Destroy all buttons
|
||||
for (int i = 0; i < NUM_START_BTNS; i++) {
|
||||
delete _buttons[i];
|
||||
_buttons[i] = nullptr;
|
||||
}
|
||||
|
||||
killBackground();
|
||||
|
||||
CBofDialog::onClose();
|
||||
}
|
||||
|
||||
|
||||
void CBagStartDialog::onPaint(CBofRect *pRect) {
|
||||
assert(isValidObject(this));
|
||||
|
||||
paintBackdrop(pRect);
|
||||
validateAnscestors();
|
||||
}
|
||||
|
||||
|
||||
void CBagStartDialog::onKeyHit(uint32 lKey, uint32 nRepCount) {
|
||||
assert(isValidObject(this));
|
||||
|
||||
if (lKey == BKEY_ESC) {
|
||||
setReturnValue(QUIT_BTN);
|
||||
close();
|
||||
} else {
|
||||
CBofDialog::onKeyHit(lKey, nRepCount);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CBagStartDialog::onBofButton(CBofObject *pObject, int nFlags) {
|
||||
assert(isValidObject(this));
|
||||
assert(pObject != nullptr);
|
||||
|
||||
if (nFlags != BUTTON_CLICKED)
|
||||
return;
|
||||
|
||||
CBofBmpButton *pButton = (CBofBmpButton *)pObject;
|
||||
int nId = pButton->getControlID();
|
||||
|
||||
if (nId == RESTORE_BTN) {
|
||||
CBagel *pApp = CBagel::getBagApp();
|
||||
if (pApp != nullptr) {
|
||||
CBagMasterWin *pWin = pApp->getMasterWnd();
|
||||
|
||||
if ((pWin != nullptr) && pWin->showRestoreDialog(this)) {
|
||||
close();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
setReturnValue(nId);
|
||||
close();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace SpaceBar
|
||||
} // namespace Bagel
|
||||
Reference in New Issue
Block a user